Conquering Nations
Surface-Air Missile (SAM)

     The next step up in anti-air defense for a land-zone, it has a 33.3% chance of hitting it's target.  While a bit expensive at 9 credits, it's definately lucrative enough to use in conjunction with other air-defense measures.  It's a good idea for zones with your capital and large cities. 

     It has no offensive capability at all since it may not move in the initial stage.  A wise use of defense will place these and AAA units in the most likely path of incoming air raids.

     It may only be produced by the capital, Stage II cities or larger.
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