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The Original Point and Click-Click-Click-Click Adventureby: Red Raven
Release Date: unknown In short: One of the most overrated and boring hack-and-slash games ever devised.
This game probably looked good in its time; Diablo, however, has not aged gracefully at all. Perhaps it is a little unfair of me to compare the latest of the industry's PC RPGs to Diablo when I do not do likewise for other console RPGs. But on the other hand, I haven't played a single console RPG that featured a playable warrior sporting a mullet. Or a playable wizard dressed in pink robes. What decade was this game released? The 1980's? Fashion statements aside, the rest of the game looks extremely drab: environment textures were uninspired, flat, and devoid of life. The various demonic creatures you faced were pretty varied up to a point, at which they simply changed hues to reflect their enchanced power. The character models themselves could have used about ten or so more animations to make them appear to walk in a believable manner; actually having characters with faces probably would have helped as well. Again, perhaps I'm being too harsh, as this game was released in 1997. I was playing Doom 2 on a 133 MHz computer back in 1997. On the other hand, I was also playing FF7 back in 1997. I'm sure you can see where this line of thought is going.
What further compounds the battle system problem is that the above described hit-and-run tactics progressively becomes the only possible way to beat the game. Starting just a little before the halfway point, you quickly realize two important things: monsters do not ever respawn, and the designer's idea of challenge is simply pitting your character against one hundred minions with projectile attacks in a completely open area devoid of any cover whatsoever. While you might be glad initially that you don't have to worry about returning enemies as you enter and exit the Labrynth repeatedly on Health Potion runs, you'll eventually discover that basically this means that the amount of gold you can accumilate and experience you can gain is finite. Spend 30,000 gold on excellent chain mail but find something better during your journey? You've just lost at least 15,000 gold...perminently. While the abundance of magically enchanced loot makes the loss somewhat easier to bear--due to their high resell value--if you're like me, I didn't bother carting everything back to town until I started to find it difficult to restock on Health Potions. By the time you get to that point, the game quickly loses all appeal. Right around this same time, you get hit by the other surprise with huge rooms full of demon mages who literally fill the screen with magical spheres of death. All the way to this point the hack-and-slash gameplay was bearable and maybe--dare I say it?--even a little fun. That quickly ends as hack-and-slash becomes run-and-hide, peek-and-fire, die-and-reload.
As a sort of consequence of both the battle system and plot being so bad, replay value is a pretty easy score to calculate: zero. I actually made several attempts to restart the game and choose a different class for a hopefully different experience. I made it about four levels down and then realized it was a waste of time. The dungeons might be randomly deterimmed, but that adds zero appeal to another play-through. Randomly-generated dugeons just mean you can get the surprise of exploring for an hour or so looking for treasure and end up at a dead end that had no purpose whatsoever. I also gave up on the various attempts because I realized that I'd have to face the inevitable insane battles towards the end, and the fact that I'd get the same bizarre, and anti-climatic ending as before. In retrospect, I'm very happy that I bought the Diablo Boxed Set instead of actually shelling out the $60 for just Diablo itself back in the day. If you did end up buying Diablo at the full price...I'm sorry that I was unable to write this review in time; I will try harder to screen these kind of games out sooner. For those of you that have not yet experienced Diablo though, I will offer this one last piece of good advice: you don't have have to play the first Diablo to enjoy its much better sequal.
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