Allan Hill
in the ISC Tournament Heavy Cruiser
Game Started: June 28, 2000
Page last Updated: December 8, 2002
Current Turn: 7.16
Game Status: GAME OVER!
Start Positions:
SHIP HEX SPEED
==============================
IS1 1701D 18
IS2 2530A 23
Current Positions:
SHIP HEX SPEED
==============================
IS1 0407F 26
IS2 2112F 23
MOVEMENT:
IMP IS1 IS2 AP1
============================================================
01 ----- -----
02 1601Ds 2529A
03 ----- 2528A
04 1602D -----
05 ----- 2427As
06 1503Ds 2426A
07 ----- 2326As
08 1504D -----
09 1404Ds 2325A
10 ----- 2224Ft
11 1405D -----
12 ----- 2124F
13 1406D 2023F
14 ----- 2022Fs
15 1407D -----
16 1408D 1922F
17 ----- 1921Fs
18 1309Ds -----
19 1310D 1920At
20 1210Ds 1919A 1210D!
21 1111Et 1918A 1211D
22 ----- ----- 1312C
23 1010Es 2017As 1412C
24 0911E 2016A 1513C
25 0810Es ----- 1613C
26 0711E 2116As 1714C
27 ----- 2115A 1813Cs
28 0610Es 2214As 1914C
29 0510Ft ----- 2013Cs
30 0509Fs 2213A 2113Bt
31 0408F 2212A 2212B*
32 0407Fs 2112Ft =====
! Launched this impulse
* Impacted this impulse
# Dissapated this impulse
s indicates sideslip
t indicates turn
IMPULSE ACTIVITIES:
IMP 00: IS1 announces speed 18
IS2 announces speed 23
IMP 17: IS1 fires PPD at IS2
range=15 roll=7 WAVELOCK
first pulse damage is:
shield 1: 1pt - reinforcement found, no damage
shield 2: 3pts - reinforcement found, 2pts damage
shield 3: 1pt - no reinforcement found, 1pt damage
IMP 18: IS1 announces speed change to 26
IS1 2nd PPD pulse range=15
shield 1: 1pt damage
shield 2: 3pts damage
shield 3: 1 pt damage
IMP 19: IS1 3rd PPD pulse range=13
shield 6: 1pt damage
shield 1: 3pts damage
shield 2: 1pt damage
IMP 20: IS1 launches 40pt warhead from launcher B in direction D
designated as AP1
IS1 4th PPD pulse range=12
shield 6: 1pt damage
shield 1: 3pts damage
shield 2: 1pt damage
IMP 30: IS2 fires ph-1(3) and ph-3(7,8) at AP1
range=1
weapon roll damage
==========================
ph-1(3) 6 4
ph-3(7) 1 4
ph-3(8) 6 3
========================
Total 11
Warhead reduction 5 points
AP1 current level 35 points
IMP 31: AP1 impacts IS2 for 25 points damage enveloped
This yeilds 4 points of damage to each shield
except 5 points on shield 4.
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Start Positions:
SHIP HEX SPEED
==============================
IS1 0407F 22
IS2 2112F 25
Current Positions:
SHIP �����HEX ����SPEED
==============================
IS1 ������0101D ��00
IS2 ������0202E ��25
MOVEMENT:
IMP ��IS1 �����IS2 �����AP2 �����JP1 �����JP2 �����AP3 �����AS1 �����JP3 JP4 JP5 AS2 JS1
=================================================================================================================
01 ���----- ���-----
02 ���0307F ���2011F
03 ���0306Fs ��1911F
04 ���----- ���1810F
05 ���0205F ���-----
06 ���0204At ��1809Fs
07 ���----- ���1709F
08 ���0203A ���1708Fs
09 ���0202A ���1607F
10 ���----- ���-----
11 ���0201A ���1606Fs
12 ���0101As ��1506F
13 ���----- ���1405F
14 ���----- ���-----
15 ���----- ���1305F
16 ���----- ���1204F ���0101C!
17 ���----- ���1105Fs ��0201C
18 ���----- ���1004F ���0302C
19 ���----- ���----- ���0402C
20 ���----- ���0904F ���0503C ���0904F! ��0904F!
21 ���----- ���0903Fs ��0602Bt ��0803F ���0803F
22 ���0101Bwt �0802F ���0703Bs ��0703F ���0703F
23 ���----- ���----- ���0802B* ��0602F ���0602F
24 ���0101Cwt �0801Fs ��===== ���0502F ���0502F
25 ���0101Dit �0701F ���===== ���0402Fs ��0402Fs
26 ���----- ���0601Et ��===== ���0302F ���0302F ���0101B! ��0101C!
27 ���----- ���0501Es ��===== ���0201F*���0201F*���0101Ch ��0201C
28 ���----- ���----- ���===== ���===== ���===== ���0201C ���-----
29 ���----- ���0401E ���===== ���===== ���===== ���0302C ���-----
30 ���----- ���0301Es ��===== ���===== ���===== ���0401Bt ��----- ���0301E!
31 ----- 0201E ===== ===== ===== 0401At ----- 0201E 0201F! 0201F! 0101D! 0201F!
32 ----- 0202Es ===== ===== ===== 0301Ft ----- 0102E* 0101F 0101F 0102D* 0101F
! Launched this impulse
* Impacted this impulse
# Dissapated this impulse
s indicates sideslip
t indicates turn
wt indicates warp tac
it indicates impulse tac
IMPULSE ACTIVITIES:
�����IMP 00: �IS1 announces speed 22
��������������IS2 announces speed 25
�����IMP 11: �IS1 announces emergency deceleration
�����IMP 12: �IS1 announces speed change to 14
�� ��IMP 13: �IS1 stops
�����IMP 16: �IS1 launches 40 point plasma torpedo
�������������������from launcher C in direction C
�������������������designated as AP2
�����IMP 20: �IS2 launches 20 point plasma torpedo
�������������������from launcher B in direction F
�������������������designated as JP1
��������������IS2 launches 20 point plasma torpedo
�������������������from launcher C in direction F
�������������������designated as JP2
��������������IS2 fires PPD A at IS1
�������������������range=8 roll=6 WAVELOCK
�������������������first pulse damage is:
�������������������shield 2: 1pt damage
�������������������shield 3: 4pts damage
�������������������shield 4: 1pt damage
��������������IS2 fires ph-1(3&4) at IS1 shield #3
�������������������range=8
weapon �����roll ���damage
==========================
ph-1(3) ����2 ������3
ph-1(4) ����1 ������4
========================
������� ����Total ��7
�����IMP 21: �IS2 PPD A 2nd pulse
�������������������range=8
�������������������shield 2: 1pt damage
�������������������shield 3: 4pts damage
�������������������shield 4: 1pt damage
�����IMP 22: �IS2 PPD A 3rd pulse
�������������������range=7
�������������������shield 1: 1pt damage
�������������������shield 2: 4pts damage
�������������������shield 3: 1pt damage
��������������IS2 fires ph-3(7,8) at AP2
�������������������range=1
weapon �����roll ���damage
==========================
ph-3(7) ����2 ������4
ph-3(8) ����3 ������4
========================
������� ����Total ��8
��������������AP2 warhead reduced by 4 points
�����IMP 23: �AP2 impacts IS2 for 36 points enveloped
�������������������damage=6 per shield
��������������IS2 PPD A 4th pulse
�������������������range=7
�������������������shield 1: 1pt damage
�������������������shield 2: 4pts damage
�������������������shield 3: 1pt damage
�����IMP 24: �IS2 PPD A 5th pulse
�������������������range=7
�������������������shield 6: 1pt - reinforcement found
�����������������������������0pt damage
�������������������shield 1: 4pts damage
�������������������shield 2: 1pt damage
��������������IS1 fires ph-1(1,2,3,4,5,6) at IS2 shield #1
�������������������range=7
weapon �����roll ���damage
==========================
ph-1(1) ����5 ������1
ph-1(2) ����4 ������2
ph-1(3) ����4 ������2
ph-1(4) ����4 ������2
ph-1(5) ����6 ������0
ph-1(6) ����3 ������3
========================
�����������Total ��10
�����IMP 25: �IS2 PPD A 6th pulse
�������������������range=6
�������������������shield 5: 1pt damage
�������������������shield 6: 4pts -2 reinforcement found
�����������������������������2pts damage
�������������������shield 1: 1pt damage
�����IMP 26: �IS1 launches 20 point plasma torpedo
�������������������from launcher D in direction B
�������������������designated as AP3
��������������IS1 launches Wild Weasel in direction C
�������������������at speed 6. �designated as AS1
�������������������Note all restrictions such as dropping
�������������������fire control, begin as of now
���� IMP 27: �JP1 and JP2 impact AS1 for 0 damage
���� �������� IS1 announces activation of fire control
����� �������������Will be online as of Imp 31 6B1
������ ������ AS1 is voided
��� �IMP 28: �AS1 uses emergency deceleration to stop
������������������on Imp 30
��� �IMP 29: �IS2 fires ph-3(9,10) at AP3
�������������������range=1
weapon �����roll ���damage
==========================
ph-3(9) ����1 ������4
ph-3(10) ���1 ������4
========================
������� ����Total ��8
��������������AP3 warhead reduced by 4 points
���� IMP 30: �AS1 stops
������������ �IS2 launches 20 point plasma torpedo
������������������from launcher B in direction E
������������������designated as JP3
IMP 31: AP3 impacts barrier and takes 5 damage
IS2 tractors IS1 at range 1
������ ������ IS1 uses 1 point negative tractor to break link
������� ������IS2 launches 20 point plasma torpedo
��������� ���������from launcher C in direction F
��������� ���������designated as JP4
������� ������IS2 launches 20 point plasma torpedo
��������� ���������from launcher E in direction F
��������� ���������designated as JP5
�������� �����IS1 launches Wild Weasel in direction D
��������� ���������at speed 6. �Designated as AS2
�������� �� ��IS2 launches shuttle in direction F
������������ ������at speed 6. �Designated as JS1
��������� ����IS2 fires ph-1(1,2,5,6) at IS1 shield #6
���������� ��������range=1 shift=+2 (from WW)
weapon �����roll ���damage
==========================
ph-1(1) ����5 ������3
ph-1(2) ����2 ������4
ph-1(5) ����5 ������3
ph-1(6) ����2 ������4
========================
�����������Total ��14
2 reinforcement found
IMP 32: JP3 impacts AS2 for 20 points
AS2 is DESTROYED
IS1 begins activation of fire control
WW not voided due to explosion period
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Start Positions:
SHIP HEX SPEED
==============================
IS1 0101D 00
IS2 0202E 24
Current Positions:
SHIP HEX SPEED
==============================
IS1 0303C 06
IS2 1714B 24
MOVEMENT:
IMP IS1 IS2 AP3 AS1 JP4 JP5 JS1 JP6
============================================================================
01 ----- ----- 0201Et ----- 0101Et 0101Et -----
02 0101Ewt 0203Dt 0202Dt ----- 0102Dt* 0102Dt* -----
03 0101Fit 0204D 0203D ----- ===== ===== -----
04 0201F 0105Ds 0104Ds -----% ===== ===== ----- 0105B!
05 ----- ----- 0105D* ===== ===== ===== ----- 0204B
06 ----- 0106D ===== ===== ===== ===== 0101Et 0203At
07 ----- 0206Ds ===== ===== ===== ===== ----- 0202A
08 0202Fs 0207D ===== ===== ===== ===== ----- 0202A*
09 ----- ----- ===== ===== ===== ===== ----- =====
10 ----- 0308Ct ===== ===== ===== ===== ----- =====
11 ----- 0309Cs ===== ===== ===== ===== 0102Dt =====
12 0302Et 0409C ===== ===== ===== ===== ----- =====
13 ----- ----- ===== ===== ===== ===== ----- =====
14 ----- 0410Cs ===== ===== ===== ===== ----- =====
15 ----- 0511C ===== ===== ===== ===== ----- =====
16 0301Dt 0512Cs ===== ===== ===== ===== ----- =====
17 ----- ----- ===== ===== ===== ===== ----- =====
18 ----- 0611Bt ===== ===== ===== ===== ----- =====
19 ----- 0712Bs ===== ===== ===== ===== ----- =====
20 ----- 0811B ===== ===== ===== ===== ----- =====
21 ----- ----- ===== ===== ===== ===== ----- =====
22 0302D 0912Bs ===== ===== ===== ===== -----* =====
23 ----- 1011B ===== ===== ===== ===== ===== =====
24 ----- 1112Bs ===== ===== ===== ===== ===== =====
25 ----- ----- ===== ===== ===== ===== ===== =====
26 ----- 1212Ct ===== ===== ===== ===== ===== =====
27 0202Ds 1313C ===== ===== ===== ===== ===== =====
28 ----- 1413C ===== ===== ===== ===== ===== =====
29 ----- ----- ===== ===== ===== ===== ===== =====
30 ----- 1514C ===== ===== ===== ===== ===== =====
31 ----- 1614C ===== ===== ===== ===== ===== =====
32 0303Ct 1714Bt ===== ===== ===== ===== ===== =====
! Launched this impulse
* Impacted this impulse
# Dissapated/Destroyed this impulse
% Recovered this impulse
s indicates sideslip
t indicates turn
wt indicates warp tac
it indicates impulse tac
IMPULSE ACTIVITIES:
IMP 00: IS1 announces speed 00
IS2 announces speed 24
IMP 01: JP4 hits the barrier and takes 5 damage
JP5 hits the barrier and takes 5 damage
IMP 03: IS1 announces speed change to 8 in reverse
IMP 04: IS1 changes to speed 8 in reverse
IS1 fire control online
WW explosion period over
IS2 launches PL-F(D) in direction B at speed 32
designated as JP6
IS1 tractors AS1 using (J1.6213) and recovers AS1
IS1 bolts PL-G(B) at IS2
range=4 roll=4 HIT
shield 4: 10pts damage
IS1 fires PH-1(3,5,6) at IS2
range=4 rolls=5,5,6
shield 4: 8pts damage
IS2 fires PH-1(5,6) at IS1
range=4 rolls=2,3
shield 5: 9pts damage
IS2 receives 5 internals through shield 4
ROLL DAMAGE
===================
06 F Hull
10 ph-3(8)
06 F Hull
12 Aux Control
10 Tractor
IMP 05: AP3 impacts IS2 on 11th move
10 point warhead
13 points damage yeild 6 strenght point reduction
04 points damage through down shield #4
ROLL DAMAGE
===================
07 F Hull
10 ph-3(10)
10 Tractor
07 F Hull
IMP 06: JS1 hits barrier for 5 damage
being crippled speed drops to 3
IMP 07: IS1 fires ph-3(7,8) at JP6
range=1 rolls=5,5
damage=6pts
IMP 08: JP6 impacts IS1 on 3rd move
20pt warhead
06 points damage yeild 3 strength point reduction
03 points reinforcement reduces internals to 0pts
shield 5 destroyed
IMP 12: IS1 announces speed change to 4 in reverse
IS1 fires ph-1(1,2) at IS2 shield #5
range=8 rolls=3,1
shield 5: 7pts damage
IMP 13: IS1 changes to speed 4 in reverse
IMP 16: IS1 fires PPD(A) at IS2
range=12 roll=9
wavelock MISSED
IMP 17: IS1 fires pulse 2 from PPD(A) at IS2 shield #5
range=12 roll=7
wavelock achieved
shield #4 1pt damage
shield #5 3pts damage
shield #6 1pt damage
IS2 receives 1 internal through shield #4
roll=11 PL-F(D)
IMP 18: IS1 fires pulse 3 from PPD(A) at IS2 shield #6
range=12
shield #1 1pt damage
shield #6 3pts damage
shield #5 1pt damage
IMP 20: IS1 announces speed change to 6 in forward motion
IMP 21: IS1 changes speed to 6 ahead
IMP 22: IS1 moves into JS1
JS1 detonates for 18 damage to shield #2
Top of Page
Start Positions:
SHIP HEX SPEED
==============================
IS1 0303C 10
IS2 1714B 16
Current Positions:
SHIP HEX SPEED
==============================
IS1 1007D 16
IS2 1806E 16
MOVEMENT:
IMP IS1 IS2 AP4 AS3
==========================================
01 ----- -----
02 ----- 1813B
03 ----- -----
04 0403C 1914Bs
05 ----- -----
06 ----- 2013B
07 0504C -----
08 ----- 2113B
09 ----- -----
10 0604C 2112At
11 ----- -----
12 ----- 2111A
13 0704Cs -----
14 ----- 2110A
15 ----- -----
16 0804C 2109A
17 ----- -----
18 ----- 2208As
19 ----- -----
20 0904Cs 2207A
21 ----- -----
22 1004C 2307As
23 ----- -----
24 1104Cs 2206Ft 1104C! 1104C!
25 ----- ----- 1204C -----
26 1105Dt 2106F 1304Cs -----
27 ----- ----- 1404C 1204C
28 1005Ds 2005F 1504Cs -----
29 ----- ----- 1604C -----
30 1006D 1906Fs 1705C -----
31 ----- ----- 1805C -----
32 1007D 1806Et 1806Dt! 1305C
! Launched this impulse
* Impacted this impulse
# Dissapated/Destroyed this impulse
% Recovered this impulse
s indicates sideslip
t indicates turn
wt indicates warp tac
it indicates impulse tac
IMPULSE ACTIVITIES:
IMP 00: IS1 announces speed 10
IS2 announces speed 16
IMP 20: IS1 announces speed change to 16
IMP 24: IS1 launches 20pt plasma from launcher C
in direction C at speed 32
designated as AP4
IS1 launches shuttle in direction C at speed 6
designated as AS3
IS1 fires ph-1(1,4) at IS2 shield #1
range=11 rolls=6,4 damage=0
IMP 27: IS2 fires PPD(A) at IS1
range=10 roll=3 WAVELOCK
Shield #1=1pt
Shield #6=4pts
Shield #5=1pt Internal
Roll Internal
=====================
07 Forward Hull
IMP 28: IS2 fires 2nd pulse at IS1
range 10 on shield boundary
Shield #6=3pts
Shield #5=3pts internal
Roll Internal
=====================
07 Forward Hull
04 Ph-3(8)
05 Right Warp
IMP 29: IS2 fires 3rd pulse at IS1
range 10 on shield boundary
Shield #6=3pts
Shield #5=3pts internal
Roll Internal
=====================
09 Left Warp
07 Forward Hull
02 Bridge
IMP 30: IS2 fires 4th pulse at IS1
range 9
Shield #6=1pt
Shield #5=4pts internal
Shield #4=1pt
Roll Internal
=====================
05 Right Warp
06 Forward Hull
04 Ph-3(7)
07 Forward Hull
IS2 fires Ph-1(1,2,3,4,5,6) at IS1
range=9 rolls=4,2,1,1,4,1
damage=0,2,3,3,0,3 through Shield #5
Total Internals=11
Roll Internal
=====================
07 Forward Hull
07 Forward Hull
04 Ph-1(3)
06 Forward Hull
07 Battery
09 Left Warp
05 Right Warp
06 Impulse
09 Battery
02 Bridge
05 Aft Hull
IS2 fires Ph-3(7,9) at AP4
range=2 rolls=5,1
damage=2,4
Total=6pts damage
3pt strength reduction
IMP 32: AP4 impacts IS2 on shield #3
traveled 8 hexes with 3 points phaser degradation
damage=12 points
Shield #3 destroyed, no internals
IS1 fires Ph-1(5,6) at IS2 Shield #1
range=8 rolls=3,4 damage=3,2
Shield #1 2pts
Reinforcement 3pts
Shield Destroyed, No Internals
AS3 fires Ph-3 at IS2 shield #2
range=5 roll=4 damage=0
Top of Page
Start Positions:
SHIP HEX SPEED
==============================
IS1 1007D 12
IS2 1806E 12
Current Positions:
SHIP HEX SPEED
==============================
IS1 1609A 12
IS2 1606E 00
MOVEMENT:
IMP IS1 IS2 AS3 AP5 AP6 AS4 JS2
==================================================================
01 ----- ----- ----- 1007C! 1007C!
02 ----- ----- ----- 1108C 1108C
03 1008D 1707E ----- 1207Bt 1207Bt
04 1109Ct ----- ----- 1307B 1307B 1109B!
05 1208Cs ----- ----- 1407Bs 1704Bs -----
06 ----- 1606Es 1405C 1507B 1507B 1208B 1606B!
07 1309C ----- ----- 1606B* 1606B* ----- -----#
08 1310Cs ----- ----- ===== ===== ----- =====
09 ----- ----- ----- ===== ===== ----- =====
10 1410C ----- ----- ===== ===== ----- =====
11 ----- ----- 1406Dt ===== ===== 1308B =====
12 1411Cs ----- ----- ===== ===== ----- =====
13 1512C ----- ----- ===== ===== ----- =====
14 ----- ----- ----- ===== ===== ----- =====
15 1513Cs ----- ----- ===== ===== ----- =====
16 1612Bt ----- 1507Ds ===== ===== 1407B =====
17 ----- ----- ----- ===== ===== ----- =====
18 ----- ----- ----- ===== ===== ----- =====
19 1713Bs ----- ----- ===== ===== ----- =====
20 ----- ----- ----- ===== ===== ----- =====
21 ----- ----- ----- ===== ===== ----- =====
22 1812B ----- 1508D ===== ===== 1507B =====
23 ----- ----- ----- ===== ===== ----- =====
24 1811At ----- ----- ===== ===== ----- =====
25 ----- ----- ----- ===== ===== ----- =====
26 ----- ----- ----- ===== ===== ----- =====
27 1711As ----- ----- ===== ===== 1607Ct =====
28 ----- ----- ----- ===== ===== ----- =====
29 ----- ----- ----- ===== ===== ----- =====
30 1710A ----- ----- ===== ===== ----- =====
31 ----- ----- ----- ===== ===== ----- =====
32 1609As ----- 1509D ===== ===== 1608Dt =====
! Launched this impulse
* Impacted this impulse
# Dissapated/Destroyed this impulse
% Recovered this impulse
s indicates sideslip
t indicates turn
wt indicates warp tac
it indicates impulse tac
IMPULSE ACTIVITIES:
IMP 00: IS1 announces speed 12
IS2 announces speed 12
IMP 01: IS1 launches 20pt plasma from launcher B
facing C speed 32
designated as AP5
IS1 launches 20pt plasma from launcher D
facing C speed 32
designated as AP6
IMP 03: IS1 annnounces speed change to 20
IS2 bolts PL-G(B,C) at IS1 shield #6
range=7 rolls=1,2
damage=10,10
TOTAL INTERNALS=20
Roll Internal
===================
05 Right Warp
06 Impulse
08 Aft Hull
07 Battery
04 PH-1(5)
10 PH-1(6)
02 Sensor
06 Impulse
06 Impulse
08 Aft Hull
11 PL-F(D)
06 Lab
07 Battery
05 Aft Hull
08 Aft Hull
08 Aft Hull
04 Transporter
05 Aft Hull
05 Aft Hull
07 Battery
IMP 04: IS1 changes speed to 20
IS2 announces emergency deceleration
IS1 launches shuttle in direction B at speed 6
designated as AS4
IS1 fires PPD(A) at IS2
range=6 roll=5
WAVELOCK
Shield #1 4pt Shield at 0
Shield #2 1pt
Shield #6 1pt
TOTAL INTERNALS=4
Roll Internal
=====================
10 PH-3(9)
07 Forward Hull
08 Aft Hull
10 Left Warp
IMP 05: IS1 fires PH-1(2,4) at IS2 Shield #1
range=5 rolls=3,6
damage=4,2
TOTAL INTERNALS=6
Roll Internal
=====================
09 Left Warp
09 Forward Hull
10 PH-1(4)
07 Forward Hull
09 Forward Hull
08 Aft Hull
IS1 fires PPD(A) second pulse
Shield #1 4pt
Shield #2 1pt
Shield #6 1pt
TOTAL INTERNALS=4
Roll Internal
=====================
02 Bridge
05 Right Warp
05 Aft Hull
07 Battery
IMP 06: IS2 stops
IS2 launches shuttle in direction B at speed 6
designated as JS2
IS2 is now under WW restrictions
IS1 rolls for wavelock with a 2 shift(WW)
roll=5 WAVELOCK
Shield #1 4pt
Shield #2 1pt
Shield #6 0pt Reinforcement found
TOTAL INTERNALS=4
Roll Internal
=====================
09 Left Warp
08 Aft Hull
09 Battery
06 Impulse
IMP 07: AP5 and AP6 impacts JS2 for 15pts total
JS2 destroyed
IS2 recieves 4 internals from collateral damage through shield #4
Roll Internal
=====================
08 Aft Hull
08 Aft Hull
09 Left Warp
06 Impulse
IS1 PPD(A) is out of arc
Wavelock LOST
IS2 fires PH-1(1,2,3,5,6) at IS1 Shield #6
range=4 doubled due to no fire control
effective range=8
rolls=4,3,3,1,6
damage=4,4,4,5,2
Total =12
Shield #6 = 5
Internals = 7
Roll Internal
==========================
07 Shuttle
06 Lab
12 Auxillary Control
06 Lab
03 PL-F(E)
06 Lab
05 Right Warp
JS2 voided during DF by phaser fire
IMP 08: IS2 begins to raise fire control
IMP 12: IS2 fire control online
IMP 16: IS1 announces speed change to 12
AS3 fires ph-3 at IS2
range=1 roll=4 damage=4
Roll Internal
==========================
08 Aft Hull
05 Right Warp
02 Bridge
06 Impulse
IS2 fires ph-3(7) at AS3
range=1 roll=5 damage=4
AS3 crippled
AS3 changes speed to 3
IMP 17: IS1 changes speed to 12
IMP 22: AS4 fires ph-3 at IS2
range=1 roll=5 damage=3
Roll Internal
==========================
09 Left Warp
05 Right Warp
09 Battery
EOT: IS1 repairs 2 batteries
Top of Page
Start Positions:
SHIP HEX SPEED
==============================
IS1 1609A 16
IS2 1606E 08
Current Positions:
SHIP HEX SPEED
==============================
IS1 1707B 00
IS2 1508B 00
MOVEMENT:
IMP IS1 IS2 AS3 AS4 AP7 JS3 JP7
====================================================================
01 ----- ----- ----- ----- 1609A! 1606D!
02 1608A ----- ----- ----- 1608A -----
03 ----- ----- ----- ----- 1607A -----
04 1607A 1507E ----- ----- 1507Ft* -----
05 ----- ----- ----- ----- ===== -----
06 ----- ----- ----- 1509Et ===== 1607D
07 ----- ----- ----- ----- ===== -----
08 1707Bt 1508Es ----- ----- ===== ----- 1508A!
09 ----- ----- ----- ----- ===== ----- 1507A
10 ----- ----- ----- ----- ===== ----- 1606Bt
11 ----- ----- 1609Ct 1408Ft ===== 1708Ct 1707Ct*
12 ----- 1408E ----- ----- ===== ----- =====
13 ----- ----- ----- ----- ===== ----- =====
14 ----- ----- ----- ----- ===== ----- =====
15 ----- ----- ----- ----- ===== ----- =====
16 ----- 1508Bh ----- 1407At ===== 1807Bt =====
17 ----- ----- ----- ----- ===== ----- =====
18 ----- ----- ----- ----- ===== ----- =====
19 ----- ----- ----- ----- ===== ----- =====
20 ----- 1607B ----- ----- ===== ----- =====
21 ----- ----- ----- ----- ===== ----- =====
22 ----- ----- 1709Bt 1507Bt ===== 1907B =====
23 ----- ----- ----- ----- ===== ----- =====
24 ----- 1606Bs ----- ----- ===== ----- =====
25 ----- ----- ----- ----- ===== ----- =====
26 ----- ----- ----- ----- ===== ----- =====
27 ----- ----- ----- 1606B ===== 1906At =====
28 ----- 1707Ct ----- ----- ===== ----- =====
29 ----- ----- ----- ----- ===== ----- =====
30 ----- ----- ----- ----- ===== ----- =====
31 ----- ----- ----- ----- ===== ----- =====
32 ----- ----- 1708At 1707Ct ===== 1805Ft =====
! Launched this impulse
* Impacted this impulse
# Dissapated/Destroyed this impulse
% Recovered this impulse
s indicates sideslip
t indicates turn
h indicates HET
wt indicates warp tac
it indicates impulse tac
IMPULSE ACTIVITIES:
IMP 00: IS1 announces speed 16
IS2 announces speed 08
IMP 01: IS1 launches 40pt plasma from launcher B
direction A, speed 32
designated as AP7
IS2 launched shuttle in direction D at speed 6
designated as JS3
IMP 02: IS2 fires ph-1(1,3) at IS1 Shield #1
range=2 rolls=1,2 damage=7,6
IMP 03: IS1 announces speed change to 8
IS2 fires ph-1(2,5,6) at IS1 Shield #1
range=2 rolls=1,1,4 damage=7,7,4
IS2 fires ph-3(7) at IS1 Shield #1
range=2 roll=1 damage=4
TOTAL DAMAGE=22
Shield #1 09
INTERNALS 13
Roll System
====================
08 APR
07 Battery
11 PL-G(B)
06 Left Warp
03 PPD(A)
07 Battery
04 PH-3(10)
08 APR
03 PH-3(9)
07 Shuttle
04 Transporter
10 PH-1(4)
11 PH-1(2)
IMP 04: AP7 impacts IS2 for 40 points damage as enveloping torpedo
7pts to 4 shields
6pts to 2 shields
Shields #2 and #6, 7 points damage
Shield #5, 3 points damage
23 points damage coming through Shields #1,#3,#4,#5
Roll System
======================
08 Aft Hull
03 PL-F(E)
06 Impulse
12 Aux Control
08 APR
08 APR
08 APR
11 PL-G(C)
04 PH-3(7)
08 APR
08 Shuttle
06 Lab
07 Battery
07 Battery
08 Shuttle
07 Shuttle
05 Right Warp
04 Transporter
07 Shuttle
07 Lab
06 Lab
04 Right Warp
10 PH-1(1)
IS1 fires PH-1(1) at IS2 Shield #5
range=1 roll=2 damage=7
Roll System
=======================
04 PH-1(6)
08 Right Warp
09 Left Warp
09 Lab
05 Right Warp
03 PPD(A)
08 Right Warp
IMP 05: AS3 and AS4 fire a PH-3 at IS2 Shield #6
range=2 rolls=1,5 damage=6
Shield #6 destroyed, No internals
IMP 08: IS2 launches 20pt plasma from launcher E
in direction A at speed 32
designated JP7
IS1 announces Emergency Deceleration
IMP 10: IS1 stops
IMP 11: JP7 impacts IS1 through down shield #5
for 20pts damage
Roll System
=====================
06 Left Warp
08 APR
07 Shuttle
05 Right Warp
03 Left Warp
04 Transporter
07 Shuttle
11 PL-G(C)
09 Left Warp
12 Aux Control
07 APR
04 Right Warp
09 Right Warp
09 Right Warp
09 Right Warp
04 Right Warp
08 Right Warp
04 Right Warp
09 Right Warp
07 Left Warp
IMP 16: IS2 performs HET
bonus used, no chance of breakdown
IMP 28: IS2 announces Emergengy Deceleration
IMP 30: IS2 stops
IMP 32: JS3 fires ph-3 at IS1 shield #6
range=2 roll=2 damage=4
Record Keeping Phase
IS1 performs hasty repair on Ph-1(2)
reapirs it as a Ph-2
Top of Page
Start Positions:
SHIP HEX SPEED
==============================
IS1 1707B 00
IS2 1707C 00
Current Positions:
SHIP HEX SPEED
==============================
IS1 1707B 00
IS2 1807C 06
MOVEMENT:
IMP IS1 IS2 AS3 AS4 JS3
====================================================================
01 ----- ----- ----- ----- -----
02 ----- ----- ----- ----- -----
03 ----- ----- ----- ----- -----
04 ----- ----- ----- ----- -----
05 ----- ----- ----- ----- -----
06 ----- ----- ----- 1807C 1705F
07 ----- ----- ----- ----- -----
08 ----- ----- ----- ----- -----
09 ----- ----- ----- ----- -----
10 ----- ----- ----- ----- -----
11 ----- ----- 1707A 1907Bt 1605Et
12 ----- ----- ----- ----- -----
13 ----- ----- ----- ----- -----
14 ----- ----- ----- ----- -----
15 ----- ----- ----- ----- -----
16 ----- 1807C ----- 2007Ct 1606Dt
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
! Launched this impulse
* Impacted this impulse
# Dissapated/Destroyed this impulse
% Recovered this impulse
s indicates sideslip
t indicates turn
h indicates HET
wt indicates warp tac
it indicates impulse tac
IMPULSE ACTIVITIES:
IMP 00: IS1 announces speed 00
IS2 announces speed 00
IS2 remains under post deceleration restrictions till Imp 14
per (C8.412)
IMP 01: IS2 fires PH-1(1,2,5) at IS1 Shield #5
range=0 rolls=4,1,5 damage=6,9,5
Total Internal Damage=20
Roll System
======================
07 Left Warp
08 Right Warp
04 Transporter
07 Left Warp
05 Left Warp
06 Left Warp
04 Left Warp
07 Left Warp
08 Scanner
07 Left Warp
02 Sensor
06 Left Warp
05 Tractor
08 Tractor
07 Probe
07 PH-1(2)
10 Excess Damage
06 Sensor
07 Excess Damage
05 Excess Damage
AS3 fires PH-3 at IS2 Shield #2
range=1 roll=3 damage=4
AS4 fires PH-3 at IS2 Shield #4
range=0 roll=3 damage=4
Total Internal Damage=4
Roll System
======================
11 PL-G(B)
08 Right Warp
07 PH-1(1)
03 PH-1(2)
IMP 02: IS2 performs a Hit & Run raid an each Emer Bridge box
Both are guarded
rolls=1,4
BP1 returns to IS2
BP2 destroyed
IMP 14: IS2 announces speed change to 6
IMP 15: IS2 changes speed to 6
IMP 16: JS3 fires ph-3 at IS1 Shield #5
range=1 roll=2 damage=4
Total Internal Damage=4
Roll System
======================
06 Sensor
07 Excess Damage
05 Excess Damage
06 Excess Damage
IS1 Explodes!
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17 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 17
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26 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 26
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29 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 29
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30 \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ 30
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01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
MAP LEGEND: _A_
----------------------------------------------- F/ \B
IS1 - ISC Tournament CA #1 1707B Speed 00 E\___/C
IS2 - ISC Tournament CA #2 1807C Speed 06 D
AS3 - Allan's Shuttle #3 1707A Speed 03
AS4 - Allan's Shuttle #4 2007C Speed 06
JS3 - Jonathan's Shuttle #3 1606D Speed 06
1/2 - Both Ships in same hex
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