Conquering Nations
Field Artillery (ART)

     Albeit a unit with little mobility, it more than makes up for it.  It costs 7 credits to build.  It provides excellent defense and good offense.  It's very good for all purposes other than anti-air and anti-ship.

     It can be used for offense, defense or strategic bombardment of adjacent enemy cities or capitals.  For strategic bombardment, it can do up to 4 credits-worth of damage.  If multiple units or combined with other bombardment for excessive damage, it lessens the economic and production capabilities of non-capital cities.

     It is often the desired target of enemy tanks and artillery, as well as air units.  Try to avoid positioning this in coastal areas as it will take naval fire from adjacent sea-zones.
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