Tank Fury Game Project
A while back I had been involved in the development of a 3D based game called
Tank Fury. You can find some screenshots below the article with complete
source code. My task had been to develop the 3d rendering engine, for this I had used OpenGL
API for windows 95 / 98 and Microsoft Visual Studio 6 C++.
Overview of project is as follows:
BSP builder, In game 3d Engine, authored by myself. See
details.htm for a in depth view on Bsp theory.
Landscape , object , artwork modeling authored by Dario.
Physics & collision , by Denis.
PreBSP level import export editor , by Alex.
There is a link to the source code to the whole game project in VC++ 6, no
tricks , just compile and it should be ready to go.
After downloading the TankFury.zip you will need to download data.zip. Unzip the
data contents into the
TankFury\Coma\tfury-dbg\ directory.
Build the two projects located in :
\TankFury\Coma\dev\game\game.dsw
and
\TankFury\Coma\dev\gfx-dll\ge_opengl\ge_opengl.dsw
And finally try it out by executing: \TankFury\Coma\tfury-dbg\game.exe
I will include more comprehensive instructions on all the features later, until
then you should be able to figure some of it out yourself.
Have fun..
Complete Source CODE!! : TankFury.zip
Data File!!: data.zip