Collision Detection using Quake 3 BSP files


Collision detection using Quake 3 BSP files features:
  • Collision detection using quake 3 BSP brush data.
  • Bounding sphere and ray collision detection.
  • Uses PVS(Potential Visibility Set) data to render geometry.
  • First person shooter style camera system.
  • This project was implemented using C++ to run in the windows environment, and uses DirectX and Win32 API.


Last Updated 08/21/2006
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