| Current Projects in VB | |||||||||||||||||||||
| Updated on 11.18.2004 | |||||||||||||||||||||
| CyphND303.zip (Encoding/Decoding program) | |||||||||||||||||||||
| Encryption/Decryption | |||||||||||||||||||||
| Downloadable: | |||||||||||||||||||||
| I have currently completed development of a more complex program for this. It makes simple character substitution for the character sets of "A - Z, a - z and 0 - 9". It permits entry of a "key" to change the output of the encoded string for more code-breaking. Passcode is needed when installed. E-mail me for the passcode. The only complexities to it are that additional characters are added into the resulting coded string as well as a replaceable substitution string that is generated statically before compiling. This can be changed per version (customized for various users). This is not a commercial product, only a amatuer tinkering into this field. It's very simple, but still, how many folks are honestly going to be able to break it or invest the effort/time to do so? Please read "instruct.rtf" before using the program. |
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| DDChargen.zip (player character creation program) | |||||||||||||||||||||
| Role-playing Tools | |||||||||||||||||||||
| Downloadable: | |||||||||||||||||||||
| Anyone ever wish they had a simple, easy to use random-die generator? I've actually designed it in a pretty easy, plain-jane program for those of you wishing to take advantage of it. You'll have to e-mail me at [email protected] for a copy. | |||||||||||||||||||||
| Space-based empires | |||||||||||||||||||||
| One project I'm working on currently will likely not be programmed in Visual Basic, but could be if the success and growth is substantial. It is a space-based empires game-system, including warfare. It will include some political positioning and role-playing, but the main focus is on strategy within the game mechanices. I hope that the developmental ideas listed at Gaming Emporium piques your interest. Right now, most of this stuff is on the mental drawing board. I do have a Visual Basic programme written populate a major grid of 9x9x9 with various planet types, temperature ranges and populations when habitable. The rules system for space combat may be using SIMTAC2, a system co-created by Jon S. Kowitz and David R. Lott. Click on SIMTAC2 to access their site. Also, there is an ongoing project called "Civiliation X". It is a spin on the Civilization series originally developed by Sid Meier, but will take the theme through space exploration, colonization and empire-management. The author's plan is to have it as a MMORPG that is done via web-game server(s). For those of you needing something to do right now, you may enjoy the MMORPG game called Starport: Galactic Empires. It is a very good, rather simple to learn game that will give you many hours of enjoyment with it's quality 2D graphics and player options. |
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