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Why Video Game Ideas?

Killer Knight

[teguilla girl]a killer 3d action rpg where you play the part of a midevil knight performing many quests and gaining experience for each fight. battles would be realtime 3d with complete control of you characters actions, able to jump, walk, run, attack, control a shield, duck, and dodge along with some special moves (with combinations of buttons) that could be self selected from an premade list of 12 or so, so that the game player can choose the special attacks and button combinations that they like best and these special moves could be changed at any time to deal with various arising circumstances. the game itself should be kind of like a cooler and bigger zelda for the n64 with a more horrifing and menacing midevil look and feel to the environment, but with the same sort of premise having several towns, caves, forests, etc as smaller boards within a large world, probably about 35 of these would make the game complete. the enemies would be encountered at random on the main world like in most rpgs however the fights would have to take place in the same zelda-like 3d environment. enemies in the board areas would be located in the same place every time and be reset every time upon re-entry to the board.with each killed enemy your character would gain experience to build strenght like in most rpgs. The main characer would obviously be a knight with a weapon in one hand and a sheild in the other. there should be a choice of maincharacter a the beginning of the game, one that has a sleek chainmail armor who is faster but less powerful, one who has a bulky suit of armor that is stronger but slower, and a third character with more of king-like appearance with a big 2 handed sword that has balanced attributes. these characters would each have thier own unique weapon, sheild, and special moves making the game cooler to play each time.the characters should have a cool realistic look you know they should actually look like knights from the midevil times. the boards and the main world should be the same way and the enemies should too but with an evil nighmarish look especially for the bosses. some magical items would be encountered to aid the character in the quest but the game should be more about the fighting than making sure you always have these certain items but a occasional item would be necessary in order to defeat certain key bosses or to make it to certain areas. To summarize I'm taking about a cooler super-maneuverable more adult looking zelda(link to the past) with a few concepts more like guantlet and a few final fantasy concepts in there too probably best suited to playstation or playstation 2. This is the game I have always been looking for every since I played dragon warrior for nintendo back in the day. I know whoever could make this game would be sitting on a goldmine I mean tons of people would be addicted to a game like this lets face it I'm not taking about a knockoff copy of another game or a cheesy waste of time game I'm talking about a rpg that kicks butt and takes down the names. 1

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