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Enemies Morphology: Grizby The Grizby's carapace has been fused together by superheated air. This barrier stands up to everything but concussive blasts. Its intelligence is limited to instinctive scavenging patterns. Morphology: Zoomer A basic nerve center located directly above the Zoomer's mandible's detects nutrients. Sharp spines protect it from casual predators, but the lack of a reinforced carapace makes the Zoomer vulnerable to any indirect attacks. Morphology: Plated Parasite A cousin to the parasite, these creatures are known for their amazing resilence. Field studies suggest a weakness to Morph Ball-delivered weapon systems. Morphology: Pulse Bombu Pulse Bombus are energy beings, invulnerable to most known weapons. electrical energy can harm them however. They lack any intelligence beyond an instinctive attraction to other charged energy sources. Pulse Bombus produce energy constantly. All excess energy is shed, regardless of who or what may be nearby. Morphology: Scarab Scarabs think nothing of sacrificing themselves for the safety of their swarm. when a hostile life-form is sighted, they block its progress by embedding themselves in floors and walls. Embedded scarabs violently self-destruct when threatened. Morphology: Aqua Reaper Similar in nature to the surface-based Reaper Vine, the Aqua Reaper has adapted to a liquid environment. It shares the poor vision of its rock-dwelling cousin, relying on a crude sonar sense to seek prey. Unhindered by water, the Aqua Reaper has considerable speed and strength. Morphology: Triclops The Triclops is a hunter-gatherer. It collects small creatures and bits of foodstuff, then deposits them elsewhere for later consumption. The hard tripartite mandibles it uses to move earth and rock are quite strong and difficult to escape once ensnared. Morphology: Puffer |