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Kraid's Hideout
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| Memu: They can pass
through rocks and walls. Be careful as they fall on Samus in groups.
They are the weakest enemy in the hideout, so its up to you to destroy them. |
Skree: they use their
wings like drills to descend from the ceiling and attack Samus. Be
careful of rock splinters when they are digging in the ground. |
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| Geega: They come out through airholes and fly sideways.
There are two types and the brown ones have twice the strength. |
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| Ripper: These slow creatures don't attack but fly
aimlessly in straight lines. It is wiser to run away from them than
fight them. |
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| Zeela: These boneless animals creep along horizontal and
vertical surfaces. They normally live underground. the blue ones
are the strongest. |
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| Sidehopper: These powerful
enemies attack Samus while hopping. Be careful, the Side Hopper's
strength is second only to the Miniboss. Destroy him with one missile
blast. |
Ridley's Hideout
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| Zebbo: These fly out of the airholes. A single
blast will lay the blue ones flat, but it takes two blasts to destroy the
yellow ones. These are the weakest opponents in the hideout. |
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Holtz: These creatures fly down from the ceiling, attack Samus
and then fly back up. Armor-plated like the Geruta, they are also
armed with two horns. It takes several blasts of the normal beam or a
single missile blast to destroy them. |
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| Viola: These are Multiviola larvae and they crawl along
the ground. It takes two blasts of the normal beam to destroy the blue
ones and four blasts or one missile blast to destroy the yellow ones. |
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| Multiviola: These also appear
in the fire region. You have to be extra careful of them as they move
much faster. These are the products of the life force that Mother
Brain breathes into the molten rock. They have the same attacking
power as the Holtz and the Dessgeega from the same habitat. |
Dessgeega: They jump toward
Samus to attack him and are the second strongest creature in the hideout
after the Miniboss. It takes several blasts of the normal beam or one
missile blast to destroy them. |
continue to Norfair and Tourian
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