TEMPLATES
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These templates exist if anyone would like to use them. They cover the basic imperial soldier and the Homem Injetorate. These are not "Racial" templates - they do not confer the same bonus's.
IMPERIAL SOLDER: 15 Point Template

ST: 11 (+10)
DX: 11 (+10)
IQ: 11 (+10)
HT: 11 (+10)

Advantages: Combat Reflexes (15 Points), Fit (5 Points), Military Rank 1 through 6 (5-30 Points)
Disadvantages: Hazardous Duty (-20 Points), Overconfidence (-10 Points), Intolerance  (-5 Points, belief that the Imperials are God's chosen.)

SKILLS: 10 Points total
Shortsword 11 (4 Points), Shield 11 (2 Points), First Aid 10 (1 Point), Hiking 10 (2 Points), Military Savoire-Faire 10 (1 Point)


INJETORATE: 105 Point Template

ST: 12 (+20)
DX: 12 (+20)
IQ: 11 (+10)
HT: 10 (00)

Advantages: Combat Reflexes (15 Points), Fit (5 Points), Fearlessness +5 (10 Points), Weapon Master 1 (20 Points, Injetorate Weapons), Legal Enforcement Powers (10 Points), Skill Bonus: Craft +1 (6 Points), Sharpshooter (45 Points)    
Disadvantages: Duty (-15 Points, to the Rie), Overconfidence (-10 Points), Fanaticism (-15, to the Rie), Vow -15 (Protect the Rie and the Realm), Code of Honor: Chivalric Code (-15 Points.)

SKILLS: 24 Points total
Injetorate Weapon 13 (4 Points), Shield 13 (2 Points), First Aid 11 (2 Points), Military Savoire-Faire 12 (2 Points)
Riding  12 (2 Points), Armory: Injetorate 13 (6 Points), Blacksmith 10 (6 Points)

INFO: The Injetorate are the Royal Guard of Gardjief; as such, they may not make useable player characters without paying off the Duty and Vow disadvantages they come with.

They are trained in a variety of different weapons from the age of five, and forge their "Injetorate Weapons" on their 16th birthday, when they become men and True Knights of the Realm. (Thus, each weapon is unique to its owner, a type of birthright.) The ranks of the Injetorate are made of the bastards of the realm, or otherwise forgotten children.

It is said you are born a sharpshooter, or you are not - the trainers of the Homem Injetor have proven that through years of tenuous study, any man can learn this talent. At age five their training begins, and they are tempered into steel as they grow or they simply do not survive the training. They are the only Knights allowed to carry blackpowder/melee weapon hybrids, and become extremely deadly in their use as represented by the Weapons Master 1 advantage. The Injetorate serve for life - and may never father children or take a wife. Their life is service - and without the Rie they are nothing. This is pounded into their minds, and few Injetorate choose to desert.

Despite the apparent cruelty in their situation, to be a Homem Injetor (Human Gun) is to hold a high place in society. They are revered as True Knights of the Realm, protectors of the Rie's peace and those who cannot protect themselves. 


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