Index:
1. Antarctic Base
2. Island
3. M.T.F
4. Sewers
5. M.T.F
6. M.T.F Labs
7. M.T.F
8. Antarctic Base
� Go down the ladder and through the door near the stairs
� Take the items from this room, exit the room, and go down the stairs
� Run forward and into the save room
� Take the items and push the shelf
� Open the locker, then leave the save room
� Go through the door to Claire's right of the save room
� Use the lockpick on the cabinet to get some 'ammo'
� Enter the door labeled "Weapons", and take the Mining Room Key
� Keep going towards the back, and get the gun from the drawer in the back of the room
� Take the Detonator from the corpse
� Put the Detonator on the cabinet, then leave the room
� Enter the room labeled "BOW"
� Grab the Bar Code Sticker, then leave the room
� Head up the small flight of stairs, and use the Mining Room Key on the door
� Go through the door on the other side of the room
� Activate the Blue Light
� Activate the Power Switch in the center of the room
� Go back to the main room, and run to the area across from the small flight of stairs
� Place the Bar Code Sticker on the crate labeled "Anti BOW Gas", then hit the switch near it
� Go into the BOW Room, and take the Gas Mask
� Go back to the Save Room, and hit the button in the locker
� Take the planter, and get the Machine Room Key from it
� Go out of the room, and up the stairs, then through the double doors to the right of the stairs
� Enter the room to find the valve handle
� Go past the catwalk and enter the door at the end
� Use the metal cutter on the valve handle
� Return to the main room where you put the Bar Code Sticker on the box
� Enter the door at the top of the small flight of stairs
� Use the valve handle on the pipe to Claire's right
� Stock up on ammo, then head back to where you last saw Steve
� Take the Sniper Rifle, then go to Steve
� Fight the boss
� Take the herb and talk with the man
� Save your game at the typewriter, then go through the door
� Kill the large enemy, and get the item from the man
� Return to the main room, and pull down the lever on the wall, then light the hand to get some Dual Submachine Guns
� Go back to where you fought the large enemy, and take the elevator up to the MTF
� Go through the double doors near the jeep
� Push the button near the tank, then take the lift down
� Enter the Save Room in this hallway
� Take the items in here, then open the 2nd drawer, then the 3rd drawer, then the 1st drawer to unlock the last drawer.
� Take the Luger Replicas
� Get the Battery Pack from the end of the hallway
� Use the Battery Pack on the yellow lift near the jeep
� Take the Chemical Storage Key from the end of the catwalk
� Head through the door, then through the door to the left
� Go up the stairs, and through the door to the right
� Take the Sidepack from the room
� Leave and take the elevator to B1F
� Go down the stairs and take the shotgun from the wall
� Head through the next door
� Hit the switch near the capsule; take the Assault Rifle clip
� Head through the double doors, and left through the next door
� Enter the Lab
� Open the refridgerator with the Chemical Storage Key, and set the temperature to 12.8 degrees F
� Take the Clement E
� Return to the Sewer's, put the Shotgun back, and go back upstairs
� Take the elevator to 2F
� Go left, and run past the laser
� Go into the room where you got the SidePack
� Enter the hole in the wall
� Place the Door Knob on the knob-less door
� Head to Chris's left to get the Tank Object
� Return to the elevator and go to 1F
� Go into the save room to the right of the elevator
� Place the Tank Object into the Model of the MTF
� Grab the Turn Table Key, then take the elevator to B1F
� Use the Turn Table Key on the Turn Table near the room where you got the Clement E
� Go through the hole in the wall, then go right
� Climb down the ladder
� Use Emblem Key on gate
� Enter small room and get the Clement A
� Use worktable to modify your gun
� Return to the MTF
The Base:
Island:
Military Training Facility:
Sewers:
Military Training Facility:
MTF Labs: