Welcome to TiddlyWiki created by Jeremy Ruston, Copyright © 2007 UnaMesa Association
Background: #fff
Foreground: #000
PrimaryPale: #8cf
PrimaryLight: #18f
PrimaryMid: #04b
PrimaryDark: #014
SecondaryPale: #ffc
SecondaryLight: #fe8
SecondaryMid: #db4
SecondaryDark: #841
TertiaryPale: #eee
TertiaryLight: #ccc
TertiaryMid: #999
TertiaryDark: #666
Error: #f88
/*{{{*/
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/*}}}*/
/*{{{*/
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body {font-size:.75em; font-family:arial,helvetica; margin:0; padding:0;}
h1,h2,h3,h4,h5,h6 {font-weight:bold; text-decoration:none;}
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dt {font-weight:bold;}
ol {list-style-type:decimal;}
ol ol {list-style-type:lower-alpha;}
ol ol ol {list-style-type:lower-roman;}
ol ol ol ol {list-style-type:decimal;}
ol ol ol ol ol {list-style-type:lower-alpha;}
ol ol ol ol ol ol {list-style-type:lower-roman;}
ol ol ol ol ol ol ol {list-style-type:decimal;}
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.externalLink {text-decoration:underline;}
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.outdent {margin-left:3em; text-indent:-3em;}
code.escaped {white-space:nowrap;}
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.tiddlyLinkNonExisting {font-style:italic;}
/* the 'a' is required for IE, otherwise it renders the whole tiddler in bold */
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#mainMenu .tiddlyLinkExisting,
#mainMenu .tiddlyLinkNonExisting,
#sidebarTabs .tiddlyLinkNonExisting {font-weight:normal; font-style:normal;}
#sidebarTabs .tiddlyLinkExisting {font-weight:bold; font-style:normal;}
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.header a:hover {background:transparent;}
.headerShadow {position:relative; padding:4.5em 0em 1em 1em; left:-1px; top:-1px;}
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.zoomer div {padding:1em;}
* html #backstage {width:99%;}
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.backstagePanelFooter a {padding:0.2em 0.4em 0.2em 0.4em;}
#backstageCloak {display:none; z-index:20; position:absolute; width:100%; height:100px;}
.whenBackstage {display:none;}
.backstageVisible .whenBackstage {display:block;}
/*}}}*/
/***
StyleSheet for use when a translation requires any css style changes.
This StyleSheet can be used directly by languages such as Chinese, Japanese and Korean which use a logographic writing system and need larger font sizes.
***/
/*{{{*/
body {font-size:0.8em;}
#sidebarOptions {font-size:1.05em;}
#sidebarOptions a {font-style:normal;}
#sidebarOptions .sliderPanel {font-size:0.95em;}
.subtitle {font-size:0.8em;}
.viewer table.listView {font-size:0.95em;}
.htmlarea .toolbarHA table {border:1px solid ButtonFace; margin:0em 0em;}
/*}}}*/
/*{{{*/
@media print {
#mainMenu, #sidebar, #messageArea, .toolbar, #backstageButton, #backstageArea {display: none ! important;}
#displayArea {margin: 1em 1em 0em 1em;}
/* Fixes a feature in Firefox 1.5.0.2 where print preview displays the noscript content */
noscript {display:none;}
}
/*}}}*/
<!--{{{-->
<div class='header' macro='gradient vert [[ColorPalette::PrimaryLight]] [[ColorPalette::PrimaryMid]]'>
<div class='headerShadow'>
<span class='siteTitle' refresh='content' tiddler='SiteTitle'></span>
<span class='siteSubtitle' refresh='content' tiddler='SiteSubtitle'></span>
</div>
<div class='headerForeground'>
<span class='siteTitle' refresh='content' tiddler='SiteTitle'></span>
<span class='siteSubtitle' refresh='content' tiddler='SiteSubtitle'></span>
</div>
</div>
<div id='mainMenu' refresh='content' tiddler='MainMenu'></div>
<div id='sidebar'>
<div id='sidebarOptions' refresh='content' tiddler='SideBarOptions'></div>
<div id='sidebarTabs' refresh='content' force='true' tiddler='SideBarTabs'></div>
</div>
<div id='displayArea'>
<div id='messageArea'></div>
<div id='tiddlerDisplay'></div>
</div>
<!--}}}-->
<!--{{{-->
<div class='toolbar' macro='toolbar closeTiddler closeOthers +editTiddler > fields syncing permalink references jump'></div>
<div class='title' macro='view title'></div>
<div class='subtitle'><span macro='view modifier link'></span>, <span macro='view modified date'></span> (<span macro='message views.wikified.createdPrompt'></span> <span macro='view created date'></span>)</div>
<div class='tagging' macro='tagging'></div>
<div class='tagged' macro='tags'></div>
<div class='viewer' macro='view text wikified'></div>
<div class='tagClear'></div>
<!--}}}-->
<!--{{{-->
<div class='toolbar' macro='toolbar +saveTiddler -cancelTiddler deleteTiddler'></div>
<div class='title' macro='view title'></div>
<div class='editor' macro='edit title'></div>
<div macro='annotations'></div>
<div class='editor' macro='edit text'></div>
<div class='editor' macro='edit tags'></div><div class='editorFooter'><span macro='message views.editor.tagPrompt'></span><span macro='tagChooser'></span></div>
<!--}}}-->
To get started with this blank TiddlyWiki, you'll need to modify the following tiddlers:
* SiteTitle & SiteSubtitle: The title and subtitle of the site, as shown above (after saving, they will also appear in the browser title bar)
* MainMenu: The menu (usually on the left)
* DefaultTiddlers: Contains the names of the tiddlers that you want to appear when the TiddlyWiki is opened
You'll also need to enter your username for signing your edits: <<option txtUserName>>
These InterfaceOptions for customising TiddlyWiki are saved in your browser
Your username for signing your edits. Write it as a WikiWord (eg JoeBloggs)
<<option txtUserName>>
<<option chkSaveBackups>> SaveBackups
<<option chkAutoSave>> AutoSave
<<option chkRegExpSearch>> RegExpSearch
<<option chkCaseSensitiveSearch>> CaseSensitiveSearch
<<option chkAnimate>> EnableAnimations
----
Also see AdvancedOptions
Across town locations include:
SecretMIBWarehouse
Performances can be of any type. Unless there's a more relevant skill (Rough Stuff for doing martial arts katas for instance), most are tests of Getting Attention(Sex Appeal) or Looking Good(Sex Appeal)
Video games are an opposed contest based on a skill, most commonly: Dodging(body), Driving(6), Shooting(Body), or Spotting (Brains).
Character creation is as standard Babewatch except for the following:
One PC may chose to belong to each of the following factions:
~UFologist - The character is an amatuer ~UFologist. They should be brains focused, will idolize any Star Wars characters that are revealed to be aliens, and may chose either the "Booksmarts" or "Science Stuff" Traits, both of which are universal "You can do anything that this makes thematically appropriate as a skilled role" like the "Ex:..." Traits.
MIB - The character is an undercover MIB agent working on a non-reloated case. He's aware of his fellow agent's find (Dorn's ship) and will help their investigation by reporting anything he learns. If made aware that Dorn is headed for the SecretMIBWarehouse, they may choose to alert their fellows, increasing the target numbers of all MIB at the Warehouse by 1.
Lovesick Puppy - One characer may opt to fall madly in love with Dorn and RP that. In the end, when Dorn buys his crystals (via a wedding ring) this will unlock some extra RP shennanigans.
The Coral Bed is a mid-range hotel just a few blocks off the shore. The shell-bedecked bright pink building is run by Hulio Rodrigez, a steriotypically homosexual man typically dressed in immaculate black slacks and a hawaiin shirt.
Indoor events can take place in the Coral Bed. Replace "Director's choice or location based event" entry with:
Invited to a party- Hulio gets invitations to events all the time, everything from barbeques to dress balls. Occasionally, he likes to bring along a few of his more interesting guests to add spice. Hulio will invite any of the ~PCs that are tenants and will be delited to have their friends too. If the ~PCs attend the event, it takes up the next available scene. Roll twice on the appropriate events table during the party.
Costingtons is an upscale dept store in town. Their glass and steel front entryway bespeaks their opulence and high prices, but they're the only place in town where high end commodities can be purchased.
A wedding ring can be purchased here (and contains all the jewels Dorn Rolat needs) for 5 red chips. If Dorn buys a wedding ring and another player has chosen the "Lovesick puppy" role, they will have a friend who works at costingtons and sees Dorn purchase the ring and report back to them.
Costingtons uses the StandardIndoorRandomEventTable. Replace "Director's choice or location based event" entry with:
Shoplifter!- Every PC in the store makes a Spotting(Brains) vs the shoplifter's Sneaking(6) roll to notice someone stealing from the store. Catching the shoplifter or reporting them to security nets the players a reward of one white chip. Also, if appropriate, Dorn is offered a job as a security guard. This is a SuperiorJob and earns Dorn an extra white chip per day.
|>|!Shoplifter|
|Body|1d8|
|Brains|1d8|
|Sex Appeal|1d8|
|Skills|Most have Sneaking(6) and Running Fast(Body)|
|Traits|none|
This is the spot where Dorn Rolat's ship came down. If explored on the day of the crash, Dorn's Ship is still at the bottom of the ocean here. Otherwise, The MIB come that night and take the ship to the SecretMIBWarehouse.
Custom Random Event Table:
|!Roll(d20)|!Event|
|1-10|No Event|
|11-15|PredatoryFish|
|16-19|MIB Camera: Spotting check to notice|
|20|[[Shark]]|
Crystal Sands is the most popular recreation area on the beach. It's a beautiful cresent-shaped stretch of beach with fine white sand and crystal clear calm waters. Beachgoers lounge on the sands and splash in the water.
The crash site for Dorn's ship is offshore of Crystal Sands so the concentration of ~UFologists is heaviest here.
Crystal Sands uses the StandardBeachRandomEventTable. Replace "Director's choice or location based event" entry with the "~UFologist" event.
Each day, roll on the following table to see what kind of contest event is taking place. These are additional ways for the characters to earn some money.
Any characters that enter must beat each other plus the best NPC in the contest to win (NPC has a relevant stat of 1d4+6) Every contest has a prize of 1d4-1 (min 1) white chips.
|!Roll(d)|!Contest|!Location|!Opposed Roll Type|
|1|Beauty Contest|Any,but usually CrystalSands or TikiToms|Looking Good(Sex Appeal)|
|2|Weightlifting Competiton|IronCove|Rough Stuff(Body)|
|3|Boxing Match|IronCove|Rough Stuff(Body)|
|4|Boat Race|Any Shore|Boat Handling(6)|
|5|Surfing Competition|SurfersRidge|Surfing(Body)|
|6|Battle of the Bands|The Grandstand||
Special Notes:
Beauty Contest- Beauty contests usully are two contests in one, one for each sex.
Boxing Match- The first boxing match the ~PCs spectate or participate in, the NPC opponent it Stoney Loloba (Body 9) who calls out "Andria! I love you!" to his girlfriend during the match. Thereafter, any "Director's choice or location based event" can be replaced with a dazed Stoney Loloba wandering by calling for Andria. For example "Andria! I can't find the car keys!" or "Andria! Do you want any Tuna salad?"
Battle of the bands- The appropriate roll for the contest can be either Looking Good(Sex Appeal), Getting Attention(Sex Appeal) or Seduction(Sex Appeal) depending on how you approach it. In addition, this is a good place to add flavor ~NPCs. Here are some examples:
|!Band|!Description|!Sex Appeal|!Skill|
|Danial Kesseldorf|Danial Kesseldorf is the beach's head lifeguard and he's also an amateur singer. We hear he's really popular in Germany|9|Looking Good(9)|
|Sharkey and the Jets|A group of lanky teenagers in leather bomber jackets and a guy in a rubber shark costume.|7|Getting Attention(7)|
|Ditzy Beers|Notorious for lip-syncing, Ditzy pole dances more than sings|8|Seduction(8)|
Deep water scenes include:
CrashSite
Funly's Funcaid is an arcade located beachside. Like all other arcades of the era, it's a dark building lit only by the glow of the video screens. Teenagers and young adults jostle among the machines for chances to play and for bragging rights to high scores.
Funly's Funcaid uses the StandardIndoorRandomEventTable. Replace "Director's choice or location based event" entry with:
Challenged to a video duel!-choose a random babe or hunk in the group. One of the video game players either likes the babe or hunk's skill at a game or thinks they were jostling his elbow. They demand a play off! The video game player has 1d6+4 in Body and Brains and a 1d10 in Sex Appeal. Three sample video game players are below:
|!Name|!Description|!Body|!Brains|!Sex Appeal|!Skills|
|Johnny "The Rocket" Malone|A pimply teen with an enourmous mullet, a white wife-beater T, and his jeans on backwards, Johnny thinks he's an important star in Funly's Funcaid.|10|9|8|Dodging(10), Driving(6), Spotting(9)|
|Dexter Harrington|A nerdy looking young man with taped horn-rims and a stutter. He prefers "Thinking games".|5|9|6|Shooting(5), Spotting(9)|
|Mandy Rockabilly|Mandy likes to think she's some kind of pop star and she dresses the part with wildmulti-color hair, a denim jacket and legwarmers. She's a good all around player and she's quick to compliment her opponent on a good game|7|7|8|Dodging(7), Shooting(7)|
<<tiddler "AdjucatingVideoGames">>
Video gamers will challenge the player to a game that suits their Attributes and skills, but a sucessful persuasion or seduction contest allows the player to choose a game more suited to their skills.
Star Wars Babewatch is a game centered around the misadventures of the Jedi Dorn Rolat. In the game, Dorn searches for some rare gems to upgrade his lightsaber. Crashlanding on a backwater planet that closely resembles America as seen through the lense of a certain TV show we all know and love, Dorn must find a way to aquire the gems he seeks and finds allies from an unlikely source: The Hunks and Babes who pull him from the surf after his ignominious landing.
Iron Cove is section of beach frequented by muscle-heads and weightlifters. In addition to the normal beach activities, there are always several men lifting weights, sparring in an impromtu ring, or engaging in other physical contests.
Iron Cove uses the StandardBeachRandomEventTable. Replace "Director's choice or location based event" entry with:
Pumped Up!- One of the ~PCs who looks tough (Body 7+) is challenged to a physical contest. The challenger has a Body score of 1d4+6. This is usually a Rough Stuff(Body) contested roll. Win or lose, there is no ill will on part of the challenger. Laughs and sports drinks are offered all around.
Ivory Coast is a private section of the beach. To enter, you must either buy a short term membership (1 white chip, it's assumed that players that don't track money buy a membership if those that are tracking money do and don't purchase one if they don't. One membership lasts the entire duration of the adventure.) or sneak past security Sneak(6) contest vs the security guards Spotting(Brains) roll. Security guards on duty have a Brains of 1d6+4.
Ivory Coast is similar to CrystalSands but far less crowded. It uses the StandardBeachRandomEventTable. Replace "Director's choice or location based event" entry with a low-key event of your choice. Any event (or any actions the ~PCs take) that is disruptive will be broken up by and moved along by security. If the ~PCs spend some time here and aren't disruptive and attempt to help quash a disruptive event, Dorn may be offered a job here. This is a SuperiorJob and will net him 1 white chip a day.
[[Intro]]
StartingTheGame
CharacterCreation
[[Scenes]]
DailyContest
TheClueTrail
[[Rules]]
Managing money is pretty dull, so Money should be ignored for all characters other than Dorn Rolat. Money for neccesities such as food, clothes, room and board, and other misc costs should also be ignored. Events that give money or that require money will be clearly marked.
Money should be handled with chips.
10 white chips = 1 red chip
10 red chips = 1 blue chip
A day consists of three scenes and up to two evening scenes. A scene is defined as "An activity or reasonable period of time in a single location". Keep track of time in any way convenient such as ticking a paper or keeping a stack of chips.
Movment within an area type is considered instantanious. Movment from one type of scene to the next takes one scene. Don't worry too much about travel overflowing the proper number of scenes for a day. Go ahead and run it if it makes sense or simply declare the location closed by the time the ~PCs arrive.
Scene types (in order) are:
DeepWater
ShoreSide
TownLocations
AcrossTown
Any species of fish that's a few feet long and wouldn't mind a mouthfull of a hunk or a babe.
|>|!Predatory Fish|
|Body|5|
|Brains|1|
|Sex Appeal|1|
|Skills|Dodging(5), Rough Stuff(5), Sneaking(6), Spotting(1), Swimming(5)|
|Traits|Fish(Treat as Bouncy Breasts: +1 to Swim)|
New Rules:
<<tagging "rule">>
Salty Joes Fish Fry is a popular eatery well known for it's all you can eat fresh fish specials. Though the exterior is designed to look like a ramshackle seaside shack, the interior is clean and spacious, the service is good, and the fish is fantastic.
Salty Joe's uses the StandardIndoorRandomEventTable. Replace "Director's choice or location based event" entry with:
Someone's Birthday!- It's someone at the restaraunt's birthday. A few tables away the birthday patron is seranaded by the servers with an "authentic piratey birthday tune" complete with a stuffed parrot and an accordian.
Scenes are:
<<tagging "scene">>
The secret MIB Warehouse is where the MIB are keeping Dorn's ship. Players may get around the guards on duty any way they like. Dorn's ship is unharmed, and he can take off (bursting through the hangar doors if he likes). The secret MIB warehouse has no random events.
|>|!MIB agent|
|Body|7|
|Brains|7|
|Sex Appeal|7|
|Skills|Dodging(7), Persuasion(7), Rough Stuff(7+1), Running Fast(7), Shooting(7), Sneaking(6), Spotting(7)|
|Traits|Tough Guy: +1 to Rough Stuff|
C'mon. You know what a shark is.
|>|!Shark|
|Body|7|
|Brains|2|
|Sex Appeal|1|
|Skills|Dodging(7), Rough Stuff(7+1), Spotting(2), Swimming(7+1)|
|Traits|Fish(Treat as Bouncy Breasts: +1 to Swim), Tough Guy: +1 to Rough Stuff|
Shore side locations include:
IvoryCoast
TikiToms
FunlysFuncaid
TheGrandstand
SurfersRidge
IronCove
CrystalSands
a bait-and-switch adventure
|!Roll(d8+d12)|!Event Name|!Description|
|2|Shark!|a [[Shark]] is spotted off shore|
|4|Damned Nature!|The characters are harassed by the local fauna. Anything from seagulls stealing their frys to crabs harassing them.|
|5-6|Whippersnappers|A cranky old man with a metal detector gives the character's guff for being in his way.|
|7-8|Play through|The characters walk through/by a common beach activity (frisbee, volleyball, etc... They may get pulled in "Hey, toss the ball back will you?" or might just observe it. |
|9|~UFologists|a gaggle of ~UFologists are causing a commotion nearby|
|10|Did you hear?|Nearby ~NPCs are discussing the contest of the day|
|11-12|Director's choice or location based event|If the current scene includes a description on an event that goes here, use that. Otherwise choose one from the table.|
|13|Who would have guessed?|Nearby ~NPCs give a hint to the radio station contest. Be as subtle or as obvious as you like, as the characters need, and in proportion with their interest.|
|14|MIB|MIB are combing the beach and asking questions nearby|
|15-16|Art|A giant sand castle, mermaid sculpture, or the like alternately, This section of the boardwalk/sidewalk has a 3D artwork chalked on it.|
|17-18|Sunstroke|One of the ~PCs or a nearby NPC is apparently suffering from sunstroke|
|19|Lights!|An episode of a cheesy show is being filmed here. Anything from Chimps with peanutbutter on their gums to a PI drama.|
|20|Showtime!|Spontanious singing/dancing erupts. Roll again on the encounter chart to see what it's about.|
|!Roll(d8+d12)|!Event Name|!Description|
|2-3|Lights!|An episode of a cheesy show is being filmed here. Anything from Chimps with peanutbutter on their gums to a PI drama.|
|4-5|Sunstroke|One of the ~PCs or a nearby NPC is apparently suffering from sunstroke|
|6-8|~UFologists|a gaggle of ~UFologists are causing a commotion nearby|
|9-10|Did you hear?|Nearby ~NPCs are discussing the contest of the day|
|11-12|Director's choice or location based event|If the current scene includes a description on an event that goes here, use that. Otherwise choose one from the table.|
|13-14|Who would have guessed?|Nearby ~NPCs give a hint to the radio station contest. Be as subtle or as obvious as you like, as the characters need, and in proportion with their interest.|
|15-16|MIB|MIB are asking questions nearby|
|17-18|Art|A giant beach themed ice sculpture or the like.|
|19-20|Showtime!|Spontanious singing/dancing erupts. Roll again on the encounter chart to see what it's about.|
If your Starwars player is an unaware patsy like mine, schedule him to show up an hour later than everyone else for character creation and have his character translated into the Babewatch system beforehand.
This gives you an hour with the "Locals" to get characters made and engage in some lose play to get everyone familiar with the system and engaged. See CharacterCreation.
Once your Jedi arrives, have everyone else hide their sheets, play out the intro, THEN give them their translated character sheet.
The game proper starts with a pair of narrative scenes:
To Dorn:
While passing through a nearby asteroid belt on his way to the planet, where he was told the gems he seeks can be found, his ship sustained what the diagnostics programs and repair droids reported as minor damage. During entry into the atmosphere, his ship became suddenly uncontrollable. He remembers striking his head...
To everyone else:
the Babes and Hunks saw a meteor or something land in the water and that this man (who must have been getting ready for a scuba dive since he's got some odd scuba re-breather and a life jacket on) was apparently knocked into the water and (judging by the bump on his head) hit his head in the fall and was knocked out...
Dorn again:
Dorn regains consciousness, a beautiful woman leaning over him. He stands and looks around at the beautiful planet...
Cue the Baywatch theme-
http://www.youtube.com/watch?v=IuYrRebvFHc&feature=related
Superior jobs are jobs with a better pay rate than most others. They ignore the standard of "Paychecks and expenses cancel out" given in the [[Money]] section and instead give the player an income of one white chip per game. There are two, both the result of custom events at particular locales.
Surfers Ridge is a section of beach where the shape of the shoreline and powerful currents create large powerful waves. Surfers gather to try their skill against the waves.
Surfers Ridge uses the StandardBeachRandomEventTable. Replace "Director's choice or location based event" entry with:
15 Dude, where's my board?- A surfer is franticly searching for his one-of-a-kind autographed board that he could have sworn he left right here while he used the bathroom. A Spotting(Brains) check reveals that it's on THAT sand dune over there. The grateful surfer will reward the ~PCs help with one white chip. Run this event only once. If rolled again, run Choice Waves(below).
16-20 Choice Waves- One of the surfers is showboating like crzy, talking trash to everyone else and generally being rude. Someone has to put him in his place! The surfer has a Body of 1d6+4 and can be shown up with a contested Surfing(Body) roll. Grateful fellow surfers will make sure that anyone who sends the shoobie packing will have their hot dogs and beer taken care of for the rest of their stay.
The clue trail for the Radio Station Contest is a scavenger hunt where contestants must get rubbings from 8 plaques around the town. Some plaques are in normal areas, some in areas only accesable through the Contest event. The contest starts in front of the radio station. Knowing about it is learned from the "Who would have guessed" Random event, from a Beachwise(Brains) check to see "What's going on" or "How can we make money" or spending a acene asking around about the same.
Clue 1-
Rough and tough as Pirates may be, your next clue sits with Prospero and Sir Clough at their tea.
Prospero and Sir Clough are types of roses. The plaque can be found at the Malie Anderson Rose Garden, a tea house in town. Beachwise(Brains-2) might reveal this, otherwise, the players will have to figure out an alternate way to figure it out. Don't make it too tough on them.
Clue 2-
To fight off scurvey, Doc ~McGallen has what you need.
Doc ~McGallen is a local citrus orchard with 9 square miles of trees. The plaque is somewhere on the grounds. Again, Beachwise(Brains-2)may reveal this.
Clue 3-
Ask a Mermaid for your next clue
Manatees are commonly believed to be the inspiration for mermaids. There are some one display at the Tara K Fusler Marine Mammal Society. A standard Beachwise(Brains) roll will figure out this clue.
Clue 4-
~CVL-24
This is the boat registry number of the USS Belleau Wood, an old Military vessel on display on the Boardwalk. Both Beachwise(Brains), and Boat Handleing(6) can reveal the answer to this clue.
Clue 5-
Test your skill. Test your aim. Your next clue is all in the game.
The clue is in the skeeball cage in Funly's Funcaid. Winning 50 tickets from the machine opens the cage so the plaque can be opened. This is a Shooting(body) text.
Clue 6-
Prove ye have the fortitude of a pirate. Get ye down to Salty Joe's Fish Fry.
Salty Joes will give the players the next clue if they can eat 4lbs of raw oysters. This is a Rough Stuff(Body-2) contest.
Clue 7-
You won't find any Adidjan here...
Adidjan is the capital of the country "Ivory Coast". The clue is on the private Beach of the same name. A Beachwise(Brains-2) roll will reveal this.
Clue 8-
X Marks the spot! Arrr! Take the rest of your clues to WRRR to claim ye Prize!
The Grandstand is a Small Stage located on the beach. There's usually local bands, comics, or performers on stage.
The Grandstand uses the StandardBeachRandomEventTable. Replace "Director's choice or location based event" entry with:
A Piece of the Action- One of the ~PCs is mistaken for (or is) a regular at the Grandstand and is pushed onstage amid calls to perform from fans.
<<tiddler "AdjucatingPerformances">>
Tiki Toms is a popular bar and nightclub on the beach. Located in a replica of 1800s pirate ship that's moored next to the piers, the decks serve as dance floors, while the berths hold the bar and restaraunt.
Tiki Toms uses the StandardIndoorRandomEventTable. Replace "Director's choice or location based event" entry with:
Drunken Floozy- Re-roll on the StandardIndoorRandomEventTable but replace the normal NPC for the event with a drunken floozy.
Town Locations include:
CostingtonsDeptStore
SaltyJoesFishFry
CoralBed