| Rules |
| Stats Explanations Power Level: this is the base of your power in battle. HP: this is how much damage you can take in battle. Stamina: this determines how much KI attacks u can use. Speed: this is how fast you are. Intelligence: this is how smart you are and how fast u can build items and learn Techniques. Intelligence graph For every 500 intelligence you take 1 day off your Item Building Time. For every 1000 intelligence you take 1 day off your move learning time. Training Train alone 5%pl/hp: 5ptd Sparing 15%partners pl/hp: 20ptd Master Training For points: 100pl/hp: 20ptd For move: 50pl/hp: 10ptd King Kai and King Yemma Training King Yemma's training is double the stats gained in regular masters training. King Kai's training is triple the stats gained in regular masters training. Hyperbolic Chamber Traning(can only be used twice) (2 people can be in it at a time) You have to ask the guardian of the planet before you enter any Hyperbolic Chamber! Fighting You cannot fight a teammate. Max of 2 fight a day per person. All fights will be done through chatrooms or instant messenger. I have aim and msn messenger. If your opponent doesn't respond to my e-mail about the fight(3 days) then he will lose the fight. You may try to sneak attack someone but it wont work if they have a scouter, but if you do sneak attack and they have a lower speed then they still must fight you, but if the person has a SSJ scouter then they can totally avoid the fight. The person with the higher speed always goes first. Can atttack your opponent. Can use any level of attack that you know at this time. Attack levels and how much pl goes into the attack are as followed. kick=0.4 PL (0 sta used) 2 hand slam= 0.8 PL (0 sta used) Lvl 01=0.4 PL (10 sta used) Lvl 02=0.8 PL (20 sta used) Lvl 03=1.2 PL (30 sta used) Lvl 04=1.6 PL (40 sta used) Lvl 05=2.0 PL (50 sta used) Lvl 06=2.4 PL (60 sta used) Lvl 07=2.8 PL (70 sta used) Lvl 08=3.2 PL (80 sta used) Lvl 09=3.6 PL (90 sta used) Lvl 10 =4.0 PL (100 sta used) This is how u figure out the total damage. 1-100% x Pl x level of attack= total damage //roll-sides100-dice1 is the rolling technique used here If you have any questions contact me. [email protected] Charge You can charge up your power or a particular move to make it cause more damage(half its damage added for each turn of power up, but if your hit while charging your attack you'll have to start over) Dodge For every 100 speed you have over your opponent you get 1% chance of dodging. So if you have 2000 speed more than your opponent then you have a 20% chance of dodging. If you have Bukujutsu then it is doubled. If you have power fly it is tripled. Blocking To block an attack first off you'll need STA to do it. Its really easy. For every lvl of attack you try to block it will take up a certain amount of sta. for ex: to block a lvl 1 attack you would need to use 10 sta, lvl 2 attack you would need 20 sta and so on. Escape Only way to escape is if your faster than your opponent, or you have some way to distract them long enough.(ex: tayoken) Call for Help Call any character on the planet to the battlefield to help out.( 2 turns till arrival). Win/Lose When you win a battle your power increases. the same goes for losing. 25% for win : 20ptd 15% for lose : 10ptd DragonBalls It takes 7 days to find a dball with a scouter and you cant find it without a scouter or dball radar. Red Star balls take 2 weeks to find 1 with a satilite: cannot find them w/out it. Earth Double all stats any 1 move any 1 item any 1 person dead or alive Namek Double all stats any 3 moves any 3 items any 3 people dead or alive Freeza double all stats any 1 move any 1 item any 1 person dead or alive Red Star Balls any 5 items any 5 moves 10x all stats Team Rules There is a max of 5 members to a team. Only 1 alliance with another team is allowed. |