REC.GAMES.FRP.DND

                       FREQUENTLY ASKED QUESTIONS

                               Short Form

                              Version 4.06

                          Compiled by Joel Hahn

                          Last revised 07/15/01

Introduction

     Welcome to rec.games.frp.dnd!  This file is the Short Form of the
Rec.Games.Frp.Dnd Frequently Asked Questions list.  It is intended to be
the most important introductory information from the full FAQ, distilled
out for easy reading and comprehension.  It is not intended as a
replacement for the full FAQ.

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Table of Contents
  1:  What is D&D?
  2:  What is rec.games.frp.dnd?
  3:  Is there anything I should read before posting to
      rec.games.frp.dnd?
  4:  What other newsgroups are out there for role-playing junkies
      like me?
  5:  Where can I post this?
  6:  Are there any gaming groups in my area?
  7:  What are common problem posts?
  8:  Some people's posts go off the right edge of the screen; is my
      newsreader broken or something?
  9:  What is TSR's/WotC's e-mail address?
  10: What do those weird abbreviations mean?
  11: What do those strange terms mean?
  12: Are there any WWW pages for *D&D?
  13: What books do I need in order to play *D&D?
  14: Is there anything else?
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1:  What is D&D?

A:  D&D is an abbreviation for Dungeons & Dragons, a fantasy role-
    playing game.  It made its first public appearance in 1973, hit the
    general market in 1974, and has been popular ever since. It was
    later revised and split into Advanced Dungeons & Dragons (AD&D) and
    Basic Dungeons & Dragons (BD&D).  Basic Dungeons & Dragons was
    later dropped from active production, and when Advanced Dungeons &
    Dragons went through its most recent revamp, the "Advanced" was
    dropped, leaving the game as just "Dungeons & Dragons" once again.
    Dungeons & Dragons is the most widely recognized and played
    role-playing game.
      For the purpose of preventing confusion, I use "*D&D" as a
    generic term referring to all of the forms this game has taken
    over the years.

2:  What is rec.games.frp.dnd?

A:  Rec.games.frp.dnd is a Usenet newsgroup (not a "board" or a "list")
    dedicated to discussions pertaining to AD&D, D&D, and so forth.
    The original charter for the group can be found in Section 1 of the
    full rec.games.frp.dnd FAQ.

3:  Is there anything I should read before posting to
    rec.games.frp.dnd?

A:  Yes.  Answers to many of the first questions which may spring to your
    mind have been collected and are regularly posted for you.  Many other
    things which are considered faux pas--either on Usenet in general, or
    in this group in particular--are listed, so you may hopefully avoid
    many of the pangs of "newbiehood"; this mini-FAQ can only get you
    so far.  The documents to read are:

    1) The complete rgfd FAQ.  It is posted on the first day of each
    month, and is archived (with many hyperlinks added) on the Web at
      (Note that the web
    version may not be updated as frequently as the posted version.)
    Many of the topics only touched on here are dealt with in more detail
    there.  The most recent posted version is archived at
    , and at Google.com, where it can be found via a
    search at .

    2)  The newsgroup news.announce.newusers, specifically the following
    six posts there:

      * Emily Postnews Answers Your Questions on Netiquette
      * Rules for posting to Usenet
      * A Primer on How to Work With the Usenet Community
      * Answers to Frequently Asked Questions about Usenet
      * Hints on writing style for Usenet
      * What is Usenet?

    These six posts are also available via FTP from rtfm.mit.edu,
    in the /pub/Usenet/news.announce.newusers/ directory.

    3) The newsgroup news.newusers.questions, especially the
    news.newusers.questions FAQ, which can also be found on the web at
    .

      Many behaviors which are acceptable elsewhere on the internet are 
    not acceptable on Usenet, and many behaviors accepted in other
    newsgroups will not be tolerated here.  As a poster to this
    group, it is your responsibility to learn the customs of Usenet
    and of rgfd before you make your first post, which you can easily
    do by reading through the files listed here, especially the full
    FAQ.  Also, it is a good idea to read every message in the group for
    about two weeks or more before posting your first message, in order
    to get a good feel for the group and what goes on here.

4:  What other newsgroups are out there for role-playing junkies like
    me?

A:  Here are the roleplaying newsgroups that are probably of most interest.  
    Many more are listed in the full FAQ.

    alt.fan.dragonlance         Fans of Dragonlance, unite!

    alt.games.adnd              Like rgfd, only different
    alt.games.adnd.forgotten-realms  Discussion about the Realms
    alt.games.frp.dnd-util      Discussion of programs, etc.

    rec.games.frp.advocacy      Which game rules are the best/worst?
   *rec.games.frp.announce      Con info, gamers wanted, WWW page ads
   *rec.games.frp.archives      Fiction, new spells, house rules, etc.
    rec.games.frp.dnd           Discussion of *D&D
    rec.games.frp.industry      Industry issues, concerns, discussion
    rec.games.frp.live-action   Discussion of live-action role-playing
    rec.games.frp.marketplace   Buy/sell (usually used) gaming supplies
    rec.games.frp.misc          Discussion not covered in other groups
   *rec.games.frp.moderated     Discussion not covered in other groups

    * = Moderated newsgroups; all posts are automatically mailed to the
    moderator, who then decides which ones are of posting calibre (or
    simply which are actually on-topic) and posts those.

5:  Where can I post this?

A:  There are several types of posts which are technically about
    *D&D, but do not belong on rec.games.frp.dnd--as this group is
    designated for discussions of the game itself.  The most common are
    listed below; more are listed in the full FAQ.  Some of the following
    are dealt with in more detail in other questions here, as well as in
    the full FAQ; what follows is only a thumbnail guide to posting
    *D&D-related material.  Please observe these guidelines, as it will
    make everybody happier in the long run.

      Non-text (EXE, DOC, JPEG, etc.):  rec.games.frp.archives
      SSI/TSR/Interplay computer games: comp.sys.ibm.pc.games.adventure,
                                        comp.sys.ibm.pc.games.rpg, or
                                        comp.sys.mac.games.adventure
      "Test--Please ignore":            misc.test
      Which RPG is the best or worst:   rec.games.frp.advocacy
      Convention announcements:         rec.games.frp.announce
      Announcement of PBEM openings:    rec.games.frp.announce
      Gamers wanted in Area "X"         rec.games.frp.announce
      Fiction:                          rec.games.frp.archives
      Resources for *D&D (net.books):   rec.games.frp.archives
      New rules for combat, init, psi:  rec.games.frp.archives
      Very short resources for *D&D:    rec.games.frp.archives,
                                        or r.g.f.dnd
      Discussion of *D&D resources:     rec.games.frp.dnd
      Discussion of *D&D, etc.:         rec.games.frp.dnd
      Discussion of TSR/WotC itself:    rec.games.frp.industry
      For sale/auction, or Want to buy: rec.games.frp.marketplace

6:  Are there any gaming groups in my area?

A:  Usenet is read by people around the world, from New Zealand to
    Norway.  If you're looking for players in Galveston, Texas, it is
    pointless to ask people in Germany to come over and play.  Doing
    so only wastes bandwidth, time, and money for everyone outside of
    your neighborhood who reads your request, and tends to really
    annoy people.  (This is true even if you think your gaming group is so 
    good that people will want to fly thousands of miles every week just 
    to game with you.)
      There is a simple, relatively painless method to solve this.
    Post your request in rec.games.frp.announce.  That's one of the types
    of "announcements" the group is designed to hold.  Think of it as the
    "gamers wanted/local information" bulletin board of the
    rec.games.frp.dnd gaming haven.  Since that group has less total
    traffic than rgfd (and greater percentage of the total traffic of that
    group is made up of such posts), such requests are much easier to find
    there than amid the abundance of daily posts in rec.games.frp.dnd.
      If you have web access, there are several web pages dedicated to
    helping gamers find other gamers in their area.  Etrigan's page at
    , Effie Rover's page at 
    , and
    WotC's page at  
    are but three good examples.

7: What are common problem posts?

A:  Here's a list of some things to generally avoid at all costs when
    posting to rgfd--or any Usenet newsgroup, for that matter.  (Some of
    them make you look stupid or like a newbie, some of them make your
    posts more difficult to read than it's worth, some of them waste
    bandwidth, some of them are breaches of netiquette, and some of
    them are hot-button topics which almost always lead solely to
    flamewars rather than calm, rational discussions.)

    For reasons not to post messages like these and, in some cases, the
    correct action to take, see Section 2 of the full rgfd FAQ.

      * "...Me, too!"
      * "I [dis]agree."
      * "I'd like a copy of that!" (use e-mail for your request)
      * Any post which responds to another post, yet doesn't quote any
    of the original.
      * Any post which quotes the entirety of another post, then adds a
    few words or just a couple lines.
      * Any post which quotes another post without saying who wrote the
    original post.
      * Any post which quotes another post, then adds a response above
    the quoted text.
      * Any post that includes a V-Card, is done as HTML rather than
    plain text, and/or includes MIME attachments.
      * "D&D IS EVIL & SH*T, DON'T PLAY IT."
      * Any responses to "D&D IS EVIL & SH*T, DON'T PLAY IT."
      * "MAKE MONEY FAST" or FASTCASH.TXT
      * Any responses to "MAKE MONEY FAST"
      * "Who'd win if X fought Y?"
      * "Test--Don't read" (post this on misc.test instead)
      * Any responses to "Test--Don't read"
      * "Why aren't there more homosexuals in RPG's?"
      * "Medieval women were totally repressed by the patriarchy."
      * "Here's a description of how the orcs I was GMing raped a PC."
      * "Why isn't anyone talking about Product X?" (Start the topic
    yourself)
      * "How do I subscribe/unsubscribe to this group?" (It's not a
    listserv, there's no unsubscribing)
      * "Why hasn't anyone responded to my posts yet?"
      * "I guess no one saw this so I'll repost it for the fourth
    time"
      * "I missed that post; can someone repost it?" (Go to the Usenet
    archives at  and do
    a search)

8: Some people's posts go off the right edge of the screen; is my newsre$

A:  Please, please, PLEASE remember to hit Return every 75 characters
    or so.  Many machines (especially Windows-based ones) either allow
    lines longer than 80 spaces or do not wrap lines correctly.  On many
    newsreaders, your posts may come out looking like the question above.
    On others they may come out looking like something that got shredded
    and reass
    embled in a random order, and thus may be as difficult to read as
    these fiv
    e lines; most people will skip such posts rather than try to figure
    out what the poster was trying to say.  A 75 space line allows for
    easy reading, and followup markers then won't cause lines to run over
    80 characters as quickly.

9: What is TSR's/WotC's e-mail address?

A:  If you want to write to Dragon or Dungeon Magazines, the primary
    addresses are:

      [email protected]
      [email protected]

      If you want to contact the RPGA, the address is:

      [email protected]

      If you have a question about game rules for *D&D, the addresses to
    try are:

      [email protected]
      [email protected]
      [email protected]

      There are several other contact addresses, including many of the
    editors in charge of the various lines; most are listed in the
    full FAQ.

10: What do those weird abbreviations mean?

A:  Here is a guide to the most common abbreviations and acronyms found
    on rec.games.frp.dnd.  The first list is those terms which are
    found almost exclusively in posts to rec.games.frp dnd and/or the
    entire rec.games.frp.* hierarchy.  The second list is those terms
    which are in general use on Usenet and the rest of the Internet.
    Many more abbreviations are listed in the full FAQ.

      Gaming-Related
    *D&D        Any version of the D&D game
    AD&D, ADnD  Advanced Dungeons & Dragons, any edition
    AD&D1       Advanced Dungeons & Dragons, 1st edition
    AD&D2       Advanced Dungeons & Dragons, 2nd edition
    AD&D2R      Advanced Dungeons & Dragons, revised 2nd edition
    AoO         Attack of Opportunity
    BD&D, BDnD  Basic Dungeons & Dragons, as opposed to AD&D
    D&D, DnD    Dungeons & Dragons, any version except Advanced
    D&D3        Dungeons & Dragons, 3rd edition
    DMG         Dungeon Masters Guide
    FR          Forgotten Realms
    GH          Greyhawk
    GM          Game Master
    IMC         In My Campaign
    IYC         In Your Campaign
    OD&D        Old/Original D&D, as opposed to AD&D or D&D3
    PH          Player's Handbook
    rgfd        Rec.games.frp.dnd
    rgf.*       Rec.games.frp.* hierarchy
    3e          Dungeons & Dragons, third edition
    WotC        Wizards of the Coast

      General
    :-)         Smiley (tilt your head 90 degrees)
    AFAIK       As Far As I Know
    BTW         By The Way
    FWIW        For What It's Worth
    IDH(T)*IFOM I Don't Have (The)  In Front Of Me
    IIRC        If I Remember Correctly
    IMHO        In My Humble/Honest Opinion (but rarely actually is)
    IOW         In Other Words
    LOL         Laughing Out Loud
    Ob...       Obligatory reference to... (e.g. ObD&D, ObCthulhu, in a
                post otherwise about something else)
    REQ         Request
    ROTFL       Rolling On The Floor Laughing
    RTFM        Read The F***ing Manual!
    SO          Significant Other (i.e. date/fiance(e)/spouse)
    WRT         With Regard/Respect To
    YMMV        Your Mileage May Vary

11: What do those strange terms mean?

A:  Glossary:

    bandwidth: Taken from radio jargon, this refers to the amout of
      information which can be transmitted over a given cable.  It
      usually appears as "Stop wasting bandwidth", which generally
      means "Don't post unless you actually have something relevant
      to the group to say."

    flame: A nasty, inflamatory message.  It does very little except
      repeatedly insult another poster (or the recipient, if it is
      sent via e-mail).  Also, "to flame."

    flamewar: A flame in response to a flame in response to a flame,
      and so on, ad nauseum.  Neither flaming, nor getting involved
      in flamewars are conducive to a long net.life or a good
      net.reputation.  If a topic or a certain poster always gets
      your shorts in a knot, learn to a) cool down completely before
      posting, b) reply via e-mail instead of posting, c) use a
      killfile or skip certain posts (or just learn to not respond to
      certain topics or posters at all), and d) avoid "hot topics" and
      other such posts that generally lead to flamewars.

    killfile: A file usable in several popular newsreaders which
      allows the reader to filter out disliked topics or posters.  Also,
      "to killfile."

    lurker: someone who reads a newsgroup but does not post.  Also,
      "to lurk."

    Monty Haul: Named after the host of _Let's Make A Deal_, this is
      a style of campaigning in which the DM gives out phenomenal
      amounts of treasure and magic to the PC's with very little risk
      involved--usually just by opening "Door #2" instead of "Door #1"
      (which has a group of angry orcs behind it).

    munchkin: A player who creates min/maxed characters for the
      purpose of being able to "win the game" by destroying large sections
      of the countryside with every blow rather than creating a balanced
      character for the purposes of role-playing.  Also: "a munchkin
      PC", "munchkinism."

    newbie: Anyone new to Usenet or a particular newsgroup, or
      someone who makes a netiquette mistake which shows that they
      haven't bothered to learn the customs either of Usenet as a
      whole or of this specific newsgroup.  One can discover these
      customs by lurking on the group for several weeks and reading
      through the Usenet FAQs (listed in above and in the full FAQ).

    signal-to-noise ratio: On Usenet, this is the proportion of
      useful articles to useless ones.  In order that the most people
      might enjoy reading this group, please try to keep the signal
      as high as possible and the noise as low as possible.

    spoiler: This is a post which gives details about a product that
      might spoil the surprise factor for people who haven't read
      through it already, especially for modules, novels, and movies
      (regardless of how old they are).  Proper netiquette is to
      include the warning "SPOILERS" in the subject line and at the
      beginning of the post, then include a full page of blank lines,
      and then include the information.  This allows people to avoid
      the details if they do not wish to have their enjoyment of the
      product in question spoiled.

    troll: In D&D parlance, an evil, large, green, regenerating monster
      especially susceptible to fire and acid. In fishing, to drag a
      baited hook through the water in order to snag a bite.  On Usenet,
      the latter definition was taken and applied to someone who
      intentionally posts inflamatory material in order to elicit as many
      flames as possible.  Given that, the former definition seems
      strangely appropriate as well.

12: Are there any WWW pages for *D&D?

A:  There are a lot of WWW sites dedicated to role-playing games,
    specifically *D&D.  Here is a small sample; many, many more are
    listed in Section 6 of the full FAQ, and even that list is nowhere
    near exhaustive.

    http://www.wizards.com/dnd/main.asp?x=dnd/welcome,3
          Official D&D web page
    http://www.rpga.com/
          The RPGA's official web page
    http://www.rpgplanet.com/dnd3e/
          Eric Noah's 3rd ed. previews and conversions page
    http://www.effierover.com/
          Effie's Concordance of the D&D books and magazines, Game Finder, 
          Great Wyrm listing of D&D-related web pages, and more 
    http://crpp0001.uqtr.uquebec.ca/www_wanderer/rpg.html
          Everything you wanted to know about *D&D and more
    http://dax.cs.wisc.edu/~woodelf/RPG/RPG.html
          Extensive list of RPG web pages, etc.
    http://www.acaeum.com/
          List of (almost) everything published for *D&D, along with
          descriptions and suggested prices
    http://www.irony.com/
          On-line dice roller programs, a virtual village, and many
          random town/cave/etc. generators
    http://www.webrpg.com/
          WebRPG, with "gamers wanted" ads, artwork, chatrooms, files,
          fun surveys, lots of links, etc.
    http://www.rpg.net/
          RPGnet--reviews, campaign ads, links, files, art, etc.
    http://www.dragontrove.com/
          Dragon Trove, an online RPG store
    http://www.hitpointe.com/
          The Hit Pointe, selling used and out-of-print D&D and AD&D 
          material. 
    http://www.judgesguild.com/
          Judges Guild's official web page 
    http://www.gygax.com/
          Gary Gygax's homepage 

13: What books do I need in order to play *D&D?

A:  Technically, as a player, you need absolutely nothing.  Nada.
    Zilch.  A pencil, paper, and dice certainly are useful, but can
    easily be borrowed; rules can be explained by the DM or more
    experienced players.
      However, it is usually move convenient to have a personal copy
    of the rules for easy perusal in and outside of the gaming
    sessions.  To this end, it is advisable to get the Players
    Handbook (preferrably the same edition which the group is using).
    Your DM may also suggest any of several other books that could
    help you to play a character in his campaign.  Beyond that, it comes
    down to personal preferences; nothing else is truly needed, despite
    what the promotional material for the game may say.
      Unlike players, a Dungeon Master generally (with some exceptions)
    needs a bit more in the way of rulebooks.  The minimum needed by most
    people to be the DM of a satisfying *D&D game is: the Dungeon Master
    Guide, the Players Handbook, and the Monster Manual.  These three
    references form the core of the game; everything else just adds window
    dressing.  Whether or not you decide to include any of that "window
    dressing" is up to you, but none of it is absolutely needed to be a DM.

14: Is there anything else?

A:  Most likely, yes.  See the full version of the rec.games.frp.dnd FAQ
    for more information about all of the above topics, as well as many
    other questions and answers.  It is posted to the newsgroup on the
    first of each month, and is archived on the web at 
      If, for any reason,
    you should need to contact the FAQ Keeper, he can be reached via
    e-mail to .

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Disclaimer

     TSR, Dungeons & Dragons, Advanced Dungeons & Dragons, D&D, AD&D,
Dungeon Master, Dragon, Dungeon, Greyhawk, Forgotten Realms,
DragonLance, Ravenloft, Planescape, Dark Sun, Mystara, Spelljammer,
Birthright, and Players Option are registered trademarks of TSR, a 
subsidiary of Wizards of the Coast, which is in turn a subsidiary of
Hasbro.  Several other trademarked names appear throughout this work; the 
author hereby states that he is using the names, including the above-
mentioned ones, in editorial fashion only and to the benefit of the
trademark owners, with no intention of infringing in any way upon the
trademarks.  The author is not affiliated with nor endorsed by TSR,
Wizards of the Coast, or Hasbro.

Copyright notice, legal mumbo jumbo

     This FAQ is Copyright (C) 2001 by Joel A. Hahn.  All rights
reserved.  It may be redistributed freely, but only in its entirety and
with attributions intact; no part of it may be changed, added, or deleted.  
This means you, bub!

***End FAQ***


-- 
Aardy R. DeVarque
Feudalism: Serf & Turf
Rec.games.frp.dnd FAQ: http://www.enteract.com/~aardy/faq/rgfdfaq.html


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