Terrain Project



Terrain engine features:
  • Direct3D API.
  • Geomipmapping CLOD algorithm for variable level of detail.
  • Height-based multitexturing.
  • Random terrain generation using fault formation and midpoint displacement techniques.
  • Slope lighting.
  • Basic Collision Detection enabling the user to "walk" on terrain geometry.
  • First-person shooter style camera.
  • Sky-box support.


Last Updated 08/21/2006
Hosted by www.Geocities.ws

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