Face Splitting
Vertex Manipulation
Vertex manipulation allows you to move individual vertices and edges of a solid, easily creating irregular shapes. One of these is the Face splitting mode.
This allows you to add faces to a brush. I will show an example of such, and walk you through it.
1. Make a shape. I did a box. And highlight it by clicking on it.
2. Click on this button.
This should make it
look like Fig A.
3. Now hold CTRL- and right click on two of the yellow boxes (must be opposite each other) and then use CTRL-F to complete the split.
4. Fig B shows the completed object. This helps reduce faces due to clipping and carving. Hence only one brush but has areas for different textures.
* Tip- holding CTRL will enable you to select 2 or more handles.
If you want the whole object just right click and create a bounding box around the whole object. This box will be light blue and when you hit enter it will highlight everything.
* Tip- If you make an error you will have to exit vertex manipulating mode to correct it.
Fig A
Fig B
********Warning********
You can play with this but it is buggy for tribes 2... So back up your work often. As a error could mean starting over again.
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