| Rules How to join To join, post your profile on the joining board. Your character must be a real Dragon Ball Z one from the "Characters" section and your profile must contain this information: - 1) The name and the race of your character. Race must fit with your character. 2) The stats of your character. You have 50 points to distribute in Speed and Strength. 3) The starting location of your character. You can start either on Earth, Frieza 79, Namek or Vegeta. 4) The status of your character. You can either train for a maximum of 14 days, develop a move or learn one from a Master. (See below for races, training and getting new moves.) - All characters start with 500 in PL, 5,000 in HP, 25/25 in "Ki", 50 points to distribute in Speed and Strength, $5,000 and these basic moves: Kick, Kikoha and Punch. - Races and special moves Each race has its own special moves. Androids have the "Absorb" move, which can be used after defeating its opponent. Changelings and Saiyans have transform moves, which can be used before a fight. Humans have the ability to use some of the most powerful "KI" and physical moves during a battle and Nameks have the "Namek Healing" move, which can be used during a combat to completely heal its wounds. - Androids and Majins: They have the innate ability to absorb their opponents after defeating them. When an Android or Majin use the "Absorb" move on a near-death enemy, it absorbs all of its remaining vitality, killing it at once. Absorb: Description: Ability to absorb the vitality of its opponent Effect: User' stats are increased by the PL of your opponent permanently Restrictions: User must have defeated its opponent before absorbing it - Changelings: Changelings have the ability to morph after developing "Transform" moves. When a Changeling uses a "Transform" move, it becomes stronger, usually bigger and taller. Changelings have four stages of transformation and can come back to normal form at any time. Transform 1: Description: Ability to reach the first stage of transformation Effect: User' stats are increased by 90% Developing time: 3 days Transform 2: Description: Ability to reach the second stage of transformation Effect: User' "Transform 1" stats are multiplied by 2.5 Developing time: 8 days Transform 3: Description: Ability to reach the third stage of transformation Effect: User' "Transform 2" stats are multiplied by 5 Developing time: 15 days Transform 4: Description: Ability to reach the fourth and last stage of transformation Effect: User' "Transform 3" stats are multiplied by 6 Developing time: 18 days - Demons and Unknowns: Demons have the ability to teleport themselves in Hell at any time.When they leave Hell, they go back to the planet from where they teleported. Demons and Unknowns have the ability to transform using the "Morph" and "Kyodaika" moves. Unknowns can't teleport in Hell. Morph: Description: Ability to transform and become stronger Effect: User' stats are multiplied by 2 Developing time: 5 days Kyodaika: Description: Ability for a Demon or an Unknown to increase its muscular mass Effect: User' stats are multiplied by 20 for the length of the fight Developing time: 18 days - Humans, Triclops, Wizards: Humans have the ability to use some of the most powerful "KI" and physical moves. - Nameks: Nameks have the innate ability to fuse together trough the process of "Namek Fusion". When two Nameks fuse, they become a powerful single fighter and cannot un-fuse until they die. Nameks also have the ability to completely heal their wounds by using the "Namek Healing" move. They also start with the "Bukujutsu", "Control Power" and "Sense Power" moves. Namek Fusion: Description: Ability for two Nameks to fuse together and become a single fighter Effect: Strongest of the two users' stats are multiplied by 3 and then split in 2 when un-fusing Restrictions: Users can't un-fuse until they die Namek Healing: Description: Ability to completely heal its wounds Effect: User's HP is fully recovered Restrictions: Costs 25% of user's "Ki" - Saiyans and Half Saiyans: Saiyans have the ability to go "Super Saiyan" after reaching a certain level of power and being really angry. There are five "Super Saiyan"stages. Saiyans also have the innate ability to turn into giant apes called "Oosaru" when looking at the full moon. Saiyans also have the innate ability to become stronger when healing after being "Near-Death". Near-Death: Description: Ability to become stronger when healing after being "Near-Death" Effect: User' stats increase of 60% permanently Restrictions: User's HP must be fully recovered after being at one. Moon Shine Blast: Description: Ability to create a huge "Ki" ball similar to a full moon Effect: Lets the user turn into an "Oosaru" for 8 turns Developing time: Learnt by King Vegeta Oosaru: Description: Ability to turn into a giant ape Effect: User's PL, HP and Strength are multiplied by 10 Restrictions: User must look at the full moon or create a "Moon Shine Blast" to turn into an Oosaru Ssj: Description: Ability to go "Super Saiyan" Effect: User' stats are multiplied by 50 Restrictions: User must have reached a Power Level of 300,000 USsj: Description: Ability to go "Ultra Super Saiyan" Effect: User' stats are multiplied by 60 Restrictions: User must have reached a Power Level of 450,000 USsj2: Description: Ability to go "Ultra Super Saiyan 2" Effect: User's PL, HP and Strength are multiplied by 85. User' Speed decreases by 25% Restrictions: User must have reached a Power Level of 1,550,000 Ssj2: Description: Ability to go "Super Saiyan 2" Effect: User' stats are multiplied by 100 Restrictions: User must have reached a Power Level of 3,250,000 Ssj3: Description: Ability to go "Super Saiyan 3" Effect: User' stats are multiplied by 150. User's "KI" decreases by 5% every turn Restrictions: User must have reached a Power Level of 4,000,000 - Training One of the ways to increase your stats is training. You can train alone or with another member. When you train alone, you get an increase of +2% PL every day. When training with one or more other members, you get an increase of +4% PL. There are also training item sets that can increase your training. But in this case, you can't have more than one training item set. Androids, Majins, Demons and Unknowns can't use training items. You can't train more than 14 days in a row. After taking a short break of 1 day, you can continue training if you want to. - Getting new moves There are two ways to get new moves. Most of them must be developed by concentrating a certain amount of days. (See "Developing time" in move descriptions.) Others must be learnt by Masters. (See the "Masters" section.) When developing or learning a move, you get an increase of +1% PL everyday. You can also develop a move with an other member. But in this case, you have to develop the same move starting the same day. When you develop a move with an other member, it takes 1 day less to develop this move. - Battles To fight someone, you have to locate him with a scouter or the move "Sense Power". To prevent someone of locating you, you need to use the move "Control Power" to hide your Power Level so they can't find you. When you are located by your opponent, you are free to fight him or flee if you have at least 25% more speed. You can't use the move "Control Power" to escape from a fight. After beating your opponent, you can either finish him or spare him. When you finish him, you get 20% of all his stats and all his "other" items and his money that he has on his corpse, not in the bank. When you spare your opponent, he retires with HP at one. You've got to be on the same planet to fight. - Stats There are five stats that you may care about in this RPG: Power Level, Health Points, "KI", Speed and Strength. Your PL determines the damage you deal with "KI" attacks. HP determines your life; when you run out of HP you die. "KI" is used to do "KI" attacks. (See below for "KI" moves.) Speed is used to dodge moves. (See below for move dodging.) Speed also determines who attacks first in a fight. Strength is used to block attacks with the "Block" move. (See the "Other Moves" section.) Strength also determines the damage you deal with physical moves. - "KI" moves Everyone has a vital energy in them called "KI". This energy is used to do "KI" moves. Each member start with 25/25 of "KI" and when you run out of it, you can't do "KI" moves anymore. Some items and moves can be used to recover "KI". - Move blocking When your opponent attacks you with a powerful move and you are sure to die if you take all the damage, you can block it to decrease the damage received. Blocking takes your turn but it decreases the damage received by your Strength x25. - Move dodging Every "KI" move has a "Speed Value" in percents, which determines your ability to dodge that move. If your opponent tries to use a "KI" move that has a "Speed Value" of 50%, your speed must be 50% higher than your opponent's to dodge the attack. Dodging an attack doesn't take your turn. - Dragon Balls To call the Sacred Dragon and have your wishes granted, you must collect a set of seven Dragon Balls either on Earth or on Namek. To find Dragon Balls you must buy a Dragon Ball Radar. When collecting the Earth Dragon Balls, you get only one wish: You can wish back all the persons you want in a single wish but the same person can't be wished back twice. You can also wish for a maximum of $15,000 either for yourself or for your whole team; in this case you must split the money between the team members. Finally, you can wish for an increase of 30% in all stats either for yourself or for your whole team; in this case you must split the increases between the team members. When collecting the Namek Dragon Balls, you get three wishes: You can wish back only one person per wish but the same person can be wished back as many times as wanted. You can also wish for a maximum of $5,000 per wish and you can't wish it for your whole team. Finally, you can wish for an increase of 10% in all stats per wish and you can't wish it for your whole team.You can also wish to teleport to any planet with the two types of Dragon Balls. - Banks If you want your items and money to be in a safe place, you can deposit them in a bank that is owned by a member. There are banks on Earth, Frieza 79, Namek and Vegeta but you can't deposit your goods in two different banks. When you choose your bank, you create an account in this bank by depositing a minimum of $1,000 and you get a member card from that bank. You can't deposit more than 5 items and $50,000 in the bank. While your money is in the bank you get a 5% interest every thursday. A bank can be attacked but the attacker must kill the security guard of the bank to succeed his attack. A thief that succeeds an attack can steal up to 1 item and $5,000 to each member of the bank. So being a thief is kind of a little job and depositing in a bank that doesn't have a security guard is kind of a nice gift to thieves. - Jobs One way to make money is getting a job. You can either be a shop keeper, a bank owner or a security guard. While working, you can train alone or develop a move but you can't train with other persons, learn a move from a master or leave the planet where you got your job. If you want to leave, you must find a person to replace you first. A shop keeper gets money only when he sells an item. He gets 25% of the item cost. So when a shop keeper buys in his own shop, the item is 25% cheaper. 50% of the item cost goes into fabrication of the item and 25% goes into the maintenance of the shop. A bank owner gets a weekly pay of $750 per member in his bank. The job of a security guard is to prevent attacks against the bank he is working for. Being a security guard is very dangerous so you must be strong and prepared to fight to be one. A security guard gets a weekly pay of $2,500. The pay day is thursday. - Selling items When you need money and you've got some items that are useless in your inventory, you can sell them to any shop at half of the price that they are normally sold. - Traveling Travel is done trough three ways. First, you can travel with a space ship, which must be bought at an item store. Read the "Distance factor" page to know about traveling durations between planets with a spaceship. You can't train in a space ship unless you buy the extensions that allow it. Second, you can wish to teleport to any planets with the Dragon Balls. Finally, you can use the "Shunkan Ido" move to teleport to any planets where another member of your team is. - Hospital When you're seriously injured and you don't have any item or move to heal, you can go to an hospital. You must stay 2 days at the hospital to be completely recovered. There are hospitals on Earth and Namek. - Revive tanks When you're seriously injured and you don't have any item or move to heal, you can heal in a revive tank. You must stay 1 day in it to completely recover your HP. There are revive tanks on Frieza 79 and Vegeta. - Recovering "Ki" To completely recover your "Ki", you have to rest for 1 day. So you must have nothing in your status for 1 day or travel while resting. - Dying When you die, you get to be judged by King Yamma in the Next Dimension. If you did good actions or didn't do bad ones during tour life, you will go to Heaven. There you will be able to learn "Fusion Dance" from the Metamols or go to the Kaio Kai. There, you can learn "Genki Dama" or "Kaio-Ken" from King Kai or train with a stats increase of +2.5% PL a day if training alone and +4.5% PL if training with an other dead member. In Heaven, you can also go to the Kaioshin Kai to buy Pottara earrings. If you did bad actions during your life, you will go to Hell. There, you will be able to train with a stats increase of +5% PL a day if training alone and +7% PL if training with another member. - Gravity training When training at an higher gravity than the Earth's, your stats increase faster. When you train at 10G, your PL increases of +0.5% more every day. When training at 20G, it increases of +1% more every day and so on until 100G. But, to reach 100G, you have to get used to other gravities by training at least 1 day for every 10G's; the first training day you train at 10G, the second day at 20G and so on until 100G. Some items like "Gravitrons" allow gravity training. You can use a "Gravitron" even if you're not traveling and your ship has landed on a planet. Some planets also got a gravity that is higher than the Earth's. - NPC's NPC's are non-playable characters that the owners control to add role play. Some of them will also be in the Sagas. NPC's cannot train or buy items. Some of them already got items but those can only be used by them. Back to main page |