This is a work-in-progress 3D engine with lights and shadows. It requires X-windows, libtiff and IJG's libjpeg. To compile it, type,

make

When it is compiled, you can invoke it with the command,

./joc epic.poly &

To use an image for the texture, have a 512x512 image and save it as a TIFF file in this folder with the name texture.tiff
