Traditions
These traditions *known to Kindred as Caine's Laws* are what keeps the Masquerade running.All Kindred follow these Traditions in one way or another for they are our Father's Laws.If a tradition is broken by any Kindred...a hunt *known as the Blood Hunt* is called on that person.When a Blood Hunt is called...any and all Kindred are charged with seeing it fullfilled.So just a suggestion....dont break any.*soft smile*
The First Tradition
The Masquerade

     Thou shalt not reveal thy true nature to those not of the blood.Doing so shall renounce thy claims of Blood.

The Second Tradition
The Domain

Thy Domain is thy concern.All others Owe thee respect while in it.None may challenge thy word in thy Domain.

The Third Tradition
The Progeny

Thou shalt sire another only with permission of thine elder.If thou createst another without thine elder's leave,both thou and thy progeny shalt be slain.

The Fourth Tradition
The Accounting

Those thou create are thine own childer.Until thy progeny shall be released,thou shalt command them in all things.Their sins are thine to endure.

The Fifth Tradition
Hospitality

Honor one another's Domain.When thou comest to a foreign city *or realm*, thou shalt present thyself to the one who ruleth there.Without the word of acceptance,thou art nothing.

The Sixth Tradition
Destruction

Thou art forbidden to destroy another of thy kind.The right of destruction belongeth only to thine elder.Only the eldest among thee shall call the Blood Hunt.
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