head	1.5;
access;
symbols
	rel-0-2-1:1.4
	before_adj_struct:1.3.2.1
	jack:1.3.0.2
	rel-0-1-0:1.2
	rel-0-0-0:1.1;
locks; strict;
comment	@# @;


1.5
date	2007.03.22.20.55.43;	author robertatwood;	state Exp;
branches;
next	1.4;

1.4
date	2006.04.05.21.53.36;	author robertatwood;	state Exp;
branches;
next	1.3;

1.3
date	2005.08.20.18.26.42;	author robertatwood;	state Exp;
branches
	1.3.2.1;
next	1.2;

1.2
date	2004.04.21.11.23.17;	author robertatwood;	state Exp;
branches;
next	1.1;

1.1
date	2004.04.16.11.36.56;	author robertatwood;	state Exp;
branches;
next	;

1.3.2.1
date	2005.11.20.22.13.24;	author robertatwood;	state Exp;
branches;
next	;


desc
@@


1.5
log
@Updated GPL text to reflect new address of Free Software foundation
Prepare to move repository to savannah.nongnu.org
@
text
@Interface
  --Display buffer length (ticks? frames? seconds?)
  --Group the sliders in a scrollable window, especially for > 16 sliders

  --Gang sliders

  --Preferences Menu item to adjust preferences that are currently compile-time
  --(number of sliders, pitches, resample quality, default maximum sample length etc)
  
  

Function
  --Save sample table (orig. only, stretch on restore)
  --Restore pattern before loading samples  -- without crashing.
  --Replace a sample with a different one
  --Remove a sample completely
  --Loadable tone table (Just intonation, etc)

  --Reset all controllers function

  --Multi tracks (syncronized )
    -- how to handle tracks of different length? 
  --Master Panning (useful with multi tracks)

  --'Live' capture -- allowing multitracks of different length

  --Master adjustment of pitch/octave

  --Clickable loop points?
  --Reverse the loop?

  --Reverb 

  --Strings of patterns assembled into a "song"?

Programming

 -- memory cleanup/leak check 
 -- smoother speed change 
    -- track real time within the pattern during playing? 
 -- hard synchronization to realtime clock or external signal?
Package
 -- apply autotools

Porting
 -- figure out how to build in Windows without cygwin1.dll requirement
 -- try with Visual c++ if the libraries can be build with this 

@


1.4
log
@Jack version is the main branch now
@
text
@d41 1
a48 3
 Jack: Started a branch for using JACK instead of / as well as/ portaudio.
 Looks complicated.

@


1.3
log
@Added a save/restore workspace function
Added window to display names of samples
@
text
@d47 4
@


1.3.2.1
log
@Started a separate JACK branch
@
text
@a46 4

 Jack: Started a branch for using JACK instead of / as well as/ portaudio.
 Looks complicated.

@


1.2
log
@Added some reported bugs and new ideas to the list
@
text
@a30 1
  --Reverse the sample?
a32 1
  -- (other special effects??) 
a38 2
    -- clean up of library function memory
    -- delete a sample and free the memory 
a40 3
 -- Error handling , especially the library functions
 -- use portaudio stream status instead of 'going' flag

a46 1
 -- try on the Mac OSX 
@


1.1
log
@Initial version uploaded to Sourceforge
@
text
@d31 1
d34 1
d41 2
d45 3
d54 1
@

