| Conquering Nations |
| Transport Helicopter (TRH) |
This is the only one of two air units capable of transporting infantry or marine units. It can carry one unit of either. It has fair mobility but at the price of being an easy target for anti-air defenses. It can move or load during initial or secondary movement phases. It may land and remain in combat zones just captured. It may only unload during the secondary movement. Once it has unloaded, it may not move again, making it a permanent target. At a cost of 11 credits, you will have to decide if it's better used for offense or staging troops toward battle fronts. A single transport helicopter and no other unit may be carried by a transport ship. |