Charecter Creation
Open
Clans |
|
Brujah |
|
Nosferatu |
NEEDED |
Tremere |
NEEDED |
Toreador |
NEEDED |
Ventrue |
NEEDED |
Malkavians |
|
Gangrel |
|
Giovanni |
|
Followers of Set |
|
Assamites |
|
Rules and Resitictions
Gaining a Losing XP
There are many rules for gaining and losing Xp these rules are as followed.
|
Pre Game/New Charecters |
Per Month |
Ways to gain extra XP |
| Gain 2 xp for Background |
Gain 2 xp for Attending the game |
Gain 2 XP for writing a Game Synopsis (Max 1 per char.) |
Gain 1 xp for dressing in costume |
Gain 1xp for writing a Public background for the
website (Max 1 per char) |
|
Gain 1xp for posting during the month. |
Gain 1-7xp for helping with major changes/updates
to website |
|
Gain 1 xp for writing a downtime report |
||
BONUS XP for ST awards and Player Awards |
||
Merit's and Flaws
We no longer will be accepting the following merits and flaws.
Any of these merit's and flaws can possible be taken only with Storyteller Approvel.
Merits
True Faith
Nine Lives
Amibidextrous
Flaws
Disease Carrier
Flesh of The Corpse
Eerrie Presence
Characters Who Die
When a character dies by the action of another (Not by Suicide) you will be able to transfer up a maximum of 10 unspent experience points on to your new character. If you wish to suicide & keep any of your unspent experience points you must explain why you feel suicide is the only course of action remaining to your character. Normally you will be asked to play your character for at least 1 month.
Retiring Characters
Should you decide that you no longer wish to continue with the character you are playing, we normally ask you continue playing it for two more games (and not try to get it killed) from the point that you inform us. This gives the game better flow for everyone. The advantage for you is that you will be allowed to transfer half of your remaining experience point onto your new character, to a maximum of 12. There is also the possiblity of a FULL retire this happends after you have played the game a full year with on charecter.