Badb
Primary Element: Air

Secondary Element: Status

Physical Enhancements:

SPD-junction: While junctioned to Badb, Bart is a fast little demon prince. Extremely fast. Quick on his feet, able to run short distances at speeds up to 40-45 mph (though for limited amounts of time, mind you), this effect also increases reaction times and reflexes. Badb may not do things such as increase strength or HP, but she does believe in quick strikes to end a confrontation.

Luck-Junction: Crows are supposedly signs of ill omen. Of course, this depends on what legend you're looking at. In some religions, they're actually quite lucky. Well, this is one who believes in the luck of the draw, and prefers to manipulate it a bit toward the better. As much trouble as Bart gets into, it's a damn good thing Badb provides this little enhancement. As such, sometimes he gets to squeak by when really he should be crushed under the weight of his own impetuousness.

Specialties:

Elemental Defense: The realm of air is Badb's, and she knows well how to fortify herself against it, as well as her chosen. Air based attacks do no damage to Bart, and magic attacks that call on the element of Air will find it very difficult to harm the boy. Weak spells may not affect him at all while stronger spells will cause significantly less than the usual damage. He has the ability to stay upright in high winds (so long as there are no projectiles being tossed about in said wind) and can even dance about in tornados (of non-spell manifestation) without being swept up into the funnel or being blown about. Wind just doesn't affect him. (However, this does not include any other element, nor does it protect him from any objects or debris that may be tossed at him in high winds.)

Status Defense: Upon first choosing someone, Badb usually makes such a person go through a lot of 'conditioning', in other words she fortifies her chosen against spells that affect the mind, Confusion being the big one. Though it does cause havoc on her host for about a week, in the end, is proves to be worth it. The Confuse spell, and spells that imitate it, will completely fail on Bart, for Badb makes it impossible for his mind to be muddled by magicks of that variety. Other status changing spells may still affect him as per normal.

Angel: Being a winged being also, Badb rather liked discovering the Ether inside of her chosen and has upped his power with Air ether to the point that this form of his Limit break is much more available to him. Rather than manifest only under times of duress, Bart can actually employ the attack once per day, though it will leave him exhausted afterwards and he should use care before tapping it.

Spells granted: Float, Aero, Tornado, Haste, Confuse.

Taboo: Badb asks that Bart engage each battle as it comes to him. She prefers him not to wade into the gore, but approach it strategically, engaging when it is the best time to strike. In other words, she wants him to be patient. This is going to be quite the interesting pairing. However, she does _not_ want him picking fights, feeling it is a waste of time and effort to be a bully. She abhors cowardly behavior, on and off the battlefield, and as such, these two get along famously at least in this regard. She actually -encourages- him to be intrepid! (Note: Intrepid does not mean smart, heh.)

Avatar/Summons:
Badb's Avatar appears in the form of a huge black crow. Flying down from the heavens, the crow will swing over Bart's enemies and target them for a mass Aero spell. Whoever is in its path will get blown around. This is no different from the Aero spell, except that it targets more than one person.
Badb's actual Summons is much more spectacular. The battle maiden herself descends from the heavens with black wings expanded, dressed in her full, gleaming armor. Holding her arms out, she casts Confuse on all those who dare to attack her chosen; much like the Badb of legend did for her chosen people in Celtic times. This is different from the Confuse spell, however, as the chance for the status change to occur is 75 percent rather than only 50.

Psyche: Badb is lively, to say the least, she enjoys each moment to the fullest, never caring for the trivialities that plague and stress human populaces, especially the ones that bother Bart. She has a great love for battle, and believes it healthy to get out one's aggressions rather then bottle them. She is also quite judgmental and difficult to please at times. And talkative. Don't forget talkative. Badb is the type to engage her chosen in constant conversation, often questioning his motives, ideas, thoughts and anything else she finds interesting. Often, she can be considered a nag.

Manifestations: While junctioned to Badb, Bart is often the target of a mysterious breeze that's there even if he's indoors and around no source of circulation. Badb prefers him not to keep his hair in a braid and will sometimes even unravel it, not caring if she does so in front of others. This often will indicate if she's pleased with her chosen, or not so pleased, as it were.
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