Collision detection using Quake 3 BSP files features:
- Collision detection using quake 3 BSP brush data.
- Bounding sphere and ray collision detection.
- Uses PVS(Potential Visibility Set) data to render geometry.
- First person shooter style camera system.
- This project was implemented using C++ to run in the windows environment, and uses DirectX and Win32 API.
Last Updated 08/21/2006
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