Retro League Rules |
This page outlines the rules that the Retro League abides by. They are pretty straight forward and you should find
no confusion about any of them. However, if you do, simply ask.
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1.) all proposed
changes to the leagues rules must be voted upon by its members and need a majority vote to pass. a tie is not a majority. 2.) no rules may be changed once the season has begun 3.) batters are limited to 105% of their real at bats per season, any batter exceeding that will be removed from that team, the team will be barred from the playoffs and will select last in the next draft. 4.) pitchers are limited to 105% of their real number of innings pitched per season, see batter consequences above 5.) a pitcher must be rated as a starter to start a game 6.) each team must carry enough active players on its roster so that there is a backup for each position 7.) the top 4 teams will meet in a year end playoff, the team with the best record plays the team with the fourth best record, the team with the second best record plays the team with the third best record. in the event of a tie for 4th best record there will be a 1 game playoff between those teams. any other ties will be decided by head to head records, if a tie remains, the league commissioner will flip a coin. 8.) players playoff eligibilty is limited to 10% of their real at bats/innings pitched per playoff series 8A.) injuries during playoffs last the duration of that series only 9.) any manager not turning in instructions/ rotations in any two successive periods will be dropped from the league, it is expected that all managers will be VERY prompt with sending out rotations and computer managers. My definition of prompt is a couple of days. 10.) the league will expand as the major leagues did, example, when we get to 1976 two new managers will be added to the league, rules for expansion draft to be determined. 11.) all teams will play an equal number of games against each other each season example, in an 8 team league wed play the other 7 teams 22 times (11 home, 11 away) and have a 154 game season. 12.) the dh rule will not be used unless voted in by the league members when we reach the 1973 season 13.) end of year drafts will be held in reverse order of finish from the previous years season. 14.) injuries last for that series only. example a player is hurt for 15 games in the first game of a four game series, he misses only the rest of the games in that series. 15.) all trades must be verified by email to league commissioner by both parties involved, i must recieve email from both parties involved before the league is sent to everyone for that phase 16.) trading deadline shall be one month before end of regular season, (30 games) active rosters will be unlimited for last month of the season 17.) initial seasons draft order shall be determined by plucking names from a hat (a ball cap will be used and my 3 year old son shall do above mentioned plucking) 18.) playoffs will be best of seven, first 2 home games go to team with best regular season record, then 2 games at opponent with lesser record, then alternate home and away game by game thereafter 19.) home ballpark must be one of the ballparks of one of the teams you draft, ballparks cannot be traded 20.) after each season you may keep as many players (up to 35) as you wish, your team will then recieve as many draft picks as it takes to get you back to 35 players (you keep 30 players you get 5 picks, you keep 10 players you get 25 picks) 21.) season will be divided into 5-10 phases of games, with deadlines of 1-2 weeks for playing those games, this schedule will be determined by the league commish (thats me) before the season and is subject to change at any time..... |