As a standard action, you make a quick hand gesture to use your Ruinous Force and knock your opponent over. Your opponent must make a Reflex save (DC 10 + your Ruinous Force damage die) or be knocked back 20ft and become prone.
For every 5 points that your target fails their save, they are knocked back another 20ft. When your opponent lands, they take 1d6 damage for every 10ft that they were moved and an additional 2d6 if they were to collide into an object.
Creatures with more than two legs or larger than you gain a +4 bonus against this Blessing for each additional pair of legs they possess or for each size catagory larger than you.