Palamar














Personal Information
Name: Palamar Carpatheus      Class:  Sorcerer               Player: Gokou_88
Race: Half-Elf             Gender: Male             Height: 6' 0"              Weight: 135 lbs    Level: 4      XP: 11,112
Next Level: 20,000            Alignment:  Neutral Good

Ability Scores                          Combat                                          Armor
Str: 13                                       Hit Points:          25                         Natural armor class:                     10
Dex: 14                                     Base THAC0:    19                         Ring of Protection +1 magic adj.   -1
Con: 16                                     Melee THAC0:  19                         Staff of Progression +1 adj.:         -1
Int: 17                                       Missile THAC0:  19                         FINAL:                                        8
Wis: 15
Cha: 15

Weapon Proficiencies
Quarterstaff

Non-Weapon Proficiencies
Spellcraft            Seamanship            Rope Use           Astronomy

Weapons
Staff of Progression

Racial Abilities
Detect secret doors - Because of their acute senses, half-elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six (1, 2, or 3 on 1d6) to notice a concealed door.
Infravision - Infravision with a range of 60'.
Less sleep - The half-elf requires only four hours worth of sleep to be rested. This is especially valuable to spellcasters.
Resistance - 30% resistance to sleep and charm spells.

Class Abilities
Mage
      Hit point bonus - d6 used for Hit Point die.
      Schools of Magic - Alteration, Conjuration/Summoning, Dimension, Enchantment/Charm,
  Force, Illusion/Phantasm, Invocation/Evocation, Necromancy

Items Worn
    Ring of Protection +1
    Backpack


Psionics
Astral Projection
 

DM's Notes:  Palamar is a relatively new character, though he displays the potential to become very powerful.  During a battle with a terrible serpent, Palamar displayed admirable leadership ability.  Perhaps captaincy of a ship lies in store for him one day.

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