| Conquering Nations |
| Naval Carrier (CAR) |
The most dominating naval vessel is any region, it projects power. While it has almost no attacking capability and defends half-way decently, it relys more upon the striking capability of it's carried air units. It has it's own air defense system, meaning it defends against both attacking naval vessels and air-units. It has no ability to attack land units nor an opponent's air units at land or sea. Combined in a fleet with a corvette, frigate and/or destroyer, it makes for a hearty surface group that many players will want to avoid. It may carry up to 3 jets and/or 1 helicopter of any type. |