Conquering Nations
Armoured Personnel Carrier (APC)
COST:  6 Credits
RATINGS:  Hit Die d8(ATT  2 - DEF  2), MV 2, WGT 2
SPECIAL ABILITIES:  Carries 1 in Weight
SPECIAL RESTRICTIONS:  Hits Land Units Only

     For rapid deployment to any land-zone, this armoured unit gives infantry more mobility while adding extra firepower.  They can be used for reconnaisance as well.  It's cost is 6 credits, meaning production is possible at any city during any stage.
     It hits with a 1 or a 2 on a d8, regardless if attacking or defending.

     It's total movement is two (2).  It may load during initial or secondary movement phases.  It may only unload during the secondary phase.  Once it has unloaded, the APC may not move again, except for a full retreat.
     This unit may be carried upon a transport ship (TRS) while empty, along with a soldier-type unit for later transport on land.  The APC can carry any type of soldier, be it one infantry (INF) or one marine (MAR) unit.
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