MURPHY'S LAWS OF COMBAT

1. No plan survives first contact with the enemy.
2. Recoilless rifles - aren't.
3. Suppressive fire - won't.
4. Friendly fire - isn't.
5. If it's stupid, but works, it ain't stupid.
6. Don't look conspicuous-it draws fire.
7. Never draw fire - it irritates everyone around you.
8. When in doubt, empty the magazine.
9. Never share a foxhole with anyone braver than you are.
10. Get your first shot off fast.  This upsets him long enough to make your second shot perfect.
11. If your attack is going really well, you are in an ambush.
12. If you can't remember, the Claymore is pointed towards you.
13. All five-second grenade fuses are three seconds.
14. Try to look unimportant.  They may be low on ammo.
15. If you are forward of your position, the artillery will be short.
16. The enemy diversion you are ignoring is the main attack.
17. The easy way is always mined.
18. The important things are very simple.
19. The simple things are very hard.
20. If you are short of everything except the enemy, you are in combat.
21. Put your clothes and weapons where you can find them in the dark
22. Resupply your basic load: Remember, many fire fights have degenerated to bayonets and clubs.
23. Incoming fire has the right-of-way.
24. No combat ready unit has ever passed inspection.
25. No Inspection ready unit has ever passed combat.
26. Teamwork is essential.  It gives them other people to shoot at.
27. If the enemy is in range, so are you.
28. Beer math for requisitions is 2 beers per man X 37 men = 49 cases.
29. Aircraft, rockets, bombs, missiles, tanks and artillery are great, but the last
      400 meters is grunt work
30. Anything you do can got you shot - including doing nothing.
31. Make it too tough for the enemy to got in, and you can't got out.
32. Tracers work both ways.
33. The only thing more accurate than incoming enemy fire is incoming friendly fire.
34. Radios will fail as soon as you need fire support desperately.
35. If you take more than your fair share of objectives, you will be given
      more than your fair share to take.
36. Both sides are convinced they are about to lose - they're both right.
37. Professionals are predictable, but the world is full of amateurs.
38. The big enemy offensive will start two hours before your R & R does.
39. You don't have to kill the enemy; just make him desperate to be somewhere else.
40. When you have secured an area, don't forget to tell the enemy.
41. Your weapon was made by the lowest bidder.
42. Murphy was a grunt.

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