Terrain engine features:
- Direct3D API.
- Geomipmapping CLOD algorithm for variable level of detail.
- Height-based multitexturing.
- Random terrain generation using fault formation and midpoint displacement techniques.
- Slope lighting.
- Basic Collision Detection enabling the user to "walk" on terrain geometry.
- First-person shooter style camera.
- Sky-box support.
Last Updated 08/21/2006
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