Official
League Rules
The Draft
The official league draft will take place on
a pre-selected day that all participants agree on. The draft will consist of 16
rounds in which at some point during the draft you must select the following:
1 QB, 2 RB, 2 WR, 1 TE, 1 K, 1 D/SP. (Notice that this is only 8 players.
How you select the other 8 players is up to you!) Draft positions will be
chosen randomly and the draft will proceed in “serpentine style”(ex.
1-2-3-4-5-6-7-8-9-10-10-9-8-7-6-5-4-3-2-1-1-2-etc.) Please note that alcohol is
not only allowed on draft day, but recommended! My belly was full of booze last
year during the draft and I won the whole dang thing! That’s gotta tell you
something.
Regular Season and Playoffs Schedule
The League will consist of 2 divisions with 5
teams in each division. Your division placement will be determined by your
draft number. Odd numbered teams will be placed in Division 1, while even
numbered teams will be placed in division 2. Throughout the course of the
season you will play each of the teams in your own division twice, and each of
the teams in the opposite division at least once.
Example
of Division Placement:
Div.
1 Div.2
Team
A (draft number) 1 Team F - 2
Team
B – 3
Team G - 4
Team
C – 5 Team
H - 6
Team
D – 7 Team
I - 8
Team
E - 9 Team J – 10
The regular season ends with the completion
of Week 14 of the NFL season. (The total season points leader will be
determined at this time.) The playoffs will begin the following week. There
will be 4 playoff teams: the 2 division winners and 2 wild card teams - the 2
teams with the best records after the division winners. Tiebreaker order for
playoff seeding is as follows: 1. Head to Head 2. Total Season Points 3. Fist
Fight (or coin flip)
Playoff
Schedule
Week
15: D1 (top division winner) vs. W4 (bottom Wild Card team)
D2
vs. W3
Week
16 Fantasy Bowl: The two winners of
Week 15
Entry Fee
There will be a one-time entry fee of $50 to
be paid on draft day. No exceptions! Here is a breakdown of where that money
goes:
$200 to the Winner of the Week 16 Fantasy Bowl
$150 to the total season points winner as of the end of Week
14 (in the unlikely event of a tie the money will be split evenly)
$100 to the Fantasy Bowl Runner-Up
There will also be 5- $10 specialty
prizes: best single game/ regular season performance by a QB, RB, WR, TE, and
D/SP. Ties will be split equally by the winners.
Trades and Free Agent Acquisitions
Okay, here’s where the fun begins. There will
be no limit to the amount of roster moves that you can make throughout the
course of the season. However, trading with other teams will not be allowed
after week 10. This will be done to
decrease team collusion, which I should add is not allowed. You may acquire
free agents at anytime during the season.
Trades
Trades between teams can take place anytime
between the end of one weeks games and the beginning of the next weeks.
However, no trade is official until you get my approval.
Free Agents
You can make a request, to me, to acquire a
free agent, anytime between Tuesday and 6pm on Thursday. If no one else requests that player by 6pm
on Thursday, that player is now yours. If 2 or more teams request the same
player, the team at the top of the priority list will get that player.
If you miss out on a player because of your position on the list, you will be
given a chance to acquire another player up to 24 hours after the free agent
deadline. For all free agents that you
add to your team, you must drop an equal amount from your team. Also, if you
make 2 acquisitions in one week, your team will be dropped to the bottom of the
priority list, just for that week. That doesn’t mean that you can’t more than 2
moves in a week, just that you lose your priority after 2 acquisitions.
The Priority List
Basically, the priority list will be a list
of the ten teams in the league. The team at the top will be the team with the
worst W-L record and the team at the bottom will be the team with the best W-L
record. Teams with the same record will then be separated by total season
points, least to most.
Example:
1.
Team A, 0-3, 345 pts
2.
Team E, 0-3, 500 pts.
3.
Team H, 1-2, 500 pts.
4.
Team B, 1-2, 515 pts.
The list will change from week to week and you
all will be made aware of the exact order of the list. You will all also
receive a detailed account of all transactions that take place from week to
week.
Starting Line-Ups
Each starting line-up will consist of the
following:
1 QB
2 RB
2 WR
1 TE
1 K
1 D/SP
1 Tie-Breaker – (this player (or defense)
will only be used in case of a tie. He must be a player that’s on your bench,
and not in the starting line-up for that week). The tie-breaker player’s points
do not count towards your season points
If your game still results in a tie, even
after the tie-breaker player is used, the home team will get the win.
Under no circumstance will you start a player
in a position that that player doesn’t play. (Ex. Starting Brett Favre as a RB)
Line-ups must be submitted, to me, at least 1
hour before the start of the first games kick-off for that week. Remember, some
games are played on Thursdays! If you don’t submit a line-up to me, I will use
your previous weeks line-up.
If one of your players is listed as questionable
for the week (usually due to injury), it is up to you to decide if you want to
start that player or not. If he ends up not playing, too bad, that’s all part
of the game.
Results
Weekly results will be posted on this website
no later than Tuesday at 8 pm.
Conclusion
I’m sure I missed something here, so if and
when a discrepancy comes up, I will make the final decision on how to resolve
it at that time.
Scoring
Quarterbacks
Touchdowns Yards
Passing 1 pt. for
every 25 yds passing – up to 300
0-10 yds = 6 pts. 1
pt. for every 10 yds passing – after 300
11-20 yds = 7
pts
1 pt. for every 5 yds rushing
21- 40 yds = 8
pts
1 pt. for every 2 yds receiving
41+ yds. = 10 pts
Rushing
Interceptions
Add 2
pts. To above total -2 pts for each interception
thrown
-5 pts
if interception is returned for a TD
Receiving
Add 4 pts. To above
total
Bonus
5
pts. for 25+ completions in a game
Running Backs
Touchdowns Yards
Rushing 1 pt.
for every 10 yds rushing – up to 100
0-5
yds. = 4 pts. 1 pt. for every 5 yds
rushing – after 100
6-15 yds. = 7 pts. 1
pt. for every 10 yds receiving - up to 50
16-30
yds. = 8 pts. 1 pt. for every 5 yds receiving
– after 50
31+ yds. = 10 pts. 1
pt. for every 2 yds passing
Receiving
Bonus
Add 1 pt. to above total 5 pts
for 25+ rushes in a game
Passing 5
pts for 10+ receptions in a game
Add 4
pts. to above total
Wide Receivers and Tight Ends
Touchdowns
Yards
Receiving 1
pt. for every 10 yds receiving – up to 100
0-10 yds = 6 pts.
1 pt. for every 5 yds receiving – after 100
11-20 yds = 7
pts. 1 pt. for
every 5 yds rushing
21-40 yds.
= 8 pts. 1 pt. for every 2 yds passing
41+ yds. = 10 pts.
Rushing Bonus
Add 2 pts.
to above total
5 pts. for 10+ receptions in a game
Passing
Add 4
pts. to above total
2
Point Conversions (QB, WR, TE, RB) = 2 pts.
Kickers
Extra Point = 1 pt.
Field Goals
0-39
yds = 3 pts
40-49
yds = 4 pts
50-59
yds = 7 pts
60+
yds = 10 pts
Defense and Special Teams
Defense
Points Allowed Other Points
0 =
15 pts. Sack = 1 pt.
2-10 = 10 pts. Interception or Fumble
Recovery = 3 pts, 7 if returned for a TD
11-20 = 5 pts.
Safety = 5 pts.
21-30 = 0 pts.
31-40 = -5 pts.
41+ = -10
pts.
Special Teams
Special
Teams TD = 10
pts. Note: only the special teams will receive pts for a TD. Individual players
do not receive pts on a special teams TD