THE MANNERLY ART OF
CRITIQUE.
by Peg Robinson. c.1997.
Distribute freely. The more folks who know how to give and take
crit
ethically, humanely, and
usefully, the better.
One of the things I was beginning to
suspect just watching the
dialogues go by on the
newsgroup has been confirmed reading the responses
to my query about a crit
essay. I thought maybe folks were
scaring
themselves with the idea
that crit was some fabulous, arcane pastime which
could only be done well by experts
with occult knowledge. You know --
big-time woooo-woooo
stuff? The first thing I want to say is
that it isn't
that way -- not for the
person who hopes to crit, or for the person who
wants her work critiqued.
Yes, there are useful concepts you can
pick up, there's vocabulary
that comes in handy. The more you practice critiquing and being
critiqued
the more broad, flexible,
and complex your understanding of written
material will be. You'll develop a better idea of what makes
things work,
and what makes them fail,
and you'll be able to be more precise. I
suppose
that, so far as it goes,
that's the arcane side of the thing.
But you
don't have to be a hoary old
vet of years of classes to be a perceptive and
helpful critic, and you
don't have to go around with your head hung low,
yours eyes to the ground,
and a "Sorry, but I don't know much" on your lips
to be a participant in a
crit environment. You don't have to have
been
sanctified, or have achieved
enlightenment and been released from the wheel
of birth and rebirth before
you can safely allow yourself to face the
rigors of being
critiqued. First off, you'll never get
that 'woooo-woooo'
arcana if you always sit
things out on the sidelines and never take part
yourself. Second, and far more important, in an
environment like ASC most
of the readers already have
a much better understanding of written material
than they are giving
themselves credit for, and most of the writers are
more than capable of
listening to people's observations, and applying them
practically to their own
work.
Most of you know darned good and well when
a piece of material seems
disorganized and poorly
presented, you know when a stretch of
dialogue is
vivid, believable and
revealing, you know when a character seems to jump
off the page -- and when a
character seems wooden and artificial.
You know
when a story's chronology is
pretty clear to you -- even when for some
reason the writer has chosen
to jump around in the time line -- and you
also know when, no matter
how simple the presentation of time is, you still
end up badly confused as to
what happened when. You know when you
find
yourself being shoved into
so many of the characters' minds so fast that
you end up confused and
dizzy, you know when the pace of the story seems
jarringly uneven, or way too
fast, or way too slow, or slow or fast in all
the wrong places. You know when a story seems well balanced,
with enough
of everything it needs, and
all the bits and pieces landing in the right
places to do the most good
-- and you also know when there seem to be <
missing elements, or when
the structure is lopsided, with too much time and
attention given to one set
of elements, not enough to others, and the whole
thing assembled in ways and
patterns that are lumpy, bumpy and unattractive
to you.
Some of this stuff you know because you
had English 101, some of it
you know from talking about books
with friends, some of it you learned from
working on your own writing,
some you know from reading posts put up by the
'cognoscenti' -- but most of
it you know because there's hardly a person
here who isn't a life-long,
hard-case, addicted reader. Not many
people
put up with the misery of
taking part in a newsgroup who aren't verbally
oriented -- it's a pure
print medium, and folks who can't live without
visual or audio feedback
don't waste their time with it. A
newsgroup like
ASC, where the majority of
the postings are story, not one-paragraph
messages, is the *last*
place to look for very many folks who aren't
bad-ass text junkies. So there's hardly a soul here who isn't by
natural
inclination and years of experience
at least at the intermediate level of
literary
sophistication. Certainly most of you
are well enough grounded to
contribute to crit, and to
understand it when you receive it.
What many of you are missing is not the
comprehension of writing that
would allow you to
comment. Instead, you're missing the
skills,
disciplines, philosophy, and
manners that would allow you to crit and be
critiqued 'safely,' without doing each other and
yourselves damage. You
aren't used to having to think
hard enough about your perceptions and
intuitions to see them
clearly. You aren't used to presenting
them quietly
and dispassionately. You aren't used to thinking not in terms of
"what do
I like," but "what
makes this thing work." You aren't
used to having
dialogues about writing with
the folks who created it, and who tend to get
very defensive about
it. Many of you writers aren't used to
gritting your
teeth, listening, and not
defending and justifying yourselves at
every
juncture. Unfortunately, those skills matter. Without
them you can run
into serious trouble -- or
cause serious trouble.
Crit can be seen as an interactive 'combat
sport,' pursued in public
by more than one person --
while reading and writing are fairly peaceable,
and usually pursued in
solitude. Having the skills to read and
write give
you the background
information you need to crit and be critiqued -- but
they don't provide you with
the experience and skills to take part in
non-injurious ways.
Imagine it like this: let's say you are a
private practitioner of
T'ai Chi. Every day you perform the movements, happily
going through the
graceful motions of the
solitaire of martial arts. You may be
very good,
you may just be a happy putzer,
but you are familiar with all the
movements, you have enough
skill to do most of them without falling on your
tailbone and being taken to
the emergency room -- but you are used to doing
them *alone*. The most social you usually get with your
discipline is to
go to the park or the dojo
and stand in line with other folks, and dance
the dance in public. But you still perform that dance alone. It isn't
interactive.
Now imagine that you, the T'ai Chi
putter, go down to the local judo
dojo. There, all around you, you see folks
performing movements almost
identical to those you
practice in T'ai Chi. All the steps, the
gestures,
the motions are at least
similar to those you know so well; but instead of
being performed in solitary
isolation, they are all being used
interactively and at high
speed. Folks are jumping, bouncing,
chopping at
each other, flipping each
other around. Wow! They are doing the same
thing you do, but look at the
neat stuff they are doing with it! Maybe
you
could do that, too: after
all, you know the moves, right?
Um, probably not, without a bit of
preparation and care. You know the
same skills in terms of
moves, but you may not know the skills that allow
those moves to be performed
interactively without someone getting hurt,
without getting someone
angry with you, and without accidentally getting
confused about why the
interaction occurs. You may make the
mistake of
thinking that the 'fights'
are real, serious, and angry, or you may
accidentally do something
that ensures that they will become real, serious,
and angry. You may just fail to show respect for your
opponent. You may
screw up by pushing someone
who is practicing in a direction she isn't
capable of going yet, and as
a result do long-term, if not permanent,
damage to her development;
and you may do something that will get you hurt
too. If you've offered yourself as a sparring
partner you may over-react
when someone with
experience, but no clear sense of your confusion and
inexperience, attacks you
faster, harder and more skillfully than you
expected. You may equally be upset when you find the
partner you got is
every bit as new at this as
you are, and he or she lights into you with as
wild and uncertain an
understanding of the ethics and attitudes as the most
raw and 'hot-shit' Kung-Fu
movie lover who ever thought she was Bruce Lee
incarnate, ready to conquer
the world with a few fast kicks and an echoing
"hi-i-i-i-i-i-i-YAAAAAH!!!!"
What you need is a fast run-down of the
house rules of the dojo, the
philosophy behind the skills
themselves, the goal of the practices, the
best way to present yourself
to ensure that everyone comes away having
learned something, and
without the kind of damage that leads to therapy and
a quick check of burial
benefits on insurance policies. The same
is true
in regards to critique. That's what I'm going to try to provide.
A lot of the material below is pretty
obvious: for that I apologize.
I'm afraid that in many cases 'obvious' stands
repeating. This isn't
because folks are stupid, or
innately rude. It's because even the
best
intentioned, most mannerly,
and most humble types find it easier to
navigate new areas of
activity when they have a little 'do
this, don't do
that' crib sheet. Like the centipede trying to figure out which
foot comes
first, it's very easy to get
lost in conflicting ideas of 'how to
behave,'
'what my goals are,' and
'should I sound like Rex Reed on a
red-letter-rotten day.' Common sense and common courtesy can end up
all
tangled up with false
expectations, false hopes, and very real fears and
vulnerabilities. So please forgive me for stating a lot of
rules and
principals that you learned
in Kindergarten. As Robert Fulgam has
pointed
out, we all learned *most*
of what we need to know back there in
Kindergarten -- the problem
is learning how to keep applying those lessons
over and over in new
situations throughout our lives.
Two final comments, before I start. First, regardless of whether you
wish to crit or be
critiqued, I STRONGLY recommend you read all the essay
-- or at least both the
section dealing with giving crit, and the section
dealing with taking it. This is not so you can then shake your finger
and
scold your sparring partners
for 'breach of etiquette' when they mess up.
It's so you understand
better the kinds of difficulties and uncertainties
they are dealing with, and can be more tolerant
and flexible when things
do go wrong. You see, things WILL go wrong. People will make mistakes,
accidents will happen,
newbies will mess up, and so will experienced
old-timers -- and you need
to understand what makes the whole thing
difficult from *both* sides
of the process, so that you can be ready for
the inevitable bloopers, and
will be able to act graciously,
compassionately, and with a
sense of humor and understanding.
Which leads to my second point. I've made *every* mistake I describe
in this essay -- to my deep
embarrassment. Worse, I will make every
one of
these mistakes again. And again.
And again. Taking part in the
critical
process is not one of those
things that anyone ever gets perfect at. You
and your partners won't be
perfect at it either. That's why the
rules and
philosophy exist: not to
make it possible for fallible people to read them
once and suddenly become perfect,
but so that fallible people can improve,
understand each other, deal
with a difficult situation, and be forgiving
and forgiven, and still
accomplish the hard work implied by the process
itself. It's a way of making fallibility endurable,
even if it isn't
perfect and ideal. You see, we live in an imperfect and
non-ideal world,
surrounded by imperfect and
non-ideal people -- and are a bit rough around
the edges ourselves, when it
comes down to it. We either learn to deal with
that -- or we take up
serious hermitting as a hobby. Me, I
never liked
being a true hermit-- too
boring, and grocery acquisition is a
problem.
FIRST: HOW TO GIVE
CRITIQUE (We'll cover taking it next.)
OK.
The subject for the day is "Critique." Big topic, yes?
Absolutely. So, to begin with, I'm going to narrow the
field. There are
two basic approaches to
crit, and one of them doesn't work well in an
environment like ASC: that's the approach of the professional
critic
reviewing and evaluating the
professional artist. The attitude of the
pro
critic is 'anything goes;'
his persona is that of the Watchdog, defending
the purses of the consumer
and the high ideals of art; and his motto is "I
calls 'em as I sees
'em...and if you don't like it, take a hike." The
professional critic is loyal
to the consumer, and to the world of art as a
whole, and he or she owes no
particular consideration to the artist.
The
critic is there to protect
the world from trash, shoddy craftsmanship, and
trivial sensationalism. It's an unpleasant but honorable calling when
practiced by an ethical and
competent master of the art. Granted,
there
are a lot of vicious,
pompous, meshugenah schmucks plying the trade; but
many a critic, be he or she ever
so spiny and ill-tempered, is hoping to
ensure a better and brighter
world. But for all his or her
curmudgeonly
virtues, a pro critic is a
Bad Thing to set loose on a band of amateurs --
particularly unprepared
amateurs who are honorably trying to pursue their
education in the safe
shallows of a supportive and interested community of
peers. When amateurs finally decide to make the
break and go pro they'll
be appropriate game for the
Big Game Hunters-- in the meantime it's best to
treat them as a protected
species, and let them develop some size and scope
before cutting them down to
size.
That leads us to the second approach to
criticism. This is the
approach of the teacher, the
editor, the workshop director, the dramatic
director, the friend, and
the peer. The idea is that the work and
the
artist are both still 'In
Progress.' Comments are intended to
help and
support the artists, give
them insight into their own work, provide a clear
and accurate view of the responses
the artist has generated, to make
suggestions on areas of
potential improvement, and provide information
regarding the standard
assumptions, skills, and craft of the trade.
Negative comments are as
appropriate as positive ones, but they should be
expressed politely, they
should probably come in moderate doses, and they
should be aimed at specific
and clear-cut problem spots in a story or
consistent patterns of
failure in a series of stories. The idea
is to make
it easier
for the writer to see her
own work clearly -- not to hurt her, make her
ashamed, or to confuse the
heck out of her.
In spite of the occasional helpless
cries of the writers, this is
not necessarily a field that
should be restricted to old hands, experts,
professionals, or fellow
artists. A complete newbie can have as
much
valuable insight as an
experienced expert, though the nature of their
observations and insights
often differ. The old timer is far more
likely
to focus on technical
elements, polish, mechanics, and craft; the newbie,
however, often offers vivid,
spontaneous perceptions of how a work as a
whole affects the reader.
Both forms of insight are valuable to a learning
writer.
<WG> Over the years I've begun to suspect that the
reason many
artists hate having newbies
comment on their work is that newbies, like
kids, so often say clearly
and unignorably the one thing you didn't want to
know about your results --
but probably ought to hear anyway. An
'expert'
will be calm, dispassionate,
and address nice, impersonal issues like your
use of symbolism and
manipulations of time. You can feel
safe, and
intellectual, and hide your
heart behind the academic distance. But
a
newbie will come out and say
"I understand the story -- but I didn't like
anyone in it very much. They were all so angry all the
time." And the
poor author is left
floundering. She wanted all those angry
people -- but
also wanted the reader to
care about them. It hurts to know that,
for
better or worse, the anger
was clear -- but the reasons why those angry
people were worth loving
somehow got left out. All of which goes
to show
that, if you're an artist,
you need that spontaneous response to keep you
from hiding your head in the
academic sands -- and if you're a newbie you
should be aware that the
sincerity and spontaneity of your reactions is
likely to whack the writer
over the funny bone, and send her screaming away
in agony. BOTH SIDES SHOULD BE PREPARED FOR THIS.
Anyway, back to the main topic. All this feedback is ideally given in
small enough doses with
enough encouragement thrown in to allow the
beginner to get a bit of a grip
on her own work without being overwhelmed
by negativism, rejection,
gloom, despair, and other forms of funk.
It's a
tricky proposition: if you decide to take part in the critical
process,
you have to balance the
obligation to be honest and open with the equal
obligation not to run the
artist over like the Roadrunner usually runs down
Wiley Coyote. Most of us would like to believe that all we
have to do to
be fair and constructive is
holler "BEEE-BEEEEEP!!!!!!!" on our way in, and
leave it at that -- but that
is seldom true. Most artists need a bit
more
cushioning and
consideration, no matter how well they understand that your
intentions are for the best.
So, now we have the basics in hand. The point is to help the artist
improve in general, and to
help her improve the piece under consideration
in particular, with as
little damage to her ego and optimism as possible.
You've decided you want to
give it a try, but you don't really know where
to start, or how to proceed
once you do. Fair enough -- though most
of the
wisdom you need is contained
in the central concept of
'helping.' I know
I'll say that a lot, but
that's because it really is the heart of the
thing. The idea is to help, and anything that gets
in the way of that goal
is 'wrong' in terms of the
spirit of the art, even if it's 'right' in terms
of technique, or perception,
or genius. But a general rule set -- a
sort
of concise guide-- isn't a
bad idea. So here goes.
First, some hints of Crucial
Importance. The Rules of Safe Critiquing
1. Only crit those who have INVITED crit, or who
have given you permission
when you ask. If they impose limits, like "I'm new at
this, go easy, "
respect those limits. If they ask you to avoid particular types of
crit,
or conversely to pay
particular attention to an area they are working on,
respect those requests,
too. It's not a bad idea to consider
writing and
asking permission to do a
serious public crit even if the writer HAS asked
for that kind of
feedback...and be prepared to at least give some idea of
what you want to say. It isn't that the writer lied when she asked
-- but
people change their minds,
and even the most sincere find themselves
quivering when the reaction
they get is worse than they had really
expected, so try making the
extra effort in the interests of peace.
It
shouldn't be necessary if
the writer requested response, but that way at
least the writer knows she
had only herself to blame if she doesn't like
the final reckoning.
If a crit is already underway on the
newsgroup, and it isn't a 'tough
crit' (about which more
later), then it is usually all right to step in
without asking permission --
but do follow all the other rules of
etiquette. The main thing is to try to be sure not to
leap out of the
shrubby and ambush a writer
who was not expecting crit, or not expecting
'serious' crit. No matter how naive that lack of expectation
may appear to
you, the fact is that there
are two very different schools of thought as to
what one can and should
expect when making a public posting -- and it's
best to assume the worst and
compensate, rather than reduce a writer to
tears or rage because she
was not prepared for crit. Treat it as a
'multi-cultural' issue, and
know that the two schools of thought are not in
agreement, and need to work
hard not to hurt each other inadvertently.
2. The point is not to 'win out' over the
writer. It's to help. If you
make a point, and it becomes
clear that the writer can't use it, either
through her failing or
yours, or just because it doesn't fit at the time,
and it isn't merely a matter
of her misunderstanding what you were saying,
then *stop pushing it.* I'm serious.
More damage has been done in crit
by "I'm going to win
you over or go down trying" attitudes than by anything
else short of true
malice. I know it's hard -- this is one
of my very
weakest points in crit,
either as the giver or the taker. I tend
to feel
like I have to fight
everything out to the bitter end; but it is a very bad
attitude to have. Either a piece of information, once
understood, can be
used by the writer, or it
can't. That's all, she wrote. Leave it there.
You lose no face in passing
up a fight.
3. Don't use the crit as a chance to show
off. Again, your intention
should be to help...not use
the poor writer and her work as a golden
opportunity to show how very
clever you are. Witty repartee, wicked
knife
work, sly innuendoes, and
lectures that have more to do with what you think
in general than with how the
work can be helped in specific are
inappropriate, and very
likely to be resented like hell...and that's
perfectly reasonable. It is hard enough for the writer to endure
crit that
is helpful and well
intended, without feeling like she's being mocked,
used, and shoved to one side
so someone else can prance all over the
bleeding corpse of the
story. For what it's worth, the
prolonged lecture
is another of my
weaknesses... bet you couldn't guess.
4. If the writer gets angry and hurt you are,
by definition, no longer
helping. That may not be your fault -- the writer may
be being obtuse,
hypersensitive, overly
defensive, or just plain be having a bad hair day.
It is still true: an author
who is angry, miserable, and defensive is no
longer one you are helping,
regardless of your intentions, or who is at
fault. Either stop, apologize for the hurt you have
caused intentionally
or otherwise, and get out of
the discussion -- or at least take a good
stiff drink, a deep breath,
look the situation over carefully, and try to
see if you can figure out a
way to give your perceptions that will help.
5. This one shouldn't need to be said, but I'm
afraid my experience is
that it does need saying,
and saying frequently. NO NAME
CALLING. No
intentional insults, no
put-downs, no political or religious polemics, no
scolding, no lecturing, no
characterizations of the writer as a hack, or a
nut, or a sicko. No assumptions that she deserves to be
dressed down. No
comments on morals, ethics,
sexual perversions, NO NAME CALLING. At
all.
Ever.
6. While we're here, be careful of humor --
done well, it can soften a
lot of otherwise painful
crit -- but if it misses, it can leave the writer
not only feeling like she
was shamed, but also mocked. I'm not
saying "use
no humor." It can be a saving grace. Just be careful how you use it, and
if it does misfire,
apologize fast! A writer undergoing a
crit usually
isn't at her best in terms
of her sense of humor anyway, and it's a good
idea to be aware of that,
and be ready to make amends.
7. Don't crit any story you aren't really
interested in, and can't
generate any positive
feelings towards. In a classroom
setting, or the
professional world, you
might be stuck having to crit work you really
despise. In a situation like ASC you don't have to do
that, and it's a lot
easier on everyone involved
if you pass, or sit it out on the sidelines.
That way you're far less
likely to find yourself posting negative and
damaging "it
sucks" messages, and the writer is a lot less likely to feel
like she's under direct and
personal attack.
8. Read your crit before you post it. In fact, it isn't a bad idea to
wait at least an hour or two
before you read it, to get a little distance
from what you wrote. It's amazing how prose you wrote in the heat
of the
moment looks nasty,
negative, overworked, hyper, or just plain gonzo when
you go back later. Take the time to think it over, and adjust it
before
you post it.
9. If a writer indicates she's had enough -- either
of crit in general,
or your crit in particular
-- STOP. Don't try to get in the last
word,
don't get snide and call her
a wuss, don't keep on with your central point.
STOP.
This is the equivalent of a wrestler slapping the mat. You have
been given an honorable sign
that you are at the edge of a writer's
tolerance levels, and to go
further could either leave her badly hurt, or
it could get you badly hurt
as she stops trying to pull her own punches and
behave well, and lights into
you with the gloves off and the rules of
polite criticism thrown out
the window. Grumbling that you're only
trying
to help is invalid: once a
writer has indicated you aren't helping, for any
reason, you're under
obligation to back off. You may think she's
a
lily-livered coward with the
mind of a slug and the endurance of a
Chihuahua, but at least she
is an honest coward: she told you her limits,
and you are under obligation
to respect them.
As I'm not in favor of censorship, I'd
like to make a point. Almost
any of the no-nos can occur
in a forum other than crit. There is a
place
for arguing about everything
from race, religion, and politics, to the
price of bananas in
Denmark. That place is *not* in the
context of
critical feedback -- or at
least not of public critique of
amateurs. A
writer, particularly a
beginner, is a vulnerable being, and most vulnerable
when she's opened herself up
to crit of her work. It's an act of
cruelty
to take someone who has her
shields down, and use the existence of her work
and her willingness to allow
it to be critiqued publicly as an excuse for
waging war on her religion,
ethics, political affiliations, emotional
dysfunctions, obsessions,
neuroses, sexuality, or such-like. Reserve
the
wars to save civilization
for other arenas. Even if you want to
fight
about the issue with that
person in particular, understand that there is a
clear distinction between
her beliefs and goals, and her writing skills,
and that the two things
should be pursued separately. If you
really
believe that the story
you're looking at *demands* your moral
objections,
then
at the very least limit
yourself to a quiet, rational, private email
explaining your
concerns. If it seems to you to be a
general issue not
specific to the writer then
start a secondary thread addressing the issue
as a general topic, without
finger pointing and accusations. It's
one
thing
to fling yourself at a
professional -- it really is another to go into
combat with a self-confessed
amateur, even in a public forum. Don't
use
the good will and openness
of the artists, and their willingness to learn,
to get in a few cuts in
public before they know you're armed and deadly.
Next, how it's done: things to look for, areas to comment on,
general
principals, good stuff like
that. This one is a lot easier than it
looks
going in. When it comes down to it, almost anything you
can find to say
about a piece can give a
writer information she needs or will at least be
interested in, so long as
she doesn't feel threatened or beaten about the
head and ears. Anything from technical features to general
impressions,
little things you loved,
little things that you really didn't like. (Avoid
the word 'hate' -- even if
it's true. No point in setting an
already
vulnerable person on
edge.) Any of the above can be of
interest to a
writer. If nothing else, unless it is a very old
piece, or unless she's
finally burned out on the
bloody thing, a story will hold the
writer's
attention like a mirror will
fascinate a parakeet -- those of us who write
stare at our own work in
catatonic entrancement for as long as we think we
have one thing more we can
learn from it, or one more serious change we can
make to improve it. Letting go is harder than you might
think. So don't
worry too hard that you have
nothing to say that would be of help or
interest -- the very fact
that you're writing about *her story* gives you a
heck of an edge, and the
fact that writers think laterally helps even more
-- we can free-associate to
revelations by way of some very odd entry
points. However, there are a few pointers I can give
you in terms of what
to address, what not to address,
and how not to address it, that may help
you out a bit.
1.a. Try to determine what the writer was trying
to do before you start
making comments or
suggestions. A lot of annoyance would be
avoided if
folks who liked one type,
style, or genre of writing would resist the
temptation to convert a
writer who writes another type of material.
I'm
not saying a 'character
writer' like me can't learn a lot from someone who
likes action/adventure
stuff. In a perfect world we would all
be able to
tell stories that were
strong in every respect. That doesn't
work out that
well in practice. There's only so much room in any piece to
accomplish a
story, and most of us have
to settle for one fairly simple set of stylistic
and genre goals at a
time. So, when you look at a piece, try
to decide
whether the writer was
trying to do a tragic soap-opera style piece, a
good,
five-hankie-five-orgasm round of hurt/comfort, a knee-slapper of a
funny parody, a scathing satire,
a rousing action/adventure tale, a
mystery....you get the
idea. There is no point in telling a
person who is
intentionally doing a moody,
introspective bit of character writing that
she'd be a lot better writer
if she tried for a bit more in the way of
monsters, blazing guns,
daring rescues, and dashing heroes.
You can, however, tell a writer if you see
her handling a clearly
action-based story (or
section of a story) in ways that are more suitable
to a soap-opera or an
introspective piece...so long as that is damaging her
results. The same applies to other cases of style
working against the
intent of a story or
sequence. For example, I have to work
very hard to
remember not to let a lot
of 'thinky-feely' stuff get into my
action
sequences. I think stories out 'thinky-feely' -- but
writing the fast
stuff in that mode takes all
the energy and excitement out of it for the
readers. That kind of mishandling happens surprisingly
often, and is worth
mention. Nothing worse than trying to write one sort
of thing, but doing
it in a way that muddies it
up, and gets in the way of your intended goal.
1.b The exception to the rule: if someone shows
real and decided talent in
a particular area, even if
it isn't the one she is aiming for, it's not a
bad idea to say so. You want to be careful how you say it: don't
leave the
impression that she's no
good at type A, so she might as well take type B
as a consolation prize. But many of us don't *know* we're good in
secondary areas. I know: seems dumb, doesn't it? But it's true. It's one
of those 'can't see the
forest for the trees' things. I've been
helped
enormously by people in my
life who have taken the time to tell me I'm
reasonably good at dialogue,
and at using humor to balance out otherwise
dark or bland material --
and being told has allowed me to use those skills
more intentionally, and with
more control, and to recognize that I have
areas of strength that can
counteract or even eliminate areas of weakness.
So do tell a writer about secondary skills and
talents.
2. An extension of rule one. Not only do you want to understand the genre
and style the writer is
using, but you want as much as possible to
understand the shape, and
feel, and theme of the story she's trying to
tell. It isn't much help to tell someone that it
would be much better with
a happy ending, if
everything in the piece was written to lead inevitably
to a tragic demise. Any comments you make should be aimed at
helping make
this story the best version
of itself it could be, not at turning it into
some other story
entirely. Try to identify elements that
make the story
work well, and those that
reduce the effectiveness. But don't
simply start
turning it into a whole
different piece. Leave that sort of
revisionism to
folks like the Disney
people, who feel free to impose a happy ending on
anything.
3. Basic building blocks of literature:
structure, style, voice, choice of
POV, dramatic line, use of
dialogue, presentation of character, plot,
chronological progressions,
pacing, theme. If you have the right
turn of
mind no doubt you can think
of more, but I'm going brain-dead, here.
Any
of the technical elements of
writing are worth comment, if you found
something special and good,
or something that didn't work very well.
Don't
feel like you have to talk
academese to comment on anything, though:
it's
nice if you and the writer share
a common technical language, but you don't
have to know all the
'professional terms' to say "I thought it might have
been better if this scene
had been written as so-and-so saw it".
Yes,
someone who slings
lit-jargon would cut to the chase with "this would have
been more effective from
so-and-so's POV" -- but in the long
run, you both said the same
thing, now didn't you? And you didn't
even
spend that many more
words. So don't get hung up over
academia-babble.
It's not that important,
unless you're planning on getting a 'status
jargon' degree.
Please note that academic and technical
comments are useful and
desirable if you see any --
though line by line proof-reading is usually a
bit excessive. There are a lot of you who do have the
background, or the
mind set, to approach crit
from that angle, and there is a lot to be gained
from that. Further, if you see someone else using a
clinical, academic
approach, don't go ballistic
and assume they are trying to one-up everyone
else, or lay down the law,
or brutalize the writer -- the odds are very
good that they just come
from a background that makes that their normal
approach to crit. Read it, learn from it -- but don't get wired
about it
unless it's very clear that
the critic was taking the approach without the
writer's acceptance, or in
the face of her objections. By defending
the
writer when she doesn't need
defending you may scare away a critic she
appreciates.
4. I don't think you need a long string of
vocabulary and memorized
concepts to be a good and
useful critic. I do think you need to
have a
good eye, you need to think
very hard, and you need to express what you see
and think very clearly and as
specifically as possible. Remember,
you're
trying to help someone. Sloppy observations, unclear comments, hazy
generalizations, and lazy
summaries are NOT a help. I've said
elsewhere,
crit is HARD WORK. I wasn't kidding. It can be a lot of fun, it can make
you feel like you really
gave someone a hand in a hard spot -- but it isn't
easy to do well. If you don't look very clearly at the work,
and your own
responses to it, you can end
up subjecting a writer to the kind of
frustration a doctor would
feel if you walked into the office and said "It
hurts," without telling
him *what* hurts, how it hurts, or what you might
have done previously to make
it hurt -- and the writer is probably more
frustrated than the
doctor. It's her most personal self that
has in some
way failed, and you aren't
telling her enough to know how the heck to even
see it, much less fix it.
Try to be as clear as possible. "I got bored with the story" isn't
a
lot of help. "I got bored after he killed the wombat,
and you never won me
back" is more
help. "I got bored during the long
introspective passage
after the death of the
wombat" is even more help.
"The introspective
passage is necessary, but
you have to find a way to break it up, and insert
more interest, so the pacing
doesn't bog down" can be a whole heck of a lot
of help. As you can see, the more precisely you can
narrow down a problem
the better. In the same sense a good, clear description
of how a section
of a story made you feel,
how you responded to a particular character, what
confused you, what made
perfect sense to you -- that sort of thing is very
useful. One of my favorite test-readers has an
absolute knack for telling
me just how a scene made her
feel towards the characters. She doesn't
always manage to put her
finger on why it makes her feel that way, but she
doesn't have to. By the time she's told me exactly what she
didn't like
about the way the scene made
her feel, I can almost always go back, see
what I did that produced
that reaction, and if it is possible in terms of
the mechanics of the story,
I can fix it. I love her for a lot of
reasons
-- but the talent to see and
describe rates very high as a fringe benefit.
(Thanks, Joan.) So try to see clearly, describe clearly, and
take the
time to know what your real
reaction to something was before you crit.
Don't get sloppy, or lie to
yourself about what you're seeing and feeling.
That way you get the most out of your own
efforts -- and give the most
help to the writer.
5. Don't try to say or fix everything in a
single crit session. First
off, you can't. There is no such thing as a story that can't
be improved
infinitely, over an infinite
period of time. It's like the infinite
twists
and turns of Mandelbrot sets
-- twists, growing off of twists, growing offf
of twists. Infinite regression. Setting yourself the objective of
covering every base, in
excruciating detail, is a hopeless goal.
You'll
fail. Worse, you'll drown the writer you're trying
to help. There may be
one or two people in her
life she's willing to allow infinite nit-pick
rights -- but there won't be
many more than one or two, and she will choose
them herself as long as
she's an amateur. (My husband, reading
over my
shoulder, says I should make
the point that I don't allow him infinite
nit-pick rights. He's right: I don't. He's a wonderful man, but he has a
bad habit of correcting my
spelling before I've even had a chance to run
the spell checker, and
correcting all my idiomatic dialogue to
academic/professional
'proper English'-- and he mainly makes faces over the
content. So don't feel bad if
a writer warns you off of your detailed
nit-picks; just remember my
husband, smile, and know that that is a very
common limit people place --
even on loved ones.)
Your mission is to address the elements
that most clearly succeeded,
or clearly failed. Yes, I know -- I said 'be specific' -- but
you can end
up submerging the writer in
so much detail, and so much bad news, that she
won't be able to learn
anything, because she's too busy running for then
whiskey bottle to console
herself for all the bad news you just sent her.
Don't go into overdrive.
Rome wasn't built in a day, and writers don't
learn everything about even
one story in a single crit session. If a
writer is interested and
learning from the process she can and often will
follow up by asking for more
information about specific areas.
6. Don't try to take over for the writer. I know, again, I said to be
clear and specific. But if you take her story away from her, and
present
her with a set of 'orders,' you've
stolen her own learning and her own joy
in creation. Try to tell her clearly what failed, try to
tell her clearly
what succeeded, make a
suggestion or two as non-dogmatically as possible --
then let her play around
with the thing. It's like helping anyone
learn --
if you take the blocks away
from a kid and make the bridge yourself, she
never learns how she would
have done it. Further, if the writer
starts
making little "I can do
it *myself*, mother" noises, or starts backing away
and looking harried then
back off, calm down, apologize if you feel you
went too far -- and realize
that you aren't a monster for the mistake.
Once you get excited by the
process it's very hard not to want to roll up
your sleeves, wade in up to your
knees, and get grubby making it all come
out right. It's so much fun that we all fall into the
trap of parents
around the world who have
given kids Legos or toy trains -- only to find
ourselves on the floor, with
the kid grumbling that it was supposed to be
*her* toy. Just accept that it is the original writer's
piece, and retreat
politely.
7. If you want a long term goal to aim for,
think in terms of 'Zen
CritiqueÆ -- the art of
identifying what is missing from a piece.
I call
this 'Zen' because it's
so....so.... I dunno. So involved in
mystic
abstractness. The "isn't-ness of what is, and the
is-ness of what isn't."
Very metaphysical. It is comparatively easy to
look at what is present in
a piece, and comment for and
against; but often the greatest problem with a
piece has very little to do
with what is there, but with what has been left
out. Identifying the missing element can be a
royal pain in the butt. To
get it right you have to be very
clear as to what the writer is trying to
turn the story into, and you
have to have a very clear sense of what is
there helping the thing
along. Then you have to make a huge
intuitive
leap, and imagine something
added that would pull the existing stuff
together in a way that
expands, illuminates, enhances and unifies the whole
thing. Once you've managed your personal epiphany,
you have to find a
clear, precise, and
informative way of communicating it that still leaves
the writer with infinite
room to pass it up, and infinite room to make
adjustments if she has a few
epiphanies of her own.
THE OTHER SIDE OF THE COIN: RECEIVING CRIT.
If learning how to give crit is hard, so
is learning how to take it.
Miserable -- simply
miserable. But it is possible, if you learn how to look
at it without flinching and
screaming too loudly.
The first thing to keep in mind is that
when you choose to post a
story in public, you open
yourself up to public response - ALL public
response. That means that you can and sometimes will
get back comment from
people who truly hate your
work, your politics, your philosophy, your
perception of the shows, the
characters, your taste in style and genre...
Heck, you are even running
the risk that they will simply hate everyone and
anything, and will see your
presence as an opportunity to say so -- loudly.
While I sympathize with the defensiveness and
resentment individuals feel
about that, I can only say that
if you decide to show your most personal
self in public you have to
come to terms with the fact that it *is* public,
and be accountable for
having chosen to take that risk. That
doesn't mean
that you have to be a
doormat, and it doesn't mean you must never fight
back. It does mean that those times will be few,
and the fights should
usually be based on clear
issues *other* than your 'rights to
consideration.' You've already ceded some of those rights in
return for
the opportunity to present
your material to the same general audience the
Top Guns play to. In return you have some obligation to handle
the heat
with the sort of grace,
maturity, and courage you *hope* to see from
professionals -- even if you
are not yet one, and have no serious
intentions of becoming
one. You play in the public ballpark,
you play by
the public rules.
That can be a real problem, but it can be
done most of the time -- and
an 'attitude adjustment' can
be a big help. There are ways of approaching
the experience that make it
all a bit easier, and that give you something
to hang onto when the heat
gets intense. If the critic's byword
should
ideally be "How can I
best help," yours should be "How can I learn from
this?"
That is an almost unqualified rule. I don't mean "How can I sort the
superb, educated, polite and
inspired crit from all the crap." I
mean that
when you get critiqued you
try to learn from *all* of it. You see,
you
will never, ever in your
life find a perfect critic -- not as an amateur,
not as a professional. Maybe in the blessed afterlife we will all
find
perfect critics. If we do, the odds are we will hate them with
an
overwhelming and utterly
unheavenly passion. No one likes a know-it-all,
and no one likes to be so
perfectly, absolutely understood and managed that
they are left feeling like
they are sweet little Polyannas who are easy to
figure out, and easy to
manipulate for their own good. So the
perfect
critic just isn't an option.
Now, in a situation like we have at ASC,
we have to come to terms with
the fact that, if we are
learners, so are our critics. As we
expect them
to make certain allowances
for our lack of experience (and often receive
that kindness and
consideration), we have to make allowances for theirs.
There will be newbies, there
will be folks who never get the hang of
'polite,' there will be
folks who, no matter how they try, never say much
that is all that immediately
useful. There will be fighters who have
to
have the last word, there
will be 'take-over critics' who try to write your
story for you -- every sin
I've advised against in the above material will
*still* be committed. In fact, every sin will be committed on occasion
even by the folks who should
know better -- like me. Good intentions, lots
of experience, a thorough
grounding in critical presentation: all of these
can help ensure that a
particular critic will do a good and fair job,
without hurting your
feelings. They won't guarantee it. We are all
fallible, to err is human --
and so far as I know we have very few
non-human 'residents' at
ASC, unless you count Greywolf. Don't
open
yourself up to crit unless
and until you are ready to deal with the
fallible humanity of critics
graciously and generously. Don't ask
them to
be perfect and ever-wise
critics, unless you think you're ready to be a
perfect and ever-wise writer
-- and keep in mind that if you're so
marvelously perfect and
ever-wise, one of the ways
in which you will be perfect is in understanding
and dealing well with the
vagaries of your critics. You're stuck
both
ways.
How do you deal with all that fallibility,
well-intentioned and
otherwise? Like I said, the first thing is to try to
treat every element
of the experience as an
opportunity to learn. In the very, very
worst
cases, it will be a chance
to learn how to gracefully and firmly shut down
a conversation that is
turning into a war. In somewhat less
god-awful
situations it will be a
chance to learn how to negotiate a common ground,
language, and rule set with
your critic that will allow you to converse
civilly and to work towards
the common goal of improving your writing, and
perfecting a specific
story. But most of the time it is an
opportunity to
listen, and learn just what
remarkable and observant readers your critics
really are, and to learn how
to make the most of those vivid, sharp,
perceptive observations.
First things first: you have to realize
that the response you get will
almost never come in the
form your subconscious assumptions would lead you
to expect. It's not just a matter of the readers seeing
things you missed
-- it's a matter of their
conveying what they saw in forms you may not ever
have expected to deal with.
Most of us have gotten our most extensive
critiquing experience in
classroom situations, from
teachers. Teachers are absolutely
predictable
-- through no fault of their
own. They have to be very terse, because
they
don't have very much time to
grade your work. They have to dwell on
technique rather than
content or their own emotional response, because
technique is what they are supposed
to be teaching you, content is supposed
to be one of the few areas
in which you have infinite choice (barring
porn), and emotional
response constitutes 'bias.' So a
teacher will almost
always give you back a very
spare, technical, hard-nosed evaluation of your
work that will stick to the
mechanics and smoothly avoid all real feedback
as to how the piece worked
in terms of generating a reaction.
Teachers
will also make very clear
and pointed comments on precisely how to
improve
the piece. That's how they were taught to grade, they really want you to
learn very specific things,
and they'd just as soon you satisfied the
requirements of the course
rather than flunking because you were so busy
messing around with writing
that you never got around to doing it the way
the text book says.
A critic, unless she comes from a strong
academic and professorial
background, or unless she is
consciously or unconsciously imitating
school-style crit, is a very
different beast. That is a very good
thing...the areas teachers
don't cover are the ones the non-academic critic
is likeliest to
address. A teacher takes you on a swift
tour of the 'back
of the tapestry'. A serious and loving reader can show you the
'front of
the tapestry.' She won't always be able to tell you what
threads you
pulled, or miswove, or
failed to include, that generated the effects she
saw --but she can almost
always tell you the one thing you really need to
know. You see, much of the 'backside of the
tapestry' stuff is stuff you
have to learn on your
own. You can learn it from classes, you
can learn it
from books, you can learn it
from friends and writing groups, you can learn
it by analyzing the work of
other writers, you can learn it from pure
deductive reasoning. The only way you can learn how well you are
using
those mechanical skills and
what reactions you are generating from your
readers is to get a view of
the 'front side of the tapestry' through the
eyes
of readers.
If
you do get academic, 'back of the tapestry' feedback, and
mechanical, technical
pointers, that's great too. In the long
run you need
to have an understanding of
both sides of the thing if you want to achieve
full control over your
work. Just don't limit yourself; learn
to pay
attention to both sorts of
critic. Both have things to tell you and
show
you, both are trying to
help, and both can point you in directions that
will help you learn and
grow.
That means that almost any reaction you
receive can tell you
something. Yes, sometimes you will run into readers who
are young enough,
or inexperienced enough, in
any form of literature but that specific,
narrow type they usually
prefer that they will assume everything 'ought' to
read
just like their favorite
writer -- and who will drive you nutty by telling
you nothing except that you
aren't much like so-and-so. Most of your
readers will be more
interesting than that, though...and even the 'One
Style Readers' are interesting,
once you sense where the problem lies. If
you know you are dealing
with a tunnel-vision reader, who sees everything
in terms of her own taste
range and can't go beyond that, it can still be
worthwhile to try to
understand what it is about that little area of style
and genre that fascinates
her. If you learn what it is that wins
her over
to that, you can often find
ways to adapt the key ingredient to mesh with
your own style and
taste. If you KNOW you don't want to try
to capitalize
on that kind of element, you
at least have learned to think very clearly
and concretely about another
element of style and literature.
Learning to
think about writing and
reading is one of the best favors you can do
yourself. A topic may have no immediate application,
but the skill you
develop thinking about all
those non-goal oriented, off-topic aspects of
writing are the same skills
you want to develop when clearly and
specifically applied to your
own work.
The trick is to go into every crit session
with your brain set to
'learn,' your manners set to
'calm and gracious,' and your tolerance set to
'infinite.' No, not quite infinite. You don't have to put up with
malicious, or utterly
brain-dead scorpions -- but even when you look at a
post
and determine that you are
dealing with an absolute subhuman ass, it's a
good idea to simply post an
"I don't think we are on the same wave length,
let's call this off,
OK?" message. This is not because
the holy terrors
deserve it in particular --
an argumentative, insensitive, stupid twit with
virtual BO and an attitude
from hell isn't entirely deserving of good
manners from you, even if
her intentions are good. If you behave
well,
however, you come away with
the smug, if not humble, knowledge that at
least *you* were
well-behaved. Better, if you behave
well, you don't scare
away the 'good'
critics. You see, the sight of you
screaming, frothing at
the mouth, red and bloody,
flame-eyed, wind-blown, waving the kitchen
cleaver around, and howling
arcane insults is one of those tiny little
things that send the average
sensitive, cultured, and mild-mannered critic
into panicked retreat --
even if she thinks the rat you're chasing around
really deserved it. After all, many of the kinder and more
perceptive
folks are already very
frightened of offending you -- and they are likely
to look at the carnage, nod
quietly, and decide that maybe this *isn't* the
best time to tell you that
your story was wonderful, but that you have to
rethink the chronological
shifts.
The final reason for trying to stay
polite, even when you think the
person addressing you is the
very devil, is that no matter how hard we try
none of us ever manage to
keep track of everything that comes our way.
That is particularly true
during a crit, when the subconscious is screaming
"Defense," and the
super-ego feels like it's been bonded to green
Kryptonite. Most of the time when you think someone is a jerk
you'll have
a fair chance of being
right, but then there's that rare occasion -- the
occasion you shudder to look
back on for years and years after it
happened--
You read a post -- you read it again. It's garbage.
The poster was a
fool, and a monster, and
nasty, and obviously out to get you. You
wait an
hour or two. You read it again. Still as abrasive as steel wool -- and
nowhere near as useful. You decide: you're gonna let the broad have
it
right in the chops. You limber up your fingers, pull out the
keyboard,
type like blazes, push the
send button, and take yourself out for a
congratulatory cup of hot
chocolate -- you really showed *her*!!!
Two weeks later you're clearing out all
the old posts, you stop and
look that offensive one
over, planning on another round of self
-congratulation, and---
Ohmigod!
Did the electrons re-arrange themselves while you weren't
looking? Has God gotten revisionist, and decided to
re-write history? For
some unexplained reason the
post suddenly makes perfect, clear sense.
OK,
it's a little cold, a bit
distant, but that suddenly looks like someone who
is just a bit formal in her
approach. And the message she was trying
to
send you: YIKES!!! It's really very perceptive -- a twist to the
thing you
never saw before, by
jingo!!!! You would never have seen this
in a million
years on your own, but if
you follow through on the idea you can pull your
whole story together into
something that's absolutely turbo-charged.
The
woman is a genius, a wonder,
a marvel...
She's the person you ripped to shreds in
public for trying to help
you.
Granted, that doesn't happen often. But once is enough, when you add
it in to all the other good reasons
not to go to war. By all means stand
up for yourself -- but don't
go on a holy jihad. Do what you must to
save
a little face, if there's a
chance that your opponent has left a damaging
enough impression of your
character and beliefs that you'll have to deal
with the repercussions for a
long time to come. That usually isn't
the
case, but on occasion you
may feel you need to say that you are not a
Commie-pinko-fagot-racist-fascist-hamster-loving-bomb-slinging-enemy-
of-the-free-world. If you feel you have to make a comment, then
do what
you must fast, clean,
without losing it -- and get the heck out.
Close it,
end it, and don't look back
for a few parting shots. And keep in
mind: a
quiet "no comment"
is usually superior to a return volley.
Honest.
Really.
Now, as for 'rulesÆ -- there aren't as
many formal rules for being the
critiqued as there are for
being the critic. That's because your
role is
superficially passive-- what
you should be doing is paying close attention,
sometimes asking for more
details, occasionally asking for clarification,
making polite "I'm
listening" noises, and taking notes.
Once in a while
you get to explain what you
did -- sometimes even the best reader misses
something that really was
there, and really was well done, and will
appreciate a correction
about a point they've missed. Once in a
while you
get to say what you were
trying to do, to make it easier for the critics to
address the problem: if they don't know what you were attempting
they have
a hard time giving you
useful feedback about it. But mostly you
listen,
and think, and try not to
scream, cry, or get in fights. However,
there
are a few rules that help make
it all easier.
1. If you don't want to be critiqued, say
so. It doesn't take much, and
there's no loss of face in
doing so -- not everyone wants that experience.
As there are a lot of perfectly civilized and
well-intentioned folks who
come from backgrounds where
putting something out in public is taken as
unstated permission to crit
at will, it's smart to assume that a "don't
send back critical
comments" statement is a good move.
It won't guarantee
freedom from crit, but it
will slow it down some.
2. If you do want to be critiqued, say so -- and
set terms you can live
with. No, not a seven page legal document...but if
you are quite sure you
need a gentle response, say
so; if you want folks to address certain
elements you are working on,
say so; and if you specifically want to avoid
dealing with a particular
area, say that too. You see, if the Net
contains
many folks who see a public
posting as an invitation to comment and crit,
it also contains many polite
and civilized beings who wouldn't dream of
doing so without a direct
request -- and you will never hear from them if
you fail to ask, or hear
about the specific things you're trying to hear
about if you don't
communicate your desires and interests. Which leads me
to a simple, obvious, but
often forgotten principal of communication -- the
people you deal with can't
read your mind or your heart. You have
to take
the initial risk of stating
your needs, desires, and goals clearly, or you
have no real right objecting
when no one comes even close to addressing
those needs. Don't assume your critics are telepaths or
empaths. They
aren't.
3. Do not be surprised if there is no
crit. You're essentially standing
on a corner with a sign and
a pile of hard copy. Some slow weeks
there
will be lots of folks who
have the time and interest to stop and chat.
Other weeks there will be
absolutely no-one, or there will be people who
scoop up copies of your
story, jump on buses, or commuter trains -- and
never get back to you. Even when there are droves, in many instances
they
will have little interest in
doing more than passing on a couple of
comments, and going on their
way. The main thing to remember is that
if
you really need
feedback, you have to build your own
support network to
provide it -- the Net may
give you feedback, or it may not. But a
dedicated, knowledgeable
bevy of writing buddies will more often be
reliable. Teachers, writer's circles, friends,
workshops, fanzine editors,
those are the sort of folks
you can more or less rely on to fill in your
personal need for feedback
-- and even they have been known to fail.
is tight for everyone, patience
is hard come by, insight is a variable
thing, and a writer is often
too busy writing to also be a critic. In
the
long run we are all on our
own, with a keyboard and a lot of headwork.
So
don't blow your cool when
the Net is not a reliable source of response --
it happens, and that's
really all there is to it.
4. When you get feedback, take the time to read
it carefully -- and if
you feel yourself becoming
defensive, take the time to go have a cup of
coffee, smoke a cigarette,
make dinner, take a walk -- whatever works for
you to reduce stress. Then, when you are calm again, try reading it
over.
In many cases you will find that a crit, while
not what you hoped to hear,
or not in a form you hoped to
hear it in, is still useful, still well
intended, and still
deserving of your polite acknowledgment. And remember,
even if it isn't worthy in
even the remotest sense, a polite "Thank you for
responding, I appreciate
your interest, but don't think I can use that" is
probably the best reaction,
and the one least likely to scare off other
critics.
5. When you do get crit, try not to get
involved in defense,
rationalization, extensive
explanation, or other forms of gibbering.
The
idea is to listen and learn,
and unless you seriously think that
clarification of your
intent, or pointing out what you did three paragraphs
back that made things
work in ways the reader isn't seeing,
will help the
critic make more accurate
comments, then just hang on tight and listen.
The only real exception is
that, in private email crit, there's a bit more
room for chatter and
chitter. Private email is closer to
sitting and
talking over a cup of hot
coffee in the privacy of your own home, and you
ought to be allowed a bit
more latitude to moan, explain, argue, and
otherwise perform the verbal
rituals we all enact to soften the blows of
crit. Even there, try to restrain yourself. If it helps, know that
'limiting rationalization
and argument' is the area where I would most
often give myself a failing
grade. In fact, if there is some
'flunked out
entirely' category lower
than 'F-minus,' I deserve it. I know how
easy it
is to fall into that habit
-- and I know how damaging it is, too.
too busy justifying to
listen when you go off on that round.
Worse, your
kind and helpful critics
will eventually just stop trying: why should they
have to put up with every
comment they made being followed by seven pages
of self-justification from
you in a format that proves you were more
interested in proving you
were right than in hearing how you were wrong?
Patience and
tolerance for writerly
weakness and vulnerability is one thing -- but there
are limits, and it is all
too easy to reach them, surpass them, and end up
out in limbo -- with your
critics staying behind, shaking their heads as
you go into orbit.
6. An extension of the above rule: don't try to
argue over a reader who
has seen your story differently
than you intended. This is another area
in
which I fail regularly. Yes, it can be legitimate to point out that
you
were trying to do something
other than what they saw, and yes, it can be
valid to point out that you
did something that completely justified some
element in your story --
sometimes readers really appreciate being
corrected when they missed a
crucial point that did exist. But, if
they
missed the point, then AT LEAST FOR THOSE READERS the point wasn't
made
clearly or strongly
enough. In the long run, you are trying
to understand
when you are getting your
point across to the majority of your readers --
and when you aren't. No matter what you did to make things easy
for them,
if the effort failed, it failed. End of discussion. No, you won't be able
to win with everyone, every
time; but if you're failing often, or if a
serious look at the thing
shows that, for all your work, you could have
done the thing better, then
that's really the end of the matter. In
the
long run results matter more
than effort or intentions, and infinite
justification and debate is
a waste of your time and your critics'.
Try to
take the attitude that if
someone missed the point, it may have been your
fault. If, after careful consideration, you decide
it really, really,
really wasn't, remember that
even gentle, intelligent, caring readers
differ, they have bad days,
and they come from a lot of backgrounds other
than yours -- and they
weren't necessarily wrong or stupid not to see what
you were doing, or to take
it in ways other than those you intended.
7. If you've taken all you can, and are burning
out or getting angry, say
so, apologize, and call
quits early. It will save you a lot of
fights, and
it will make the crit
process easier on you, your critics, and the
community as a whole. There is no reason to feel you have to play
Kid
Macho about crit. Your limits are your limits, and you are much
better off
admitting them than trying to
stick it out, and in the end losing your
temper, your nerve, or your
optimism.
8. No matter how hard it is, try to treat your
critics as the friends and
helpers they want to be, not
the aggressive and negative assholes your ego
wants you to see them
as. It is very hard to remember that
even firm,
tough critics are helpers
when they give you news of your fallibility and
erring humanity; but it is
important to fight the beast and refuse to give
in to your own
defensiveness. Be polite, listen
closely, let them know
when you can't go any
further, and thank them when the crit is done.
My
friend the local Michele,
who reads for me, and who I read for,
says I should type this all
in caps, or stick lots of stars and asterisks
around it, or come up with
some other visual wing-ding to make it stick in
your memory. I'll pass, and instead comment that you must
remember it.
Period.
"TOUGH CRIT"
This is a specialized subset of crit: the 'haute
ecole' version of the
thing. The underlying
principals are not far removed from those of general
crit -- the idea is still to
help the writer, and to perfect the piece of
writing. It's far more intensive, though, and far more
likely to focus on
the weak points and the
technical details; and it really can be 'tough.'
To a novice or an outsider
it can look lethal, petty, overly harsh,
violent, destructive, and
outright brutal. Looks are deceiving. In
most
cases the participants are
in control, know pretty well when they are going
over the edge, are gauging
the power of their responses to a fine degree of
accuracy, and are not
endangering each other.
I haven't seen much tough crit occur on
ASC -- a few low-level rounds,
but that's all, and most
were cut short by bystanders who failed to
understand that the
participants were willing, and that the process was
perceived as positive and
necessary by both the writer and her critics.
I
HAVE run into more than one
comment, both privately and on the newsgroup,
that more would be welcomed
by some people. That being the case, I'd
like
to say a few words about how
to deal with it as a community. Not the
rules
of how it is done...to some
extent that is negotiated by the participants.
But if it is to occur, there should be some
understanding of how to
respond to the activity.
My advice is that if you see a round of
tough crit going on, don't get
involved without first
asking -- folks are concentrating very hard, have
granted each other a
remarkably high level of trust, and you can wreck
their focus, shake the
rhythm, disrupt a pattern of logical development, or
otherwise mess up the thing
and get yourself yelled at if you 'enter the
ring' without permission.
If you are in doubt as to whether all the
participants are willing,
ask, either by email or a
public post, before flying to the defense of
someone who appears to be
under siege. She may honestly be
enjoying
herself -- even if she's
losing. For those who love the energy
and
exploration of the critical
process, it isn't whether they win or lose,
it's how much they learned
and thought along the way.
If you do want to play along, and you are
allowed in, remember that
the goal is *still* to help
the writer, keep to the subject, and try to
ease your way in slowly if
you've never done 'tough crit' before.
This is
no more a place to
grandstand and show off than the milder, less formal and
intense types of crit are.
If you *want* tough crit on a story you've
posted ask for it very
specifically... or, better,
send an email to a writer or reader you trust,
and invite them to do public
crit of your work. And remember, when it
gets
too heavy for you, slap the
mat and pull out. Just as with most
martial
arts (except professional
boxing, which seems to demand bloodshed), blood
in the ring means someone
failed -- and if you are the one who failed by
not letting your critic know
when you reached your limit, that is *your*
failing.
If you know you don't want to play 'tough
crit,' either as a writer or
a critic, then don't. No loss of face not to want to play that
game. Sit
on the sidelines and cheer on
the participants, learn from the kinds of
analysis that go by, or just
pass over the thread, if you have a distaste
for intellectual judo.
There's only one last thing I can think of
to put in, and that's a
comment on the
"mobbing" phenomena -- a close relative of, or the precursor
to flamewars. That's the tendency of everyone and her
sisters and brothers
to come piling in the minute
a dialogue starts to get heated, or even a bit
confused. Try to avoid it: fifteen people posting desperate
explanations
of what someone else was
*really* saying, or defending underdogs, or
scolding this participant or
that, usually just makes the original posters
feel defensive, and
frustrated. If you think you have
something very
concrete and helpful to add,
think again -- and then, before you push
'send,' think one more time.
You may be right -- but you often won't be.
That's about it, folks. There isn't much more to say that doesn't
take us into levels of nit-pick
and legalistic mumbo-jumbo above and beyond
the useful. If you remember to be polite, remember that
both the writers
and the critics are human,
fallible, need thanks and consideration, and
want to be treated caringly,
you've already come most of the way. The
philosophy of "I'm here
to help" and "I'm here to learn" will take care of
most of the rest of it, and
serious thought and commitment on both sides
will ensure that the process
is useful and, well...maybe not always
enjoyable. It's too intense and too revealing to always
be enjoyable. But
it will at least be as
endurable as the bumps and bruises that come
naturally in a martial arts
session -- no broken bones, no blood, and no
bad feelings if everyone was
careful, respectful, and didn't get too
carried away in the heat of
the moment.
Other than that, go with the divinity of
your choice, crit and be
critiqued in peace and joy,
and live long and prosper.
Peg
(Who suspects that
"Miss Manners" can relax and not worry about her job
being threatened -- at least
not by me.)