MappyBB Release 6 ( 29/12/2002 )
http://www.tilemap.co.uk
(C)2002 Robin Burrows mappy@tilemap.co.uk
FMP maps are created with Mappy/MappyWin32 from the above URL

mappybb.bb      Main file, include in your files to use MappyBB

Examples:
All run in Blitz2D and Blitz3D except m3dtest1

m3dtest1.bb     Using MappyBB in 3D for alpha effects (Blitz3D only)
mbbcoord.bb     Pixel perfect tile detection for non-rectangular tiles
mbbgame1.bb     Simple platform game (demonstrates collision)
mbbiso1.bb      Simple isometric scrolling map
mbbmapf.bb      Reference code to load raw maps
mbbproja.bb     Vertically scrolling parallax map
mbbsplit.bb     Drawing maps on areas of the screen (splitscreen)
mbbtest1.bb     Simple scrolling map
xen2000.bb      Parallax demo using Xenon2000 map (not supplied)


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Release 6:
fixed var typo in mappybb.bb (green transp val now works)
Added MapLoadMAR, load your map then a .mar file
All examps now have better timing
mbbgame1: fixed timer bug, can now pick up with right edge of player
mbbcoord: now shows coords from non 0,0 start
Updated web and email
