Readme for GaveUpTomorrow's Multi-Menu System:
Current Status: WIP
Script and readme written by: Josh M. (GaveUpTomorrow)

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Plan for menu system, starting at 0.40b WIP
1. Create two more menu systems.
	a. Menu system based truly on pictures
		1. Can change the background by changing the picture.
		2. Based only on one picture to prevent speed issues.
		3. Make graphics appealing and add all, if not more functions from my menu system.
		4. All windows with have an opacity set to zero to fully get the effect across.
		5. May include flames down the side of the screen, possibly animated background, if possible.
	b. Menu system not yet decided on, still searching for inspiration.
		1. May be one or four character menu system, or both.  Any features not yet decided.
		2. May be a pull down menu system that does not take up the whole screen.
2. Make the system user friendly :
	eg.  Switch one value, menu function changes
	eg.  Change one value, seasons change to new set of values
	eg.  Alter season system to account for different time periods
	eg.  Make other aspects easier to change such as game title..
3. Make my menu system truly one player, maybe even keeping multi-character functions.
4. Create a weather script that works similarly to my current season script. 
5. Compact scripting to work faster and take up less space.
6. Create a visually pleasing introduction and walkthrough.
7. Test for bugs and fix them!

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Background information:
This menu system is one that I have been working on for over a year now.  I started working on the script and
worked on it for about a month straight, coming out with a lot of great progress very quickly.  Once I started
college, I lost a lot of my intrest in RMXP and moved onto other things.  Recently, I have started reading
through my scripts and found multiple errors and needed to be addressed.  What started off as some small error
fixes quickly grew into a plan to rewrite my script, making it run more smoothly with more features.  This was
done by compacting the script from version 0.26a, and making it much more compact, taking out all of the 
un-needed scripting the was included in that version.  Now, being on version 0.40 WIP, I have a much better
core to build my scripting around and to include the various features described above.  I will include the
progress made each day in this readme to help show people how much work scripting can really take.  I do this
really as a hobby, and therefore I have a lot of fun with it.  I hope that you appreciate my work, and enjoy 
the script when it is all done.  

Most fixes happened between March and April 18th, 2006.
What has been done from version 0.26a to 0.40b WIP
	-Rewrote the menu_switch script almost completely, resulting in one hundred less lines, while still 
	keeping the function of the script exactly as it was before.
	-Edited the scene_menu in various parts:
		-Took out function for windows to slide out when menu two changes scenes.
		-Other various changes to shorten the script and to prevent script errors.
		-Edited the picture for the third menu system to reflect changes.
	-Edited the ultmate_menu set of scripts minorly, to fix a few bugs that I noticed within the menu systems.
	-Edited the third menu system (my menu system).
		-Now transparent (very minor change).
		-Now supports a season change system that is not fully implemented yet.
		-Fixed other minor bugs that were present within the script.
		-Added a shard system.
	-Other random script fixes in other areas such as the system script in order to allow my menu system
	to support other future fuctions that I plan on scripting in.

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Fix Library:

Date:  April 25th, 2006.
These past few days have been very hard for me, with homework, studying, and life, and although I was hoping to
script somemore, I had to hold back until this next weekend.  I will gain some progress in the next few days though.

Date:  May 3rd, 2006
Update for my Single Player Menu System:
Version 0.77
	-Compressed the image files so that a download wouldn't be 6mb, and would be more like 1mb
	-Took the whole script, ran through it, and took it out of the current Multi-Menu script that it was written
	in.  What this means is that the script is a lot smaller, a lot less confusing, and therefore a lot easier
	to work with.  This also means that it should run quicker. 
	-Fixed a nasty mistake where skills were not being properly displayed.
	-Edited out all un-needed script in Ultimate_Window.
	-Went through the script and found a few mistakes with what to include to get the script to work in others' 
	games.
	
To do with next few days:
	-Fix script so that the background season image changes when it is supposed to, instead of changing only when
	going back to scene_menu.
	-Make the script easier to use for others.
	-Some visual tweaks
	-Creating the season change script (with possible differences from other current scripts).
	-Fix selection box placement when selecting equipment.
	-Create a new Scene_Save, to fit into the menu system.
	-Allow the menu to easily toggle between single-character and multi-character.
	-Create a decent walkthrough
	-Fix error where season disapears when scene is switched from Scene_Menu
	-Many other changes still being planned..

Updates for Multi-Menu System:
Version 0.40c
	-Compressed images for a smaller download.
	-More coming soon...

Date:  (New changes to come soon)