Even his bad days are good...
Dante, aka Hannibal, an early member of The A-Team, has nerves of steel, blood of iron, and urine of never mind. If Ducky was the unstoppable force of early tournament Fetchball, Dante is that very force now.
Although his straightforward and optimally effective style could be called "stale," this adjective would betray his experimental side. He evolved Fetchball as a whole by showing everyone its undiscovered depth. Carpet bombing* was pioneered exclusively by him, and within days everyone was mastering it. If they didn't, they would fall too far behind. After CB flipped Fetchball on its back, it tagged in wall throwing** and gave the sport a double vertical suplex. By discovering these two revolutionary tactics, Dante ushered in a new school of Fetchball almost single-handedly. If you need any more proof of his thirst for new techniques: he is currently trying to find a way to perform a "lock CB" (use your imagination). By the time you read this, he will probably have discovered it.
Dante's offensive technique is further testament to his efficiency and ruthless consistency. His setup allows dangerous Fetch shots that can score a goal or set one up from nearly any spot on his opponent's side of the field, and he takes these opportunities at any fruitful time. But it isn't for his Fetch work that he's feared (although that's certainly a factor), it's for his machine-like Ghol work. When he gets the ball up his half of the Ghol chain�, he has what seems like hundreds of ways to get that ball into the goal, and if you try to defend against one method, he'll always use another that you hadn't counted on. This excruciating guessing game makes his "corner Ghol" attack arguably the most effective offense in Fetchball. All he needs is a Ghol and a Fetch, and not even the biggest defense can save you.
The metal-urined machine has a formation exclusively his own as well. He uses the Ghol chain setup that has become the standard, and his use of it is probably second only to Ducky. He sticks a pair of defensive, offensive, and midfield Fetch farther to the flanks than most, solidifying the flank influence that his Ghols begin while creating annoying "choke points." With these sides solidified, he smartly devotes his other 4 Fetch to center control. 1 striker, 1 semi-striker that hangs back and can lob it in to the score zone (this is perhaps his most signature unit), 1 midfielder, and 1 center defender add to his flank prowess an intimidating middle. Although he is famously slow to set up his units, once he gets them into position they seem to take on lives of their own, working for him without ever needing to budge from their optimal placement.
How does he perform so well so often? Why do his units always occupy the perfect spot? How does he find all these new techniques? Perhaps he really is... a machine?
(As we all know, machines are forbidden to play on the Fetchball 1v1 ladder. If you have any information as to the setience of Dante, please mail me.)
*Propelling a ball very far up the field using a simultaneous Ghol throw and Fetch zap (also known as CB).
**Literally, throwing a ball at the wall with a Ghol. Done correctly, the ball flies so far and so high that one would think the Ghol brought a cannon onto the field.
�A Ghol chain is a line of 6 Ghols spread evenly along one side of the field. It allows rapid transportation of the ball, finalized by an opportunity for a flank attack on the goal, if unhindered.