Vicissitude
  Vicissitude is the signature power of the Tzimisce and is almost unknown outside the clan.Similar in some respects to Protean,Vicissitude allost the Fiends to shape and sculpt their own or others' flesh and bone.When a Tzimisce uses Vicissitude to alter mortals,ghouls and vampires ot higher generation,the effects of power are permanent;vampires or ghouls of equal or lower generation may heal the effects of Vicissitude as though they were aggrivated wounds.Naturally, a weilder can always reshape her own flesh.Note that while this Discipline permits powerful and horrific effects, the weilder must obtain skin-to-skin contact and must often physically sculpt the desired result.This even applies to the use of the power on oneself.Tzimisce skilled in Vicissitude are often inhumanly beatiful;those less skilled are simply inhuman.
*NOTE* Nosferatu always "heal" back Vicissitude alterations, at least the ones that make them better-looking.The ancient curse of the clan may not be circumvented through Vicissitude,except possibly by the Antidiluvian of the Tzimisce clan (who is rumored to have been destroyed anyway).
Levels of Power
Level 1 Malleable Visage: A vampire with this power may alter her own bodily parameters:height,build,voice, facial features and skin tone,among other thigns.Such changes are cosmetic and minor in scope---no more than a foot of height gained or lost, for example.She must physically mold the alteration, literally shaping her flesh into the desired result.
Level 2 Fleshcraft: This power is similar to Malleable Visage, above, but allows the vampire to perform drastic,grotesque alterations on other creatures.Tzimisce often use this power to transform their servitors into monstrous guards, the better to frighten foes.Only flesh (skin,muscle,fat, and cartilage, but not bone) may be transformed.
Level 3 Bonecraft: This terrible power allows a vampire to amnipulate bone in the same manner that flesh is shaped.In conjunction with Fleshcraft,above, this power enables a Vicissitude practitioner to deform a victim (or herself) beyond recognition.This power should be used in conjunction with the flesh-shaping arts, unless the vampire wants to inflict injury on the victim (see note)
*NOTE* Vicissitude is as much an art as it is a power, and vampires who wish to use it well must learn a particular version of the Crafts Skill , known as
                 .This Skill enables its possessor to make all manner of alterations to living and dead flesh and bone.The Skill also gives insight into more mundane techniques; many Tzimisce are skilled at flaying,bone-carving,embalming,taxidermy,tattooing and piercing.
Body Crafts
Level 4 Horrid Form: The Tzimisce use this power to become hideous monsters;naturally, this provides great advntages in combat.The vampire's stature increases to a full eight feet;the skin becomes sickly greenish-grey or greyish-black chitin;the arms become apelike and ropy,tipped with ragged black nails;and the face warps into something out of a nightmare.A row of spines sprouts from the vertebrae, and the external carapace exudes a foul smelling grease.
Level 5 Bloodform:   A vampire with this power can physically transform all or part of her body into sentient vitae.This blood is in all respects identical to the vampire's normal vitae; she can use it to nourish herself or others,create ghouls or stablish blood bonds.If all this blood is imbibed or otherwise destroyed, the vampire meets Final Death.
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