The main man here is a smarmy record exec. He's trying to destroy the bands that are out there with his underhanded dealing. He's never seen except by his henchman--much like Maris on 'Frasier'. He won't be controlled by anyone because he'll only be an impetus for the trouble that's caused. He wants all music to be under his control, and rock is the most powerful, in his eyes. The music world is in chaos, and is threatening to collapse because he's purchased the majority of the big record companies--but not all. He's building an empire and intends to take over the entire music industry. He runs a record label called 'Oblivion'. If you're a popular band and you don't sign up and become his mindless puppet, he'll send his minions out to sabotage your concerts, steal your master tapes, plant drugs on your tour bus at the borders of strict countries, send deadly groupies and chase you with evil paparazzi that will sell your secrets to the tabloids.
He has promised a variety of one-hit wonders new fame and fortune if they'll help him win the big bands over. He'll stop at nothing. Many bands who've fallen from grace are desperate for a second chance, and have fallen under his sway. Fallen disco bands are also great villains. Same goes for fallen rap groups, but we'll keep those to a minimum, because we're not trying to pit gendres against each other. The Spice Girls can be this timeline's version of the Black Moon sisters; we'll need people to play those parts. We might make some nondescript groupies available for anyone to use as villains. Groupies and paparazzi may be combined. There will be backstabbing, cheating, lying and stealing. Just like in the real music business. There will be entertainment lawyers and double agents to keep it interesting. Anti-bands may subvert fans of the Sailor's bands to do their dirty work and use them as 'minions', but they'll primarily stick to their own fans.
**What Are The Villains After?
Your band. Hook, line and chorus. If you're defeated, their music will die and/or they'll be subverted into the clutches of evil, where their music will be used for destruction and to subvert others. You're an avatar representing and guarding your band.
Every Sailor will have a songsignature that they'll recognize each other by; this won't be visible. It's a signature of their own personal wavelength. They'll be able to 'hear' each other, as if they were each striking a particular chord or playing a short melody. If you're recognized by the villains and they steal your songsignature (songsign for short), usually by electromagnetic means the way you would copy or erase a cassette tape, then your personality has been stolen. They'll be able to get to your band that way, and possibly start tracking the other Sailors. Otherwise, the only other way to your band is to blackmail them into signing on the dotted line for Oblivion Records. You need to keep your band from being blackmailed or otherwise forced into that.
Anti-Bands (a.k.a. Disharmonies)
Milli Vanilli
Village People
Vanilla Ice
Aha
Spandau Ballet
Buggles
Bananarama
Bangles
Red Rockets
Survivor
Kix
Platinum Blonde
Johnny Hates Jazz
Scritti Politti
Wham
Icehouse
PM Dawn
Orchestral Maneuvers In The Dark (OMD)
Pet Shop Boys Bad English (unavailable)
Whitesnake
Menudo
New Kids On The Block
Damn Yankees
Go West
Roxette
Scandal
Tears For Fears
Great White
The Pretenders
Naked Eyes
Alphaville
Loverboy
Hanson