Halflings:
Halflings are diminutive people famous for their congeniality and love for comfort.  Their facial features are round and broad and they typically have curly hair.  Halflings are fairly short, a little shorter than dwarves, and quite plump.  they are sturdy, industrious, and generally quiet and peaceful.  Their burrow homes are well funished, and their larders are always well stocked.

Halflings are well liked by nearly all other races.  Gnomes especially like the halflings, whom they feel are kindred spirits.

Halflings have innate magic resustance and have mastered skills with slings.
Humans:
Humans are the most adaptable and, hence, most prevalent race.  Humans vary more than any other race in size, skin color, and hair color.  Typically they live around 70 years.

Human societies are more diversified tahn any other of the other races, and also more aggressive and acquisitive.  Where longer-liveed races wait patiently and take a long range view of the world, humans tend to muster their efforts for immeduate gain.
Wolves:
Wolves are at home in forests and semi tundra areas, also adapt to most surroundings.  At the shoulders they have an average height of 3-4 feet.  Wolves age faster than over races, meaning their average age is 14 years.  The color of their coats is much to there enviroment, and tend to camaflouge themselfs.

Wolves live off their homeland, Traveling in packs and have a close bound to those within the pack.  They rarly stray from their dens.
Minor Races:
Displacer Beast;
The disokacer beast resembles a blue black-puma with two powerful tencicales growing from its shoulders.  The tentacles are tipped with sharp, honry protuberances that can punch through even steel armour.  The beasts range in size from 8 to 12 feet in lengh abd can reatch upwards of 500 pounds.  The beast's name describes its most dangerous feature -- an ability to 'displace' its image up to three feet from its actual location.  This makes the displacer beast very difficult to hit in battle.

Drider;
This strange creature has the head and torso of a drow and the lower body of a giant spider.  When drow of exceptional ability reatch full potential, they are subject to a test by the drow's dark goddess.  Those who pass the test are elevated to special services.  Those who fail are transformed into driders and cast out of drow society.

Flind;
This humanoid creature vaguely resembles a heavily muscled human with a canine head.  Flind are of average untelligence, and can be found both above-ground and in caves.

Drow;
In their long-past history, the drow were part of the elf community that still roams the world's forests,  Something turned these elves evil, and drove them from the sunlight into their present subterranean caves and cities.  Drow are shorter and more lightly built than men.  They have black skin and plae, usually white hair.  All drow can cast some magic spells, and they often carry swords of adamite alloy.
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