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Spell: |
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1 Levels: Blessing
of Strength,
11- Activation, Concentrate, 0 DCV, OAF, unbreakable, Gestures, Incantation, Skill Roll |
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+5 Inc CHAR
Max: EGO, "Blessing of Valor",
Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, 11- Activation, Must be in a state of grace |
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+50 Inc CHAR
Max: PRE, "Command",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace, single word only |
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3D6 Transform,
"Create Water",
major, Desc: turns target into water, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, 11- Activation, Must be in a state of grace |
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1 1/2D6 Aid,
"Cure Light Wounds",
use optional healing rules, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll |
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+0 Detect,
"Detect Evil", Desc: Detects evil,
Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, 11- Activation, Skill Roll, Must be in a state of grace |
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+0 Detect,
"Detect Magic", Desc: Detects magic,
Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, 11- Activation, Skill Roll, Must be in a state of grace |
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+0 Detect,
"Detect Poison", Desc: Detect Poison,
Concentrate, 0 DCV, 11- Activation, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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Life Support,
"Endure Heat/Cold", safe in heat/cold,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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Invisibility,
"Invisibility to Undead",
Sight Group, Hearing Group, Smell/Taste Group, Mental Group, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, verses only undead, Skill Roll, Must be in a state of grace |
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2" Change Environment,
"Light",
Desc: creates a light source equal to a torch, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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1 Levels: Holy
Stone,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace, Transdimensional, any dimension |
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2 Levels: Protection
from Evil, +2DCV,
Gestures, Incantation, verses evil only, Skill Roll, OAF, personal focus, Concentrate, 0 DCV, 11- Activation, Must be in a state of grace |
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2D6 Transform,
"Purify Food & Drink", minor, Desc: makes food
& drink safe to eat,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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+20 Inc CHAR
Max: EGO, "Remove Fear",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace, verses PRE attacks only |
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Invisibility,
"Sanctuary", Sight Group, Hearing Group,
Smell/Taste Group, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, works only if target dose no attack, Skill Roll, Must be in a state of grace |
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1 Levels: Aid
of the Righteous, all combat,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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Clairsentience,
"Augury", see future,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, for one action only, Skill Roll, Must be in a state of grace |
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1 Levels: Chant,
all combat,
11- Activation, Concentrate, 0 DCV, constant concentration, OAF, personal focus, Gestures, Incantation, applies to constant power, Skill Roll, Must be in a state of grace, Area Effect, radius, selective target, x4 Increased Area |
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+0 Detect,
"Detect Charm", Desc: detect mind control,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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+0 Detect,
"Find Traps", Desc: detects traps,
Must be in a state of grace, [Area Effect, line, x4 Increased Area, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll |
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2D6 HKA (Fire),
"Flame Blade",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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+22 Inc CHAR
Max: PRE, "Hold Person",
11- Activation, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace, single command "hold" only, Area Effect, radius, selective target |
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3D6 Suppress,
"Slow Poison", vs SFX (all powers),
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll |
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2" Change Environment
(Magic), "Obscure",
Desc: causes a vision blocking mist to arise, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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Invisibility
(Magic), "Silence", Hearing,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace, Area Effect, radius |
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4D6 Mind Control
(Magic), "Snake Charm",
telepathic contact, single command only, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, verse snakes only, Must be in a state of grace, Area Effect, selective target, x2 Increased Area |
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1D6+1 RKA (Magic),
"Hammer of the Lord",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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3D6 Transform
(Magic), "Creat Food & Water", major,
Desc: turns rock into edible food and water, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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3D6 Transform
(Magic), "Cure Blindess or Deafness", minor,
Desc: restores sight or hearing to a sentient target, 11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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16 1/2D6 Dispel
(Magic), "Cure disease",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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16D6 Dispel
(Magic), "Dispel Magic",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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16D6 Dispel,
"Remove Curse",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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10D6 Telepathy
(Magic), "Speak with Dead",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, with the dead only, Skill Roll, Must be in a state of grace |
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3D6 EB (Magic),
"Glyph of Warding",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace, Area Effect, radius, selective target, NND, Trigger, Desc: when evil enters the area |
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5/5 Armor (Magic),
"Holy Vestmenst",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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50% Damage
Reduction (PD) (Magic), "Protection from Fire",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, verses fire damage only, Skill Roll, Must be in a state of grace |
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16D6 Dispel
(Magic), "Abjure, dispels demonic creatures",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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+10 Inc CHAR
Max: EGO, "Cloak of Holy Bravery",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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+5 Inc CHAR
Max: BODY, "Vigor of Holy",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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2 1/2D6 Aid,
"Cure Serious Wounds", use optional healing rules, only to starting value,
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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6D6 Dispel,
"Neutralize Poison", vs SFX (all powers),
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Skill Roll, Must be in a state of grace |
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50% Damage
Reduction (ED), "Protection from Lighting",
11- Activation, Concentrate, 0 DCV, OAF, personal focus, Gestures, Incantation, Electrical damage only, Skill Roll, Must be in a state of grace |