
Momentum
Impulse, Linear Momentum, Collisions, and
Angular Momentum
Chapter 6, sections 12 - 16
Linear Momentum
- Product of mass and linear velocity
-
Symbol is
p; units are kg·m/s
- p = mv
- Vector whose direction is same as velocity
- Related to inertia and kinetic energy
- Large momentum due to large mass or high speed; no velocity--no momentum
Impulse
- Net force can change velocity and momentum
- F
netma = mDv/Dt; so FnetDt = mDv
- Product of force and time interval is impulse
- Impulse also equals change in momentum due to force
- Units are Ns which equals kg·m/s
- Must have average or constant force for equation
- If force is not constant, impulse found by area under force vs. time graph
- To increase momentum change due to force, increase time force is applied
- To decrease force in collision, increase time of impact
Conservation of Momentum
- If no external force acts, and mass doesn't change, then momentum can't change
- Total vector sum of momentum is constant if no external forces act on closed system.
- Internal forces between objects within system have no effect on total momentum
- Momentum can be transferred between objects, but sum remains constant.
Collisions
- Isolated event in which a strong force acts on two or more bodies for a short time.
- Momentum is transferred, but conserved
- Two types of collisions, inelastic and elastic
- Most real collisions are at least partially inelastic
Inelastic Collisions
- When objects stick together after colliding and/or significant deformation, sound, light
are produced
- Since objects stick together, only one final velocity
- m 1v1 + m2v2 = (m1 + m2)vf
- Energy not conserved
Elastic Collisions
- Objects rebound off each other
- No significant deformation, sound, light, etc.
- Kinetic energy and momentum conserved
- Have two initial and final velocities
- m1v1i + m2v2i = m1v1f + m2v2f (Cons. of Momentum)
- ½ m1v1i2 + ½ m2v2i2 = ½ m1v1f2 + ½ m2v2f2
- Only true elastic collisions are gas molecules
Two Dimensional Collisions
- Must use vectors to figure momentum
- In elastic collision of two bodies of equal mass, one moving, one stationary, kinetic energy equation simplifies to Pythagorean theorem
- Therefore, angle between objects is right angle, and we can use trig functions to find resultant velocity
Angular Momentum
- Using Newton's 2nd law for rotation, T = Ia = IDw/Dt; so TDt = IDw
- thus angular impulse equals change in angular momentum
- Symbol for angular momentum is L and units are kgm2/s; L = Iw
- Angular momentum is always conserved if no external torques act on the system.
- Example: flywheel in car engine
- If rotational inertia is changed by redistributing mass, angular velocity changes to keep angular momentum constant
- Example: spinning ice skater moves arms to change speed of spin
Summary
- Linear momentum, p = mv
- A change in momentum due to a force acting over a time is impulse FDt = mDv
- Inelastic collisions have objects sticking together, energy losses due to deformation
- Elastic collisions have objects bouncing off each other, kinetic energy is conserved
- As long as no external forces act, and no mass enters or leaves system, momentum is conserved in all collisions
- Angular momentum L = Iw is momentum due to rotation.
- Angular impulse is change in angular momentum due to external torque applied over time: TDt = IDw
- Angular momentum is conserved if no external torques act on system
- A change in rotational inertia will change angular speed because momentum is constant
- To solve collision problems, set total initial momentum equal to total final momentum
Vocabulary
- Linear momentum
- Angular momentum
- Impulse
- Angular impulse
- Elastic collision
- Inelastic collision
- Law of conservation of momentum