<BGSOUND SRC="scary.mid" LOOP=INFINITE>

Walkthrough: Disc 2




Index:

1. Antarctic Base
2. Island
3. M.T.F
4. Sewers
5. M.T.F
6. M.T.F Labs
7. M.T.F
8. Antarctic Base




The Base:

� Go down the ladder and through the door near the stairs

� Take the items from this room, exit the room, and go down the stairs

� Run forward and into the save room

� Take the items and push the shelf

� Open the locker, then leave the save room

� Go through the door to Claire's right of the save room

� Use the lockpick on the cabinet to get some 'ammo'

� Enter the door labeled "Weapons", and take the Mining Room Key

� Keep going towards the back, and get the gun from the drawer in the back of the room

� Take the Detonator from the corpse

� Put the Detonator on the cabinet, then leave the room

� Enter the room labeled "BOW"

� Grab the Bar Code Sticker, then leave the room

� Head up the small flight of stairs, and use the Mining Room Key on the door

� Go through the door on the other side of the room

� Activate the Blue Light

� Activate the Power Switch in the center of the room

� Go back to the main room, and run to the area across from the small flight of stairs

� Place the Bar Code Sticker on the crate labeled "Anti BOW Gas", then hit the switch near it

� Go into the BOW Room, and take the Gas Mask

� Go back to the Save Room, and hit the button in the locker

� Take the planter, and get the Machine Room Key from it

� Go out of the room, and up the stairs, then through the double doors to the right of the stairs

� Enter the room to find the valve handle

� Go past the catwalk and enter the door at the end

� Use the metal cutter on the valve handle

� Return to the main room where you put the Bar Code Sticker on the box

� Enter the door at the top of the small flight of stairs

� Use the valve handle on the pipe to Claire's right

� Stock up on ammo, then head back to where you last saw Steve

� Take the Sniper Rifle, then go to Steve

� Fight the boss



Island:

� Take the herb and talk with the man

� Save your game at the typewriter, then go through the door

� Kill the large enemy, and get the item from the man

� Return to the main room, and pull down the lever on the wall, then light the hand to get some Dual Submachine Guns

� Go back to where you fought the large enemy, and take the elevator up to the MTF



Military Training Facility:

� Go through the double doors near the jeep

� Push the button near the tank, then take the lift down

� Enter the Save Room in this hallway

� Take the items in here, then open the 2nd drawer, then the 3rd drawer, then the 1st drawer to unlock the last drawer.

� Take the Luger Replicas

� Get the Battery Pack from the end of the hallway

� Use the Battery Pack on the yellow lift near the jeep

� Take the Chemical Storage Key from the end of the catwalk

� Head through the door, then through the door to the left

� Go up the stairs, and through the door to the right

� Take the Sidepack from the room

� Leave and take the elevator to B1F



Sewers:

� Go down the stairs and take the shotgun from the wall

� Head through the next door

� Hit the switch near the capsule; take the Assault Rifle clip

� Head through the double doors, and left through the next door

� Enter the Lab

� Open the refridgerator with the Chemical Storage Key, and set the temperature to 12.8 degrees F

� Take the Clement E

� Return to the Sewer's, put the Shotgun back, and go back upstairs



Military Training Facility:

� Take the elevator to 2F

� Go left, and run past the laser

� Go into the room where you got the SidePack

� Enter the hole in the wall

� Place the Door Knob on the knob-less door

� Head to Chris's left to get the Tank Object

� Return to the elevator and go to 1F

� Go into the save room to the right of the elevator

� Place the Tank Object into the Model of the MTF

� Grab the Turn Table Key, then take the elevator to B1F



MTF Labs:

� Use the Turn Table Key on the Turn Table near the room where you got the Clement E

� Go through the hole in the wall, then go right

� Climb down the ladder

� Use Emblem Key on gate

� Enter small room and get the Clement A

� Use worktable to modify your gun

� Return to the MTF



Military Training Facility:

� Go outside of the MTF, and take the large elevator down

� Exit through the shutter door

� Take the lift and go through the next door

� Cross the bridge and solve the oil puzzle in the next room (To find the solution, check my other FAQ/Walkthrough for RE:CV)

� Lower the bridge

� Go back downstairs and cross the bridge

� Head through the next door and hit the switch on the control panel

� Take the 3 Proofs from the small lift here

� Return to the MTF and go to the room with the MTF Model in it

� Place the 3 Proofs in the hole in the wall

� Go down the ladder, and take the Eagle Plate from the water pool

� Take the elevator to 2F

� Go to the catwalk, and take the yellow lift down

� Combine the Eagle Plate and the Clement Mix

� Head through the doors behind the jeep, and use the Halberd on the door at the end of the hallway



The Base:

� Enter the Save Room at the bottom of the stairs

� Place the Halberd in the wall slot to get the Paper Weight

� Take the Empty Fire Extinguisher from the Item Box; leave the Save Room

� Head through the double doors near the ladder

� Go past the catwalk and enter the door

� Run into the door to Chris's left

� Hit the switch and fill up the Empty Fire Extinguisher

� Take the lift down, put out the fire, and take the Magnum

� Find the Octa Valve on the pipe where you shut off the gas with Claire

� Go back to the hall before the room where you filled the extinguisher and follow the hall and enter the door at the end

� Go into the next door, and place the Octa Valve on the green control panel, then press the power switch

� Go down the hall and into the next room

� Push the statue on the crack in the ground

� Go down the small hall, and take each tiger eye from the tiger head to get the Magnum rounds and the Socket

� Take the elevator near the tiger

� Grab the wing near the anthill

� Go left, and solve the puzzle: AA, Crown, Heart, Spade. Now put the Paper Weight into the drawer to get Alfred's Ring

� Examine it to get Alfred's Jewel

� Head back to the elevator and ride it

� Go to the save room/power supply room, and take the Magnum

� Go through the door to the right of the save room

� Take the Wing Object from the ground

� Hop into the water and take the 3rd Wing Object from the statue

� Go through the next double doors

� Go up the stairs and take your Knife

� Check behind the stairs

� Use your knife for the "problem"

� If you need the 'special item', you can find it in the room where you re-filled your empty fire extinguisher

� Go into the room with the Item Box, and get some weapons, and get some good weapons, but leave the Grenade Launcher. Take the shotgun.

� Put the shotgun in the place on the wall, and take the items. Put the shotgun back into the Item Box

� Go through the next door and through the hall

� Examine the cannon and get the glass ball fast

� Lure the weight to fall on top of the ball and get the Security Card

� Use the Security Card on the door near where you entered the area from

� Avoid the boss

� Fight the boss with your Magnum

� Take Alexia's Choker

� Examine it to get Alexia's Jewel

� Go to the room where you re-filled your fire extinguisher and ride the lift down

� Combine: Socket and Valve

� Use the valve to lower the water, then go down the ladder and take the Crane Key

� Leave the room, then through the door to the right

� Take the Jewel from the Ice

� Examine it to get Alexandar's Jewel

� Shut off the power in the save/power supply room

� Return to where you found your Knife

� Use all 3 Jewels on the picture at the top of the stairs

� Go right at the intersection, then go through the first door on the left

� Get the Sterile Room Key

� Use the Key on the double doors near the main stairs, and take both of the jewels from the tiger head in the hallway

� Go back upstairs, then go left at the intersection, and into the bedroom

� Head through the door/statue into the next bedroom

� Place the Red Jewel into the music box, take the Music Plate

� Return to the first bedroom, place the Blue Jewel in the music box, then place the Music Plate into the box

� Go up the ladder and take the Dragonfly Object

� Return to the entrance of the hallway, and go through the doors to the left of the door you first came through from the top of the red stairs

� Take the lift down, hit the switch, take the 4th Wing Object

� Combine: All 4 Wing Objects and the Dragonfly Object

� Take the lift back up, and enter the other door in this room, the one up the small flight of stairs

� Head into the room to the right, and stock up on weapons and healing items

� Go back into the hallway, and go right

� Examine the file to get the Security Card

� Head up the next set of stairs

� Use the Gold Dragonfly on the door, and enter it

� Head to the control panel, and enter the password which is the title of the game (You should know it. If you do not, then you are a sad individual. Now check out my other RE:CV FAQ/Walkthrough to find out the password you sad, sad person...)

� Leave the room and fight the final boss. Refer to my other RE:CV FAQ/Walkthrough to find out how to beat the final boss

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