|
| Jerri Manthey's now immortal words about Survivor were "When did this game start being fair?". Cutthroat takes the game of Survivor, and makes it fair, adding extra layers of strategy involved in winning. In Survivor, all you had to do to win was not get the majority votes. It's easy to manipulate your way through fifteen other people. What makes Cutthroat different, is that if you get even a single vote, then you have to earn you spot in the next round. Even if you get more votes than anyone else, you can still earn your spot, and send someone else packing. The biggest difference between Survivor and Cutthroat: Immunity cannot be won. The only immunity is to not get any votes. The game goes like this: 20 people, not 16 will be divided between two tribes. Since there is no immunity to fight over, I won't call them "competing tribes". Each player starts the game with 5 "salvies"(will be explained later). Each round, the players play challenges to earn more salvies. Also each round, both tribes will vote. they will vote on who they want out of the game. But only one person will leave the game each round. To decide who goes, every player that got voted for will compete against each other in an Elimination Challenge. The Elimination Challenges are either scored or timed. Each vote a player recieved gives them a penatly in the challenge, hindering their chance at winning. Rather than have a winner of the challenge, there is a loser. Whoever comes in last place in the elimination challenge is eliminated from the game. Here is where the salvies come into play. When a player is sent to an elimination challenge, they are told what they challenge is, but before they start, they are given the opportunity to spend their salvies. They can spend any amount, from zero, to as many as they have left. Each salvie they spend neutralizes the penalty of 1 vote they recieved that round. They can even spend more salvies than they got votes, and start ahead of the others, whoever, even if they break even with a score of 0, they still have to compete in the challenge. The game starts with 20 people. After 8 rounds, the 12 that are left will merge into one tribe. The game plays the same way. Even some Salvie Challenges before the merge are individual, so by the merge, the players should be used to it. The 16th round is when the players will compete in the final salvie challenge. 8 rounds after the merge, the game will be in the final 4, and the final round of the game. The jury starts with the 10th person eliminated(the second person eliminated after the merge), and the last 9 people to leave the game before the final 2 will become the jury. The elimination challenge during the final 3 is the last opportunity to use salvies, so the players are better off to use the rets of them then. The Final Two: When 18 people have left the game, and only 2 remain, the jury finally gets to step in. The 9 members of the Cutthroat jury will each vote on who they want to win. However, they do not choose the winner. They only give the final two help winning. The final two players must compete in one last challenge, without the aid of salvies. The jury's votes give them bonuses toward the challenge. The player that wins the final challenge will become the Cutthroat Champion. Survivor plays in 3-day cycles, and lasts 39 days. Cutthroat, in using 20 people instead of 16, uses 2-day cycles, and lasts 35 days. Round 16 ends on day 32. The final 4 loses one more person on day 33, and another on day 34. Then the jury votes, and the final 2 compete on day 35, when the winner is finally chosen. |