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The Spirited Youth Adventureby: Red Raven
Release Date: October 26th, 1999 In short: Be transported back to a time when all you needed in a good game was a fun battle system and a sense of adventure.
In effect, Grandia is a paradigm shift away from current games. Not only is the hero of the adventure quite young (by current RPG standards), but also the motivation for his journey is a simple one: the adventure itself. One has to accept this manner of plot, if one ever hopes to enjoy it as it is, instead of judging it to other games', admittedly, more "involved" storylines. If this can be accomplished, then Grandia will become an entertaining experience in youthful ambitions.
Characters have to run over to their target before they can attack, leaving precious seconds to the enemies for their own action plans. Attacks will cause the target's icon to stop for a few moments, while continued attacks or one very powerful one will knock it all the way to the very beginning of the meter. All of this happens in such a fast-paced and exciting manner, it feels as if all of the battles take place in real-time, but more importantly, it makes the battles fun, even at the end stages of the game.
The visuals of Grandia resembled Xenogears, in that the characters were sprites upon three-dimensional worlds. While it also suffers Xenogears' pixilation at close-up levels, it is nothing that subtracts from the playing experience. There are a few anime sequences thrown about during the game, and most of them are of good, if not superb, quality. While the dungeons might become tedious to look at after a while (from both a texture, and a "being lost", point of view), they again, are nothing that should take too much away from the otherwise fun gameplay. If you are a RPGamer that wants a gripping story, fantastic visuals, and all of the regular things we come to expect from our genre, then Grandia is not for you. This kind of game would possibly be beneath you. For the rest of us that can enjoy a game for what it is, a fun experience in fantasy, then this game is more than adequate to achieve that end. It brings us gamers back to our gaming roots much in the same way that FF9 brought Final Fantasy back to its own roots. The roots of adventure, the roots of imagination, and the roots of simple fun. Enjoy.
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