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And Now, the Rest of the Storyby: Red Raven
Release Date: 1998 In short: There has been - and probably never will be - an equal to this post-Apocalyptic role-playing epic on the PC gaming scene.
So, what exactly has changed since the first game? On the surface, not very much. The way one interacts with the post-apocalyptic Californian coast still largely remains the same. The graphics are pretty much the same standard sprites overlaid on minimalist CG stills. Music also remains of the less than pro-active environmental variety. And hey, the combat looks identical. So why give this game any originality points at all? The reason: all the innovations lie within the already nigh-perfect features of the previous game.
The combat system, the gem that it is already, is friendlier when it comes to controlling a party. In the first Fallout, it seemed as though getting additional party members was merely an afterthought thrown into the mix at the last minute. Black Isle has since added some very party-friendly controls in for the player, ranging from a much needed trade command to some basic manipulation of the computer AI (you still cannot control party members directly). It might be odd to think of an RPG where you cannot control your own party, but overall it adds a level of realism not usually associated with this genre. While most of the guns and items from the first game make their reappearance in Fallout 2, there are still some very nice additions to your arsenal, mostly in the way of high-tech weapons. New laser guns and rifles, frag grenades, and armor help Fallout 2 stand out from the original. There are also whole new classes of enemies you can fight, ranging from soldiers with high(er)-tech weapons to robots to aliens. Each offers their own unique challenge to overcome and helps keep combat exciting by having a variety of attacks and strategies you must defeat to survive.
While the game ultimately has some balance issues to contend with (the game is extremely difficult at the beginning and at the end), Fallout 2 remains the sole sequel to date that I loved for not adding much to the original. It still has that unique aura of Mad Max-like coolness that has yet to be reproduced by anyone else. So if you are looking for something completely different from anything you are playing now, or are just wondering why everyone still talks about the Fallout series as much as they do, you owe it to yourself to go and buy this game. Enjoy.
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