import java.awt.*;
public abstract class Sprite2D extends Sprite {

  protected int locx;
  protected int locy;

  Color color;
  boolean fill;

  public boolean getFill() {
    return fill;
  }

  public void setFill(boolean b) {
    fill = b;
  }

  public void setColor(Color c) {
    color = c;
  }

  public Color getColor() {
    return color;
  }

}
