Conquering Nations
Marines (MAR)
COST:  3 Credits
RATINGS:  Hit Die d10(ATT  1 - DEF  2), MV 1, WGT 1
SPECIAL ABILITIES:  +2 ATT on Amphibious Landings
SPECIAL RESTRICTIONS:  Hits Land Units Only
    
     Marines are a special type of infantry that was originally formed for boarding enemy ships.  Now, they are used primarily in amphibious assaults.  An amphibous invasion is when naval units carrying marines unload them onto an adjacent land-zone.  They will have three times the chance of destroying enemy units when used in this manner, but their cost is 150% compared to regular infantry.  They defend the same as infantry units in all circumstances.

     Their movement is identical to that of infantry.  They retreat the same as well, UNLESS attacking via amphibious invasion.  For this latter situation, they remain in the combat zone until destroyed or victorious.

      They may be carried by any of the units able to carry infantry, but gain the bonus when unloaded from a landing (LST) or transport (TRS) ship.  Marines are also another type of land-unit that can capture, the same as infantry, as well as by amphibious landing(s).
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