Ability Scores
Combat
Armor
Str: 18/57
Hit Points:
94
Natural armor class: 10
Dex: 15
Base THAC0: 13
Balance Defensive adj.: -1
Con: 18
Melee THAC0: 11
FINAL:
9
Int: 10
Missile THAC0: 13
Wis: 11
Cha: 9
Weapon Proficiencies
Axe, battle (Expert, Chosen Weapon,
Specialist, Master)
Crossbow, light
Dagger
Sword, short
Warhammer
Fighting Style:
Weapon and Shield
Non-Weapon Proficiencies
Armorer
Blacksmithing
Blind Fighting
Brewing
Endurance
Leather Working
Stonemasonry
Weaponsmithing Native Languages
(Common, Dwarf - hill dialect)
Weapons
Axe, battle
Class Abilities
Fighter
1d12
for hit points - d12 Hit Point die.
Weapon
specialization - Allows specialization in one weapon.