Hotkey List
*******************Tools*************************

SHIFT+S -------------- Pointer Tool

SHIFT+G -------------- Magnify Tool

SHIFT+C -------------- Camera Tool

SHIFT+E -------------- Entity Tool

SHIFT+B -------------- Block Tool

SHIFT+A -------------- Texture Application Tool

SHIFT+T -------------- Apply Current Texture

SHIFT+D -------------- Decal Tool

SHIFT+X -------------- Clipping Tool

SHIFT+V -------------- Vertex Manipulation Tool

SHIFT+P -------------- Path Tool
***************Clipboard/Selection*******************

CTRL+C - Copy objects to clipboard (also CTRL+INSERT)

CTRL+V - Paste objects from clipboard (also SHIFT+INSERT)

CTRL+X - Cut objects to clipboard (also SHIFT+DEL)

CTRL+E - Center on selection (vertex/object) in all views

SHIFT+Q - clear selections

PGUP - previous selection in "hit" list

PGDN - next selection in "hit" list
*********************Grid**************************

[ - Grid Lower

] - Grid Higher

SHIFT+R - Toggle grid on/off

SHIFT+W - Toggle snap to grid

P - (with mouse cursor in 3D view) toggle 3D grid on/off
*****************Grouping************************

CTRL+G - Group objects

CTRL+U - Ungroup objects


**************Carving/Hollowing********************

CTRL+SHIFT+C - Carve

CTRL+H - Hollow
******************Creating Objects*******************

ENTER - Create object drawn with block/entity tool

ALT+SHIFT+C - Insert original prefab

CTRL+R - create prefab with selected objects

CTRL+T - Create entity with selected objects; to add objects to an existing entity, select it and the objects and hit CTRL+T (you will be prompted)


**************Other Object Operations*****************

CTRL+B - Snap selected objects to grid (based on bounding box)

ALT+ENTER - Selected object's properties
******************File Stuff***********************

CTRL+N - New file

CTRL+O - Open file

CTRL+S - Save file


*****************Undo/Redo**********************

CTRL+Z - Undo

CTRL+Y - Redo


*****************2D Views***********************

CTRL+I - Flip vertical

CTRL+L - Flip horizontal

TAB - switch view types (Top/Side/Front)

+/- - Zoom in/out (hold CTRL to synchronize all 2D views)

1 to 9 - Preset zoom levels

SPACE - hold space and left mouse button to drag view

ALT - Disable snap to grid while dragging with the mouse
*******************3D view************************

SPACE - While holding the space bar:

Holding the left mouse button allows you to rotate your angle of view in ant direction, while the viewing point remains stationary.

Holding the right mouse button will allow you to move left, right, up, and down while keeping the viewing angle constant.

SPACE+SHIFT - While holding the spacebar and shift:

The left mouse button acts the same as above

The right mouse button allows you to move forward and backwards, as well as from side to side

Z - Pressing the (lowercase) z puts the editor 3D view into its new "noclip" mode (this mode can be disabled in the 3D options dialog) Press z again to turn off

The mouse acts like +mlook is on (moving it around will change the player's direction of focus)

W - Forward

S - Backward

A - Strafe left

D - Strafe right

SHIFT+RIGHT-MOUSE-CLICK - Will select an entire brush and bring up the 3D view context menu, as above

P - (with mouse cursor in 3D view) toggle 3D grid on/off

O - (with mouse cursor in 3D view) display frames per seconfd and yaw/pitch of camera
*****************Morph Tool*********************

CTRL+F - Split faces (vertex manipulation) - must have two edges or vertices selected

ALT+E - Vertex Scaling


*****************Selection Tool*******************

CTRL - Hold ctrl and click to select multiple objects

SHIFT - Hold shift when rotating to constrain rotation to 15 degrees; hold shift when moving an object to create a copy (clone) of that object

(DRAG) - Hold left mouse button and drag to select with a box; press enter to select objects hitting the box, or press SHIFT+ENTER to select objects only entirely within the box
****************Camera Tool*********************

SHIFT - Create a new camera by holding shift and dragging with the left mouse button

PGUP - Cycle to the previous camera position

PGDN - Cycle to the next camera position

DELETE - delete the current camera postion


***************Clipper Tool***********************

ENTER - Perform clip

CTRL - Hold ctrl and drag with the left moue button to move both handles of the clipper

SHIFT - Hold shift and drag with the left mouse button to create a new clip pane without performing the previous clip

O - (with mouse cursor in 2D view) toggle clip sizes on/off
*****************Miscellaneous*********************

ALT+B - Export again

CTRL+A - Auto-size 4 views to center

SHIFT - (while in texture applicator mode) select entire object

SHIFT+L - Texture lock

SHIFT+Z - maximize/restore view

CTRL+M - Transform Dialog

ALT+P - Check for errors

F9 - Run map/compile

ESCAPE - Abort current tool.mouse operation (drag/drop)
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