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Buying a Game for the Translationby: Red Raven
Release Date: June 28th, 2000 In short: While games localized by Working Designs are typically fun but shallow endeavors, Vanguard Bandits takes WD to a whole new level of low.
To put it bluntly, Vanguard Bandits is a poor excuse of a strategy RPG. Strategy has little to do with the battles, as the game is entirely based around the concept that the player has the best mech in the world (ala T.G. Cid of FFT). The addition of poorly devised battle maps only help to completely strip meaning from the term "strategy" used in conjunction with this game.
A bad battle system would be suicide for normal SRPGs, but Vanguard Bandits does indeed make up for some of the lost ground in the translation department. Needless to say, it is as humorous as any of WD's other endeavors. One particular aspect stands out: the characters talk like relatively "normal" people. A real accomplishment considering very few games seem to be able to successfully pull off such an attempt. However, the simple fact that there is no real gripping plot damages the translation's score. Here again we have another suicidal property in a strategy game. The score only remains normal for the simple fact that it never once pretended it was something it was not; this is a Working Designs game after all. The very linear, albeit amusing plot fits a game that does not even take itself seriously...
Why would one want to play this seemingly frightening excuse of a SRPG again? To see what the dialogue branches look like for the other endings of course! As silly as that sounds, it proved to be ample motivation for the reviewer to play through at least three of the five endings. This fact really boils down to the judgment call for the game: it's good enough for a cheap purchase, all things considered. If one overlooks all the above-stated flaws and the insane difficulty of the later battles, then one could see the entertainment value present. I will not lie: I had fun reading what the characters said, rather than what the plot actually was supposed to be about. If you are a fan of WD already, then you can certainly pick it up and once again admire all of the time spent in the translation and packaging. If you were not a fan however, it would be in your best interests to stay as far away from this game as possible, all things considered.
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