| Hotkey List |
| *******************Tools************************* SHIFT+S -------------- Pointer Tool SHIFT+G -------------- Magnify Tool SHIFT+C -------------- Camera Tool SHIFT+E -------------- Entity Tool SHIFT+B -------------- Block Tool SHIFT+A -------------- Texture Application Tool SHIFT+T -------------- Apply Current Texture SHIFT+D -------------- Decal Tool SHIFT+X -------------- Clipping Tool SHIFT+V -------------- Vertex Manipulation Tool SHIFT+P -------------- Path Tool |
| ***************Clipboard/Selection******************* CTRL+C - Copy objects to clipboard (also CTRL+INSERT) CTRL+V - Paste objects from clipboard (also SHIFT+INSERT) CTRL+X - Cut objects to clipboard (also SHIFT+DEL) CTRL+E - Center on selection (vertex/object) in all views SHIFT+Q - clear selections PGUP - previous selection in "hit" list PGDN - next selection in "hit" list |
| *********************Grid************************** [ - Grid Lower ] - Grid Higher SHIFT+R - Toggle grid on/off SHIFT+W - Toggle snap to grid P - (with mouse cursor in 3D view) toggle 3D grid on/off |
| *****************Grouping************************ CTRL+G - Group objects CTRL+U - Ungroup objects **************Carving/Hollowing******************** CTRL+SHIFT+C - Carve CTRL+H - Hollow |
| ******************Creating Objects******************* ENTER - Create object drawn with block/entity tool ALT+SHIFT+C - Insert original prefab CTRL+R - create prefab with selected objects CTRL+T - Create entity with selected objects; to add objects to an existing entity, select it and the objects and hit CTRL+T (you will be prompted) **************Other Object Operations***************** CTRL+B - Snap selected objects to grid (based on bounding box) ALT+ENTER - Selected object's properties |
| ******************File Stuff*********************** CTRL+N - New file CTRL+O - Open file CTRL+S - Save file *****************Undo/Redo********************** CTRL+Z - Undo CTRL+Y - Redo *****************2D Views*********************** CTRL+I - Flip vertical CTRL+L - Flip horizontal TAB - switch view types (Top/Side/Front) +/- - Zoom in/out (hold CTRL to synchronize all 2D views) 1 to 9 - Preset zoom levels SPACE - hold space and left mouse button to drag view ALT - Disable snap to grid while dragging with the mouse |
| *******************3D view************************ SPACE - While holding the space bar: Holding the left mouse button allows you to rotate your angle of view in ant direction, while the viewing point remains stationary. Holding the right mouse button will allow you to move left, right, up, and down while keeping the viewing angle constant. SPACE+SHIFT - While holding the spacebar and shift: The left mouse button acts the same as above The right mouse button allows you to move forward and backwards, as well as from side to side Z - Pressing the (lowercase) z puts the editor 3D view into its new "noclip" mode (this mode can be disabled in the 3D options dialog) Press z again to turn off The mouse acts like +mlook is on (moving it around will change the player's direction of focus) W - Forward S - Backward A - Strafe left D - Strafe right SHIFT+RIGHT-MOUSE-CLICK - Will select an entire brush and bring up the 3D view context menu, as above P - (with mouse cursor in 3D view) toggle 3D grid on/off O - (with mouse cursor in 3D view) display frames per seconfd and yaw/pitch of camera |
| *****************Morph Tool********************* CTRL+F - Split faces (vertex manipulation) - must have two edges or vertices selected ALT+E - Vertex Scaling *****************Selection Tool******************* CTRL - Hold ctrl and click to select multiple objects SHIFT - Hold shift when rotating to constrain rotation to 15 degrees; hold shift when moving an object to create a copy (clone) of that object (DRAG) - Hold left mouse button and drag to select with a box; press enter to select objects hitting the box, or press SHIFT+ENTER to select objects only entirely within the box |
| ****************Camera Tool********************* SHIFT - Create a new camera by holding shift and dragging with the left mouse button PGUP - Cycle to the previous camera position PGDN - Cycle to the next camera position DELETE - delete the current camera postion ***************Clipper Tool*********************** ENTER - Perform clip CTRL - Hold ctrl and drag with the left moue button to move both handles of the clipper SHIFT - Hold shift and drag with the left mouse button to create a new clip pane without performing the previous clip O - (with mouse cursor in 2D view) toggle clip sizes on/off |
| *****************Miscellaneous********************* ALT+B - Export again CTRL+A - Auto-size 4 views to center SHIFT - (while in texture applicator mode) select entire object SHIFT+L - Texture lock SHIFT+Z - maximize/restore view CTRL+M - Transform Dialog ALT+P - Check for errors F9 - Run map/compile ESCAPE - Abort current tool.mouse operation (drag/drop) |