I tried to make these charts and figures as close
to what is out of the book. I realize that some mechs cost more or less
than my outline here but that is what mass production can do and also having
the factories to mass produce them in helps to.
The 1st thing you need to know is how much money
you have to spend.
(Chassis)/Weight of Mecha | Basic Cost in Credits | Used Tonnage | What you get* |
(Light)/30 ton mech | 11,250,000 credits | 17.5 | Mech with 1,000 pnts Standard armor and all internal structure including engine moving at a base of 90 MPH and standard equipment from the main book.(pg.214) |
(Medium)/99 ton mech | 26,100,000 credits | 44.25 | Mech with 1,500 pnts Standard armor and all internal structure including engine moving at a base of 70 MPH and standard equipment from the main book.(pg.214) |
(Heavy)/150 ton mech | 48,750,000 credits | 65 | Mech with 2,000 pnts Standard armor and all internal structure including engine moving at a base of 50 MPH and standard equipment from the main book.(pg.214) |
(Super Heavy)/240 ton mech | 84,750,000 credits | 98.75 | Mech with 2,500 pnts standard armor and all internal structure including engine moving at a base of 40 MPH and standard equipment from the main book.(pg.214) |
(Dreadnought)/300+ ton mech | 157,500,000 credits | 122.5 | Mech with 3.000 pnts standard armor and all internal structure including engine moving at a base of 20 MPH and standard equipment from the main book.(pg.214) |
*I figured this out using just base line stuff nothing fancy. This figure does not include weapons or advanced sensors, in other words no to hit bonus's. The reason I did this is this is just a general figure for you to base this off of to figure what size mech you can get with the money you have and still have some money left over to get better sensors and add weapons to your mech.
The second thing you need to figure out is a chasis
size, but since RIFTS really doesn't use this I'm giving a general figures
here.
Frame | Tonnage | Internal Weight | Wpn. Slots* | Cost |
Light Mech | 10-30 Tons | 1/3 of desired mech weight | 5-7 Slots | 125,000credits/Ton of total mecha weight |
Med Mech | 31-100 Tons | 1/3 of desired mech weight | 6-8 Slots | 150,000credits/Ton of total mecha weight |
Heavy Mech | 101-180 Tons | 1/3 of desired mech weight | 7-9 Slots | 225,000credits/Ton of total mecha weight |
Super Heavy | 181-299 Tons | 1/3 of desired mech weight | 8-10 Slots | 275,000credits/Ton of total mecha weight |
Dreadnought | 300-500 Tons** | 1/3 of desired mech weight | 9-11 Slots | 450,000credits/Ton of total mecha weight |
* The reason for a variable Wpn slot is the lower end of the mech scale gets the lower slots the higher end gets the higher slots.
** I would probably not allow anything over 500 tons and that is really pushing it for any rational DM.