* Denotes no untrained Skill use p105, TOS Lug Trek

THIS FILE LISTS SKILLS, AND THE POSSIBLE SPECIALIZATIONS - IT WILL BE UPDATED LATER WITH DESCRIPTIONS.

COMMAND

Administration (Intellect)
      Bureaucratic Manipulation, Colony Administration, Logistics, Specific Planetary Government, Starbase Administration, Starfleet Administration, Starship Administration

* Behavior Modification (Intellect)
      Brainwashing, Hypnotism, Political Indoctrination, Resistance

Command (Presence)
      Combat Leadership, Fleet Command, Military Training, Squadron Command, Starbase Command, Starship Command, Task Force Command

Diplomacy (Presence)
      Commercial Treaties, Intergalactic Affairs, Planetary Affairs (Earth, Vulcan, etc.), Sector Affairs (Caprica, Rimworlds, etc.), System Affairs (Sol, etc.)

*Espionage (Intellect)
      Counterintelligence, Covert Communications, Cryptography, Forgery, Species-Specific Intelligence
      Techniques (Andorian, B'Ril, Federation, Klingon, Romulan, etc), Traffic Analysis

Persuasion (Presence)
      Debate, Oratory, Storytelling

Planetary Tactics (Intellect)
      Guerrilla Warfare, Mechanized Ground, Shipboard, Small-Unit

*Starship Tactics (Intellect)
      Planetary Support Tactics, Specific Naval Tactics (Andorian, B'ril, Federation, Klingon,
      Klingon Free States, Orion, Romulan, Etc.)

*Strategic Operations (Intellect)
      Defense-in-Depth, Invasion Strategies, Neutral Zone Strategies, Specific Strategies (Core, Frontier,
      Specific Sector)

ENGINEERING AND SECURITY

*Demolitions (Intellect)
      Bomb Disposal, Booby Traps, Land Mines, Nuclear Demolitions, Primitive Demolitions, Shipboard
      Demolitions

Energy Weapon (Coordination)
      Disruptor, Disruptor Rifle, Phaser, Phaser Rifle

*Engineering, Material (lntellect)
      Aeronautical, Aerodynamic, Civil, Mechanical, Metallurgical, Personal Equipment,
      Structural/Spaceframe, Vehicular

*Engineering, Propulsion (Intellect)
      Fusion, Impulse, Ion, Rocketry, Warp Drive

*Engineering, Systems (Intellect)
      Cloaking Device (Rom only, See GM), Communications Systems, Computer Systems, Life Support,
      Phaser Systems, Power Systems, Sensor Systems, Shields, Torpedo/Probe Systems, Tractor/Pressor
      Systems, Transporter Systems

First Aid (Intellect)
      Chemical-Biological First Aid, Species-Specific First Aid, Wound/Combat Trauma

*Heavy Weapons (Intellect)
      Individual Weapon Type

*Personal Equipment (Intellect)
      Communicator, Environmental Suit, Medical Tricorder, Tricorder, Universal Translator
     
*Projectile Weapon (Coordination)
      Gunpowder Pistol, Gunpowder Rifle, Submachine Gun, Needle Weapons, Weapons
     
*Security (Intellect)
      Law Enforcement, Patrolling, Security Systems
     
*Shipboard Systems (Intellect)
      Cloaking Device, Communications, Helm, Library Computer, Life Support. Navigation, Sensors, Shields,
      Tractor/Pressor Systems, Transporter, Weapons Systems

*Unarmed Combat (Coordination)
     
*Vehicle Operation (Intellect)
       Atmospheric Craft, Close Orbital Craft, Ground Vehicles, Shuttlecraft

SCIENCES

*Computer (Intellect)
      Computer Simulation/Modeling, Data Alteration/Hacking, Programming, Research
      
*Life Sciences (Intellect)
      Agronomy, Bioengineering, Biology, Bionics, Biotechnology, Botany, Ecology, Exobiology, Genetics,
      Microbiology, Paleontology, Zoology

*Medical Sciences (Intellect)
      Exoanatomy, Forensics, General Medicine, Pathology, Psychology, Specific Species Medicine (Vulcan,
      Klingon, etc.), Surgical Specializations, Toxicology

*Physical Sciences (Intellect)
      Chemistry, Computer Science, Mathematics, Physics

*Planetary Sciences (Intellect)
      Climatology, Geology, Hydrology, Mineralogy, Oceanography, Planetology, Volcanology

*Social Sciences (Intellect)
      Anthropology, Archaeology, Economics, Geography, Paleoanthropology, Political Science, Sociology

*Space Sciences (Intellect)
      Astrogation, Astronomy, Astrophysics, Stellar Cartography, Warp Field Theory

World Knowledge (Intellect) -
      Specific Planet

GENERAL

Acrobatics (Coordination)
       Balance Walking, Gymnastics, Mid-Air Dodge, Rope Swinging

Animal Handling (Presence)
      Specific Animal

*Artistic Expression (Intellect)
      Dance, Drawing, Painting, Poetry, Singing, Specific Musical Instrument
     
*Athletics (Fitness)
      Climbing, Jumping, Lifting, Specific Sport/Game, Running
     
Bargain (Presence)
      Artwork, Bribery, Dilithium Crystals, Marketplace Haggling, Weapons
     
Charm (Presence)
      Influence, Seduction
     
Culture (Intellect)
      Specific Culture

Disguise (Presence)
      Specific Species

Dodge (Coordination)

Fast Talk (Intellect)

Gaming (Intellect)
      Specific Game

History (Intellect)
      Specific Organization, Specific Planet, Specific Species Inid~tion (Presence)
     
Intimidation (Presence)
      Bluster, Torture

Languages (Intellect) (each Language is a separate Skill) 
      Andorian, Federation Standard, Klingon, Sign Language, Commando Hand Signals, Etc.

*Law (Intellect)
      Federation Law, Intergalactic Law, Specific Planetary Laws, Specific Government Law,
      Starfleet Regulations, Orion Trade Regulations, etc.

Merchant(Intellect)
      Specific Business Type, Specific Market, Specific Product

Planetary Survival (Intellect)
      Arctic, Desert, Forest, Jungle, Lunar, Mountain, Ocean, Specific World, Urban

Primitive Weaponry (Coordination)
      Bat' leth, Chaka, D'k tagh, Lirpa, Longbow, Mek'leth, Rapier, Sword, etc.

Search (Intellect)

*Sleight of Hand (Coordination)
      Conceal Weapons, Magic Tricks, Pick Pocket
     
Stealth (Coordination)
      Hide, Stealthy Movement
       
Streetwise (Intellect)
      Locate Contraband, Underworld of Specific Planet, Underworld of Specific Species
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